INDEX

1SEG broadcasting services, 10, 395

1×EV-DO network, 178, 210–211, 212, 272, 278

1×EV-DO (1× Evolution Data Optimized) technologies, 212–213

3G chip set, 323

1×RTT system, 108

2/2.5G mobile services

data services, 181

international allocation of spectrum, 286

2.5G technologies, 105–106, 108, 111, 112, 139, 188

3 Italia, 240, 281, 398, 399, 414, 457

3×RTT system, 109

3G-324M, 84, 197, 198–199, 276–277

3G FOMA

in Japan, 5, 120

3G HSDPA, 143–144

3G mobile TV chip sets, 320–323

for 1×EV-DO technologies, 323

CDMA2000 1×, 321–322

for MBMS, 322–323

for MediaFLO, 323

3G networks, 120–121, 132, 134–135, 140, 169–170, 435–436, 466, 469

3G HSDPA, 143–144

3G-specific channels, 141–142

3G+ networks, 142–143

classification, 183–185

data capabilities, 182–183

and data transmission, 113–116

information transmission, 81–82

MBMS, 140, 144

MobiTV, 137–140

streaming applications, 88

TDtv mobile TV services, 144

3G services, 5, 140, 170, 264, 288

handsets and features for

3G networks, 369–370

3GSM networks, 370

CDMA phones, 371–372

HSDPA services, 370

in Japan, 185–186, 199, 271

in The Netherlands, 398

spectrum, 298

standardization of, 188

3G+ networks, 142–143, 466, 469

3GPP (Third Generation Partnership Project), 72, 79, 83, 114, 178, 188, 264, 267–268, 271–272, 272–273, 279

broadcasting to, 214

Model 4caster, 215

QuickTime Broadcaster, 215

creation and delivery, of content, 90

and encoder specifications

audio coding, 83–84

video coding, 83

file formats, 88–89

FOMA, 271

headend, 216

messaging applications, 91–92

mobile network, examples, 92–93

releases, 46, 81, 85–88, 205, 280, 331

and rich media, 91

standardization, 81, 82

standards, 189–190

use in mobile TV streaming, 190–194

unicast session set up in, 192–194

3GPP-PSS (3GPP packet-switched streaming), 88, 191

3GPP2, 72, 188, 210, 268, 272–273, 279

creation and delivery, of content, 90

file formats, 88–89

3United, 417

18Crypt profile, 454–455

24 mobisodes, 3

A

A-IMS (advanced IMS), 278

Adobe GoLive CS2, 425

Advanced Audio Coding (AAC), 55–56

MPEG-2, 55–56

MPEG-4, 56, 57–58

Alltel, 118, 390

AMPS (Advanced Mobile Phone Service), 77, 101, 102, 300

AMR (adaptive multirate) coding technique, 51, 83, 197

analog signal formats, 28–29, 147

composite video, 28–29

S-video, 29

analog video, 24, 27–28, 28

animation and application software, 95

for mobile multimedia, 353–356

Java, 354–356

Macromedia Flash Lite, 354

ASP Turbine 7.0, 426–427

ATRAC3 codec, 59

ATSC (Advanced Television Systems Committee) standard, 136, 146, 147–148, 289, 294, 304

audio coding, 51–53

of 3GPP, 83–84

audio sampling basics, 51–52

PCM coding standards, 52–53

AES-3 audio, 53

audio interface, 53

audio compression, 54

advanced audio coding (MPEG-2), 55–56

audio codecs, in MPEG-4, 57

and coding principles, 54

MPEG compression, 54–55

MPEG-4 high-efficiency AAC V2, 57–58

proprietary audio codecs, 59

audio downloads, 389

AVI (audio and video interleaved), 49–50

B

B frame, 35, 39

bands, for mobile TV, 289–292

Bidirectional frame. See B frame

BIFS (binary format for scene), 44, 255, 434

BMP format, 22

BREW, 321, 347–349, 365, 371–372

broadcast networks, 127–129, 436

and interactivity, 436–437

security, 447–448

broadcast technologies, 128, 130–132, 280

and interactivity, 132–133

MBMS, 280, 322

broadcast terrestrial spectrum, 292–294

BskyB (British Sky Broadcasting), 140, 165, 392, 436

BT Movio, 9, 165, 289, 383, 396, 437, 438, 463

C

Cantor, 417

CCIR video standards, 31

CDMA networks, 183, 209, 264, 305, 434

1×EV-DO architecture, 211–212

1×EV-DO technologies, 212–213

CDMA 1×EV-DV technology, 213

CDMA2000 1×EV-DO networks, 213

CDMA technologies, 106–109

CDMA2000, 108–109, 139, 184, 210

1×EV-DO networks, 213

1×EV-DV technology, 213

CDMA2000 1×chip set, 111, 188, 321–322

cdmaOne cellular services, 103, 106–108, 115, 321

cellular mobile networks

3G networks, 120–121

and data transmission, 113–116

CDMA technologies, 106–109

data capabilities

of 2G and 2.5G networks, 181–182

of 3G networks, 182–185

FOMA, 185–186

MobiTV, 186–188

EDGE networks, 106

first generation cellular systems, 100–102

GPRS, 105–106

GSM technology, 104

handling data and multimedia applications, 109

circuit-switched data, 110–112

GSM networks, 109–110

SMS, 110

WAP, 112–113

in India, 117–119

in Japan, 120

mobile networks worldwide, 104–195

requirements, 180

second generation cellular systems, 102–103

in South Korea, 120

in United States, 116–117

China, 77, 99, 266, 320, 343, 401–402, 472

DMB, 152, 161, 261

chip sets, 214, 256, 311

for 3G mobile TV, 320–323

for 1×EV-DO technologies, 323

CDMA2000 1×, 321

for MBMS, 322–323

for MediaFLO, 323

advanced chip sets, 331–332

for DMB technologies, 327–330

for GPS services, 329–330

for S-DMB services, 329

for DVB-H technologies, 323–326

DIB7000-H, 324–325

Samsung chip set, 325–326

Eureka 147 DAB, 326–327

functional requirements, 313–317

processor and memory, 316–317

systems-on-chip (SoC), 316

industry trends

multimode multifunction devices, 330

single chips, 330–331

multimedia mobile phone, 312–313

and reference designs, 317–320

CIF (common interchange format), 16–17, 31, 219

Cingular Wireless, 103, 118, 142, 143, 187, 204, 302, 346, 351, 352, 411

circuit-switched call, on GSM network, 110–112, 182

CLDC 1.1 (Connected Limited Device Configuration version 1.1), 355, 371, 380

COFDM (coded orthogonal frequency division multiplexing) modulation, 7, 147, 220, 226, 231, 232, 242, 261, 295, 323

color, 24, 26–27, 28

composite video, 28–29

sampling, of signals, 29

compression standards, 40–46

MPEG-1, 40

MPEG-2, 41

transmission frame, 41–42

MPEG-4

applications, 46

compression format, 42

multimedia and interactivity with, 44–45

conditional access (CA) systems, 444, 448–450

entitlement control messages (ECMs), 448

entitlement mangement messages (EMMs), 448–449

constant bit rate, 199, 247

content authoring tools, 424–428

Macromedia Flash Lite, 426, 427

mobile manager, from TWI Interactive, 428

rich media applications, creating tools for, 426–427

content formats, 421–424

content models, of commercial operators

content aggregation, 391–392

mobile TV-specific content, 392–393

content owners, 444

content security

approaches, 234

in broadcast networks

access control, 447

multicast networks, 447–448

unicast network, 447

conditional access systems, 448–450

examples, 450

drawbacks, 235

DRM and OMA, 450–456

DRM 1.0, 451–452

DRM 2.0, 452–453

NDS mVideoguard system, 456

OMA-BCAST, 453–455

OMA-BCAST vs CA systems, 456

and transmission security, 455

mobile broadcast, examples, 460–464

BT Movio, 463

DRM systems, in Japan, 464

Irdeto mobile, 461–462

Nokia IPDC e-commerce system, 462–463

Windows Media DRM, 461

models, for selection, 464

multimedia applications and high-capacity SIMs, 459–460

pay TV, 443–446

pay per view, 446

subscription modes, 445–446

subscription services, 446

and technology for DMB networks, 456–457

for DVB-H CBMS, 458–459

DVB-H conditional access, 457

for DVB-H networks, 457

CTIA (Cellular Telecommunication Industry Association), 412

customer-generated content, 410–411

D

D-VAUDX, 259–260

DAB (digital audio broadcasting), 9, 126, 129, 152–155, 219, 246, 296, 326, 434, 456

characteristics, 250

and DMB, 130

frame structure, 248

structure modification, for DMB services, 247

transmission modes, 250

DAB-IP, 9, 126, 165, 246, 437, 463

data broadcasting, 395

DCH (dedicated channel), 203

DCT (discrete cosine transformation), 19, 20, 40

quantization, 21, 38

delivery platforms, of mobile TV content, 428

for developing and delivering content, 420–421

live TV vs interactive content, 420

multicast and unicast platforms, 419–420

device driver support, 337–338

DIB7000-H chip set, 324–325

Digita, 152, 240, 458

digital formats, 30–31

digital multimedia

analog signal formats, 28

composite video, 28–29

S-video, 29

audio coding, 51–53

audio sampling basics, 51–52

PCM coding standards, 52–53

audio compression, 54

advanced audio coding (MPEG-2), 55–56

audio codecs, in MPEG-4, 57

and coding principles, 54

MPEG compression, 54–55

MPEG-4 high-efficiency AAC V2, 57–59

proprietary audio codecs, 59

compression standards, 40

MPEG-1 (ISO 11172), 40

MPEG-2 (ISO 13818), 41

MPEG-2 transmission frame, 41

MPEG-4 compression format, 42–46

digital video formats, 29

color video, 30–31

component video signals, sampling, 30

composite video signals, sampling, 29

line transmission standards, for digital component video, 32–33

small-screen devices, 31–32

file formats, 60–61

H.264/AVC (MPEG-4), 46–48

encoding process, 48

video profiles, 49

MPEG compression, 37–40

motion prediction and temporal compression, 38–39

motion vectors and motion estimation, 40

picture, 14–22

image compression and formats, 19–22

image size, 15–17

quality, 18–19

television transmission standards

analog video, 27–28

PAL standard, 28

video, 22

video bit rate reduction

scaling, 33–34

video compression, 34–37

video file formats, 49

MPEG format [.mpg], 50

QuickTime format [.mov], 50–51

RealMedia format [.rm], 51

Windows AVI format [.avi], 49–50

Windows media format [.wmv], 50

video generation, scanning process, 23–27

color, 26–27

interlaced and progressive scanning, 24–26

video signals, 22–23

digital TV broadcast networks, 127–129

DVB-H, 4, 9, 128, 129, 149–150, 170, 222, 229, 230

DVB-T, 128, 136, 146–147, 148–149

ISDB-T, 128, 150, 165, 395

digital video formats, 29

color video, 30–31

component video signals, sampling, 30

composite video signals, sampling, 29

line transmission standards, for digital component video, 32–33

small-screen devices, 31–32

directed channel change, 44

Disney mobile, 118

DMB (digital multimedia broadcast) services, 126, 129–130, 155–156, 245

in China, 161

chip sets, 327–330

for GPS services, 329–330

for S-DMB services, 329

content security, 456–457

DAB services, 152–155, 246–247

DAB structure modification, 247–251

in Europe

S-DMB services, 158–159

ground segment, 259–260

in India, 160

in Korea

S-DMB services, 156–157, 256–257

T-DMB services, 156–157, 252–256

transmission system, 257–259

multimedia phones, 372–373

satellite DMB service, 251–252

specifications, 260

terrestrial DMB service, 252

trials and launches, 260–261

in United States, 160

DMB SoC, 327

DMB-T (digital multimedia broadcasting for TV), 4, 10, 374

Doppler shift, 7, 289–290, 291, 325

DRM (digital rights management), 412, 444–445

and content protection, 471

and OMA, 450–456

DRM 1.0, 451–452

DRM 2.0, 452–453

NDS mVideoguard system, 456

OMA-BCAST, 453–455

OMA-BCAST vs CA systems, 456

and transmission security, 455

DRM 1.0, 379, 451–452

DRM 2.0, 452–453, 454, 460–461

DSCH (dedicated shared channel), 203, 205

DTTB (digital terrestrial broadcasting), 166, 230

DTV100X Chip, 319–320

DVB-CBMS (Convergence of Broadcast and Mobile Services), 234, 235, 433, 454, 458

DVB-H (digital video broadcasting for handhelds) networks, 4, 9, 128, 129, 149–150, 150–152, 170–171, 172, 450

CA system, 457

content security, 457

electronic service guide, 237

HiWire, 9

IP datacasting, 227–228

functional elements, 223

Modeo, 9

pilot projects

in Europe, 240

in United States, 238–239

services, handsets for, 372

DVB-H CBMS, 133

architecture, 458–459

DVB-H cell, 231

DVB-H spectrum, 294

advantages, 295

implementation, 295

parameters, 295

DVB-H technologies, 217, 222–227

channels and TPS bits, switching time between, 225

chip sets, 323

DIB7000-H, 324–325

Samsung chip set, 325–326

DVB-H IP datacasting, 227–228

functional elements, 223

electronic service guide, 237

implementation profiles, 233–236

MPE-FEC, 222, 225–227

need for, 218–219

network architecture, 228

open-air interface, 236–237

pilot projects

in Europe, 240

in United States, 238–239

principles, 222

terminals and handheld units, 233

time slicing, 223–225

transmission system, 229–230, 433

dedicated network, 230

encoders, for mobile TV, 241

hierarchical network, 229–230

IP encapsulation, 241–242

modulation, 242–243

shared network, 229

transmitter networks, 230–233, 244

DVB-H cell, 231

multi-frequency networks, 233

single-frequency networks, 231–232

working, 219–222

DVB-T (digital video broadcast for terrestrial television), 128, 136, 146–147, 218

in Korea, 5, 10

for mobile application, 148–149

E

ECMs (entitlement control messages), 448, 449

EDGE (Enhanced Data Rates for Global Evolution) networks, 106, 182

EIRP (effective isotropic radiated power), 157, 160, 228, 257

electronic service guide, in DVB-H, 237

EMMs (entitlement mangement messages), 448–449, 462

ensembles, 247, 251

Eureka 147 DAB standard, 152–153

chip set, 326–327

Europe

DVB-H pilot projects, 240

S-DMB services, 158–159

UMTS allocation, 300

EV-DO Platinum multicast, 164

EZ-TV service, 394

F

FastESG, 433

FDD (frequency division duplex), 159, 189, 195, 298

FDMA (frequency division multiple access) technology, 101, 104, 107

FEC frame, 224, 226

FGS (fine grain scalability), 43

FIFA 2006, in Germany, 3, 240

file formats, for mobile multimedia

3GPP, 83–84, 88–89

Flash Lite, 96

J2ME, 96–97

MPEG-4, 83, 89

QuickTime, 72, 90

RealMedia, 51, 71

SMIL, 73–76

SVG (scalable vector graphics), 95

Windows Media, 71–72

first generation cellular mobile systems, 100–102

fixed WiMAX, 167–168, 306

Flash memory, 374

FlashCasts, 387

FLO technology, 162, 164, 400

FLUTE, 235, 249, 433, 434

FOMA (Freedom of Mobile Multimedia Access), 11, 76, 92, 120, 185–186, 264, 271, 277, 340, 344, 350, 472

frames, 22, 34, 38–39

frequency bands, 291–292

Fujitsu F900i, 76

Fujitsu F902i, 93

future, of mobile TV and multimedia, 465

challenges, 470–472

content protection and DRM, 471

handset prices, 472

regulators and governments, 472

services, by mobile operators, 472

standards, harmonization of, 470–471

wireless broadband development, 471

growth indicators, 472–474

influencing factors

3G networks growth, 466, 469–470

3G+ networks, 466, 469

content focus, 469

IP based core networks, 467

IP TV networks, mass deployment, 468

mobile phone trends, 468

multitechnology and multiband handsets, 469

specialized operators, 470

spectrum allocations, 466–467

standards, harmonization of, 467, 469

G

games, 388–389

gap fillers, 157, 163, 251, 254, 257, 258

Gateway GPRS support node, 106, 181

Germany, 397–398

FIFA 2006, 3

GIF format, 21–22

Global Roaming Chip Set, 266, 321

GoTV, 140, 178, 393, 414

GPRS (General Packet Radio Service), 105–106, 111, 181–182

GPS services

chip set, 329–330

graphics, 94

Groove Mobile, 419

growth indicators, for mobile TV services, 472–474

GSM networks, 109–110, 183, 264

circuit-switched data, 110–112

data capabilities, 109

data services, 181

SMS, 110

WAP, 112–113

GSM technology, 104

H

H.263 codec, 82, 88

H.264/AVC (MPEG-4 part 10), 46–49

encoding process, 48

video profiles, 49

handsets, for mobile TV and multimedia services

3G services, handsets and features

3G networks, 369–370

3GSM networks, 370

CDMA phones, 371–372

HSDPA services, 370

DMB multimedia phones, 372–373

DVB-H services, 372

functionalities, 359–360

hard-disk mobile phones, 374

media processors, 367–368

mobile phone architecture, 364–367

multimedia phones, features of, 361–364

multinetwork and multistandard phones, 373

Nokia N90, 376–380

rich multimedia, features for

multimedia functions, 360

office functions, 361

upgradation, 375

Wi-LAN and Bluetooth,

integration, 375

WiMAX and WiBRO technologies, 373–374

hard-disk mobile phones, 374

Helio, 118, 282

Helix OnlineTV platform, 423, 424

Hi Corporation Japan, 352

high-capacity SIMs, 459–460

higher frequency bands, 289

Hong Kong, 401

horse racing and betting, 439

HSDPA networks, 140, 143, 205

data capabilities for video streaming, 206–207

service, 370

system capability, of 3G WCDMA, 207

human ear, 54

I

I frame, 35, 38–39, 48

i-mode mobile network, 413

i-mode packet data transfer service, 113

i-mode service, 186

Ikivo Animator, 413, 425, 426

implementation profiles, of DVB-H, 233–236

content security, 234

IMPS (instant messaging and presence services), 391

impulse pay per view (IPPV), 446

IMS (IP Multimedia System), 86, 190, 268, 270, 279

IMT2000 spectrum, 286–289

in United States, 302

IMTC (International Multimedia Telecommunications Consortium), 268, 279

India, 99, 402–403

cellular mobile network, 117–119

DMB services, 160

spectrum allocation, 305–306

information transmission, over 3G networks, 81

instant downloads, 439

Instant Messenger, 277

instant shopping, 440

interactive services, in mobile TV content, 412–419

games, 415–416

mobile shopping, 418

music downloads, 418–419

news, 414–415

online lotteries and gambling, 416–417

weather, 413–414

interactivity, 132, 170, 235, 431, 432

3G networks, 435–436

broadcast networks, 436–437

Norwegian Broadcasting Corp.trial, 441

platforms, for applications, 441

T-DMB in Korea, 433–435

tools

horse racing and betting, 439

instant downloads, 439

instant shopping, 440

MMS, 438–439

simulcasting, 437–438

Teletext Chat, 440–441

interlaced scanning, 25, 31, 286

IMT2000 (International Mobile Telephone 2000), 113, 114, 179, 299

interworking, in 3GPP networks, 270

intraframe. See I frame

IP based core networks, 273, 467

IP encapsulation, 241–242

IP networks, 231, 273

IP TV networks, mass deployment, 468

IPDC (IP datacasting) protocol, 223, 434

Irdeto PIsys, 461–462

ISDB-T (Integrated Services Digital Broadcasting), 128, 150, 165–167, 280, 395

Italy

operational networks, 398

ITU (International Telecommunications Union), 29, 30, 139, 158, 287

ITU-R (ITU–Radio Communication), 284

J

J-Phone, 271

J2ME (Java 2 Microedition), 96–97, 354–355

Japan

cellular mobile network, 120

DRM systems, 464

FOMA, 185–186

operational networks, 393–396

Java, 354–356

Mobile Information Device Profile (MIDP), 350

Java MIDP (Mobile Information Device Profile), 8, 64, 97, 355

JPEG image format, 19–21

K

Kino-2, 328

Korea

S-DMB services, 157–158, 159, 245, 246, 251, 256–257, 372, 457, 461–462

spectrum allocation, 304–305

T-DMB services, 130, 156–157, 245, 246, 252–256, 327, 433–435

transmission system, 257–259

KPN, 398, 399

KSM (key stream management), 458

L

L-band, 153, 291, 297

LG U900, 330, 331, 372

line transmission standards, for digital component video, 32–33

Linux, 135, 339, 342–344, 432

live TV, 388

vs interactive content, 420

lower frequency bands, 289

M

macroblock, 20, 37

Macromedia Flash Lite, 64, 96, 97, 354, 426, 427

MascotCapsule Engine, 352–353

MBMS (Multimedia Broadcast and Multicast Service), 127, 131, 132, 140, 142–143, 144, 178, 205, 207–209, 280, 455

chip set, 322–323

MBSAT, 137, 158, 251, 256, 257, 258

MDA Vario II, 370

media processors, 315, 316, 328, 330, 367–368

MediaFLO, 10, 148, 150, 161–165, 303–304, 400, 448

chip set, 323

connectivity, 163–164

multimedia quality, 164

receivers, 165

spectrum, 303

transmission, 164

underlying technologies, 148, 161, 164

Microsoft Windows Media format, 71–72

middleware, in mobile phones, 266, 349, 351

FOMA, 350

MascotCapsule Engine, 352–353

pvTV, 350

RealHelix Online TV, 352

revenue enhancement opportunities, 351

MIPCON 2006, 3

MJPEG (motion JPEG) files, 50

mLinux, 343, 344

MMS (multimedia messaging service), 79, 196, 201, 275, 386–387, 438–439

Mobile Adult Congress, 412

Mobile Entertainment Forum, 412

mobile gaming, 388, 389, 415–416, 417

mobile handset battery life, 125

Mobile Manager, from TWI Interactive, 428

mobile multimedia, 63–65, 77–81

3GPP

creation and delivery, of content, 90

file formats, 83–84, 88–89

messaging applications, 91–92

mobile networks, examples, 92–93

releases, 85–87

and rich media, 91

3GPP2

creation and delivery, of content, 90

file formats, 88–89

network, 87–88

application standards and OMA, 97–98

applications, 79

broadcast mode networks, 93

elements, 64, 78–81

file formats, 82–89, 98

graphics and animations, 93–97

information transmission, over 3G networks, 81–82

services, 80

standardization, 81

and wireless world, 78

mobile networks worldwide, 104–105

mobile office integration

with multimedia and TV, 357

mobile phone architecture, 364–367

multimedia file handling, 366

network technology, 364–365

phone series, 366–367

software application, 365–366

user interface, 366

mobile phone trends, 468

mobile shopping, 418

mobile subscribers, 113, 116, 121

mobile TV, 5–6

advantages, 7–8

community, 10

importance, 11–12

new growth areas for, 10–11

resources for delivering, 9–10

and standard TV, comparison, 6–7

standards for, 8–9

mobile TV content, 409–412

adult services, 411–412

authoring tools, 424–428

Macromedia Flash Lite, 426

Mobile Manager, from TWI Interactive, 428

rich media applications, creating tools for, 426–427

in broadcast environment, 428

customer-generated content, 410–411

delivery platforms

for developing and delivering content, 420–421

live TV vs interactive content, 420

multicast and unicast platforms, 419–420

formats, 421–424

interactive services, 412–419

games, 415–416

mobile shopping, 418

music downloads, 418–419

news, 414–415

online lotteries and gambling, 416–417

weather, 413–414

new interactive media opportunity, 405–409

video on demand, 411

video push technology, 411

mobile TV services and CDMA networks, 209–213

1×EV-DO architecture, 211–212

1×EV-DO technologies, 212–213

CDMA 1×EV-DV technology, 213

CDMA2000 1×EV-DO networks, 213

mobile TV streaming, 190–194

progressive download, 194

unicast session, in 3GPP, 192–194

mobile TV technologies, 133, 134

broadcast mode, 130–132

and interactivity, 132–133

DAB, 129–130

digital TV broadcast networks, 127–129

DMB, 129–130

need for, 123

mobile handset battery life, 125

mobile vs stationary environment, 125

TV transcoding, to mobile screens, 125

service

on cellular networks, 126–127

comparison, 169, 172

outlook, 171–173

requirements, 126

unicast mode, 130–132

using 3G platforms, 134–135, 140

3G HSDPA, 143–144

3G-specific channels, 141–142

3G+ networks, 142–143

MBMS, 144

MobiTV, 137–140

TDtv mobile TV services, 144

using 3G technologies, 177

3GPP headend for, 216

broadcasting, 214–216

cellular network capabilities, 181–188

HSDPA networks, 205–207

mobile TV services and CDMA networks, 209–213

mobile TV streaming, 190–194

multimedia broadcast and multicast service, 207–209

multimedia carriage, standardization for 188–190

TV services over mobile networks, 179–181

WCDMA networks, 201–205

Wi-Fi delivery extensions, 214

using satellite broadcasting, 137

using T-DMB, 130

using terrestrial broadcasting networks, 135–136, 145

ATSC standard, 128, 147–148

DVB-H, 149–150

DVB-T, 136, 146–147, 148–149, 150

ISDB-T, 150, 151, 165–167

MediaFLO, 136, 150

T-DMB, 136, 150

using WiBro, 137

using WiMAX, 137, 167–169

Mobile Video ASP platform, 422

mobile WiMAX, 168–169

MobiTV, 137–140, 186–188, 414

model 4caster, 215

Modeo, 9, 152, 238, 280, 304, 346, 400, 421

Monta Vista Linux, 344

Moore’s law, 311

MOT (multimedia objects transfer) protocol, 434, 435

Motorola 1000, 370

MP3 (MPEG-1 Layer 3), 40, 54–55

MPE-FEC, 225–227, 320

MPEG (Motion Pictures Expert Group), 37

compression, 37–40, 54–55

motion prediction and temporal compression, 38–39

motion vectors and motion estimation, 40

standards, 40–46, 47

format, 50

MPEG-1, 40, 54–55

MPEG-2, 41

components, 55

transmission frame, 41–42

MPEG-2 transmit stream, 231, 246, 248, 327, 434

MPEG-4, 82, 83

AAC, 56, 57, 58, 61, 421

applications, 46

audio codecs, 57

audio encoder bit rates, 58

compression format, 42–46

constituent parts, 45

file structure, 46, 89

high-efficiency AAC V2, 57–59

multimedia and interactive with, 44–46

object-based decoding, 45

profiles, for mobile devices, 6, 43, 56, 83

MPEG-4/H.264 encoder, 219, 241

MSM6300, 321

MSM7200 chip set, 322, 323

multicast mobile TV, 200

multicast networks, 207, 419–420, 447–448

multicasting protocols, 65

multimedia carriage, standardization for, 188–190

3GPP standards, 189–190

IP based multimedia platforms 188–189

IMS (IP multimedia system), 188, 190

multimedia file formats, 82–88, 93, 98, 114

3GPP, 83–84, 88–89

J2ME, 96–97, 354–355

Macromedia Flash Lite, 96, 354, 426, 427

MPEG-4, 83, 89

QuickTime, 50, 72, 90

RealMedia, 51, 71

SMIL, 73–76

SVG (scalable vector graphics), 95

Windows Media, 50, 71–72

multimedia phone, 312–313, 315, 333

features, 361–364

functions, 313

multimedia services and mobile TV, 11, 383, 384

audio downloads, 389

content models, of commercial operators, 391–393

FlashCast, 387

games, 388–389

live TV, 388, 420

MMS, 386–387, 438–439

operational networks, 393–403

Podcasts, 389–390

presence-enabled mobile services, 390–391

SMS, 110, 386

video calls, 388

video clips, 387–388

video on demand (VoD), 388, 407, 411

VoIP, 387

multimedia services interoperability, 263

3G-324M, 276–277

handset features, 280–282

MBMS broadcast technology, 280

messaging interoperability, 275–276

mobile TV, using broadcast technologies, 280

organizations, for advancement

3GPP, 267–268

3GPP2, 268

IMTC, 268

Open Mobile Alliance, 268

packet-switched streaming services, 279

and roaming, 269–270

3GPP networks, 271, 272–273

3GPP2 networks, 271–273

frequency issues, 273–274

IP networks, 273

network interoperability, 274–275

SIP, 277–279

video conferencing (H.323), 277

multimode multifunction devices, 330

multinetwork and multistandard phones, 373

multiple slot utilization, 181

music downloads, 58, 418–419, 460

N

N902iX, 370

NDS mVideoguard system, 456

NET CF (NET Compact Framework), 345, 346

NetFront, 76, 460

The Netherlands, 269, 410

operational networks, 398–399

NetMeeting, 274, 277

news channel, 179, 403, 414–415

Nextreaming, 281

NexTV architecture, 281

NMTS (Nordic Mobile Telephone System), 77, 101, 102

Nokia 6275, 371

Nokia 7710, 152

Nokia IPDC e-commerce system, 462–463

Nokia N90, 368, 369, 376–380

Nokia N92, 233, 239, 372

Nokia N93, 340

Nokia N95, 97

Nokia S60, 342

Norwegian Broadcasting Corp. trial, 441

NTSC (National Television Standard Committee), 15, 32

composite signal, 27, 29

NTT DoCoMo, 76, 113, 120, 271, 344, 350, 387, 391, 414, 464

NVIDIA G5500 GPU, 325

O

Ofcom, 154, 308

OFDM (orthogonal frequency division multiplex), 168, 247, 319, 327, 395

OMA(Open Mobile Alliance), 265, 268, 275, 389, 421, 450–456

application standards, 97–98

OMA-BCAST, 453–455

vs CA systems, 456

OMAP1510 processor, 320

online gambling, 416–417

online lotteries, 416–417

open-air interface, 236–237

operating systems, in mobile phones, 333

vs application software modules, 338–339

BREW, 347–349

device drivers support, 337–338

functional requirements, 337

Linux, 342–344

Palm OS, 344–345

protocol stacks support, 337–338

real-time operating systems, 339

Symbian, 339–342

Windows Mobile, 345–347

operational networks, 393

China, 401–402

Germany, 397–398

Hong Kong, 401

India, 402–403

Italy, 398

Japan, 393–396

The Netherlands, 398–399

United Kingdom, 396–397

United States, 400–401

Orange France, 282, 391

OS vs application software modules, function, 338–339

P

P frame, 35, 39, 41

packet-switched streaming services, 190–194, 272, 274, 279

PAL standard, 28

Palm OS, 344–345

parameterized representation of stereo, 58

PAT (Program Association Table), 41, 247–248

path loss, 290–291

pay per view (PPV), 445, 446

pay TV, 443

subscription modes, 445–446

impulse pay per view (IPPV), 446

near video on demand, 446

pay per view (PPV), 446

subscription services, 446

PCM audio, 52, 53

PCM coding standards, 52–53

PCS (personal communications services) technologies, 103

picture, 14–22

image compression and formats, 19–22

image size, 15–18

quality, 18–19

PKI (public key infrastructure), 449

platforms, for developing and delivering content, 420–421

PNX4008, 327, 328

Podcast, 389–390

portable network graphics (PNG) format, 22

Predicate frame. See P frame

presence-enabled mobile services, 390–391

Probability Games Corporation, 417

processor and memory, 316–317

progressive scanning, 22, 24, 25

progressive streaming, 65

proprietary audio codecs, 59

protocol stack support, 337–338

pvTV, 350

Q

QCIF (quarter CIF), 16, 31

Qpass M-commerce solution, 352

Qualcomm, 9, 59, 89, 103, 161, 321, 400

media FLO, 10, 163, 304, 323

QuickTime, 66, 72, 90, 98, 215

format, 50–51

QuickTime 7, 59

QuickTime Broadcaster, 215

QuickTime server, 65, 90, 215

QVGA (quarter video graphics array), 17

R

real-time operating system, 339

real-time streaming, 65, 67, 192–194

RealAudio, 59, 346, 368, 423, 424

RealMedia, 71, 73, 98

format, 51

RealNetwork, 460

Helix Online TV platform, 352, 423, 424

IMN TV (Independent Music Network), 419

RealArcade product suite, 416

RealVideo Codec, 70

SureStream streaming server, 70

RealTime server, 65

red button interactivity, 437

reference design, of chip sets, 317–320, 324

RFR6000, 321

rich media

and 3GPP, 91

applications, creating tools for, 426–427

SMIL, 73–76

rich multimedia handset features

multimedia functions, 360

office functions, 361

roaming, 77, 170, 235, 264, 280–282, 321

3GPP networks, 271

3GPP2 networks, 271–272

between 3GPP and 3GPP2 networks, 272–273

frequency issues, 273–274

IP networks, 273

and network interoperability, 269–270, 274–275

RTCP (Real-Time Control Protocol), 67

RTP (Real-Time Protocol), 65, 67, 72, 194, 216

RTR6300 chip set, 321

RTSP (Real-Time Streaming Protocol), 67, 68, 192, 200

rTV, 414, 423

S

S-band, 157, 251, 258, 291–292, 297

S-DMB (satellite-based DMB) services, 157, 251–252, 260

chip set, 329

in Europe, 158–160

in Korea, 157–158, 256–257, 372–373, 450, 457, 461–462

MBSAT, 251, 257, 258

S-video, 29

Safenet Fusion DRM, 463

Samsung chip set, 157, 325–326

Samsung i310, 374

Samsung Music Smartphone, 374

satellite broadcasting, 137, 152, 395

screen resolutions, of handsets, 363

SDI (serial digital interface) standards, 33

second generation cellular mobile systems, 102–103

SFN (single-frequency networks), 221, 231, 232, 244, 250

SGH P900, 373

SGSN (Serving GPRS support node), 106, 181, 269

SH-Mobile L3V multimedia processor, 330

simulcasting, 437–438

SIP (session initiation protocol), 190, 265, 277–278

SK Telecom, 137, 213, 257, 269, 281–282, 383, 457

Skybymobile, 436

small-screen devices, 31–32

bit rates, 36

interlaced scan vs progressive scan, 31–32

SMIL (Synchronized Multimedia Integration Language), 73–76, 91–92

SMS, 80, 110, 351, 386–387, 438–439

SoC (system-on-chip), 314, 316, 317, 327

software organization, in mobile phones, 335–337

applications software, 353–356

middleware, 349–353

operating systems, 337–349

software structure, in mobile phones, 333–335

application layer, 336, 353–356

middleware layer, 336, 349–353

OS kernel, 336

silicon, 336

Sony Ericsson K608i, 414

Sony Ericsson K610i, 370, 371

Sony Ericsson W850 walkman, 460

Sony Ericsson W950 walkman, 340, 366, 367

South Korea

cellular mobile network, 120

spectral band replication, 58

spectrum, for mobile TV services, 283, 292

3G services, 298

allocation, 298, 299, 466–467

in Europe, 299–300

in India, 305–306

in Korea, 304–305

in United States, 300–304

for wireless broadband services, 306–308

broadcast terrestrial spectrum, 292–294

constraints, 308

DVB-H spectrum, 294–295

requirements

2G services, 286

IMT2000, 286–289

satellite-based multimedia services, 297

suitable bands, 289–290

frequency bands, 291–292

path loss, 290–291

T-DMB services, 296–297

SPH B1200, 373

Sprint, 118, 213, 272, 302, 346, 356, 371, 414, 419, 461

Sprint Nextel, 118, 140, 187, 204, 306, 329, 413

Sprint TV Live, 140, 178

standard interchange format (SIF). See QVGA

standards

harmonization, 467

content protection, 469

streaming

in 3G networks, 88

capture and encoding process, 66

file conversion, 66

network architecture, 66

players and servers

Apple QuickTime, 72

Microsoft Windows Media format, 71–72

RealVideo Codec, 70

SureStream streaming server, 70–71

progressive streaming, 65

real-time streaming, 65

stream serving, 67–68

and bandwidth management, 68–70

SVG (scalable vector graphics), 8, 76, 413

SVG-T (scalable vector graphics–tiny), 8, 64, 95, 413, 425

Symbian, 339–342, 356

OS features, 341

version 9.3, architecture, 341

T

T-DMB (terrestrial digital multimedia broadcasting), 130, 136, 150, 160, 171, 327, 384

in Korea, 156–157, 252–256, 433–435

spectrum for services, 296–297

trials and launches, 261

T-mobile, 118, 187, 240, 346, 366, 370

TACS (Total Access Communication System), 101

TDMA (time division multiple access), 102, 264

TDtv (time division multiplexed television), 303

mobile TV services, 144

technology neutrality, 103

Teletext Chat, 440–441

television transmission standards, 27–28

analog video, 27–28

PAL standard, 28

terrestrial broadcasting networks, 128, 135–136, 145, 149–150, 305

ATSC standard, 136, 147–148

DVB-H, 149–150

DVB-T, 136, 146–147, 148–149

ISDB-T, 150

MediaFLO, 148, 150

T-DMB, 136, 150

TI Hollywood chip set, 318

time slicing, 7, 149, 170, 223–225, 249, 255, 325

TracFone, 118

traffic encryption key (TEK), 458

TV services over mobile networks, 179–181

TV transcoding, to mobile screens, 125

U

UHF band, 124, 127, 135, 221, 289, 291

UMTS (Universal Mobile Telecommunication System), 131, 139, 169, 183, 194–201

3G-324M-enabled networks, 198–199

background class, 200–201

core network, 195–196

interactive class, 200

quality of service classes, 197

release ’99 core architecture, 196

streaming class, 199–200

video coding requirements for transmission, 196

allocation, 299–304

in Europe, 299–300

in United States, 300–304

UMTS/GSM mobile network architecture, 195, 205

unicast networks, 447

unicast platforms, 419–420

unicast technologies, 130–132

United Kingdom, 9, 101, 140–141, 152, 165, 186, 392, 396–397, 417

United States, 9, 102–103, 116–117, 185, 187, 238–240, 300–304, 400–401

cellular mobile network, 118

DMB, 160

DVB-H pilot projects, 238–239

spectrum allocations, 300–304

2G and 3G mobile spectrum, 300–301

digital audio broadcasting, 303

IMT2000 spectrum, 302

MediaFLO, 303–304

Modeo, 304

TDtv services, 303

Univision mobile channel, 140

US Cellular, 103, 118

UTRA (universal terrestrial radio access), 85, 159, 190, 194, 196, 298

V

V402SH, 123

V602SH, 123

Verizon VCAST, 140, 188, 213, 387, 400, 461

Verizon Wireless, 161, 187, 278, 365, 413

VHF band, 291

video, 22–27, 28–29

file formats, 49–51

scanning process, 23–27

signals, 22–23

video bit rate reduction, 33–37

scaling, 33–34

video compression, 34–37

video calls, 80–81, 180, 277, 368, 388

Video Clip Download Service, 80, 178, 420

video clips, 178, 213, 387–388

video coding, 46, 70, 196

of 3GPP, 83

H.263 codec, 88

MPEG-4 codec, 88

video compression, 34

perceptual redundancy, 35

scaling, pixel count reduction, 35–37

spatial redundancy, 34

statistical redundancy, 35

temporal redundancy, 34–35

video conferencing (H.323), 277, 278

video streaming, 80

video telephony interoperability, guidelines, 274–275

Virgin Mobile, 165, 396, 437

VoD (video on demand), 388, 411, 422

Vodafone, 270, 303, 351, 373, 396, 398, 454

Vodafone 905SH, 373

Vodafone KK, 96, 123, 373, 394

Vodafone Netherlands, 410

VoIP (voice over IP), 63, 190, 278, 387

voting, 431, 439, 441

W

W3C (World Wide Web Consortium), 73, 95, 413

WAP (Wireless Access Protocol)), 112–113, 177, 355

WARC (World Administrative Radio Conference), 153, 284–285, 298, 308

WCDMA networks, 114–115, 139, 169, 187, 195, 269

data rate capabilities, 201

3GPP release 6, 205

release 5 core network architecture and IMS, 203–205

service classes, 203, 204

UMTS WCDMA, data channels in, 202–203

weather channel, 413–414

Wi-Fi mobile TV delivery extensions, 214

Wi-LAN and Bluetooth, integration, 375

WiBro (Wireless Broadband), 137, 168, 373–374

WiMAX, 137, 140, 167, 214, 273, 306–308, 373–374, 387, 469

fixed, 167–168

mobile, 168–169

Windows AVI formats [.avi], 49–50, 66, 71

Windows Media 9 players, 59

Windows Media DRM, 456, 461, 463

Windows Media format [.wmv], 50, 71, 83, 421

Windows Media server, 65, 71

Windows Media Technology, 188, 280, 400

windows mobile, 123, 325, 339, 345–347, 372

wireless broadband development, 471

wireless broadband services

spectrum allocation, 306–308

WML (wireless markup language), 113

X

Xenon streamer, 422–423

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