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Book Description

Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll also learn about touch gestures, table views, and collection views for displaying data on a user interface. 

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with a gentle introduction to using Xcode and then guides you though the creation of your first simple application.

You’ll start with designing basic user interfaces and then explore more sophisticated ones that involve multiple screens such as navigation controllers, tab bars, tool bars, page views, and split views that are particularly useful on the larger screens of the iPad and certain iPhone models. And there’s much more!

Beginning iPhone Development with Swift 5 covers the basic information you need to get up and running quickly to turn your great ideas into working iOS apps. Once you’re ready, move on to Pro iPhone Development with Swift 5 to learn more of the really unique aspects of iOS programming and the Swift language.

What You Will Learn

  • Discover what data persistence is, and why it’s important
  • Build cool, crisp user interfaces
  • Display data in Table Views
  • Work with all the most commonly used iOS Frameworks

  • Who This Book is For

    Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK. 

    Table of Contents

    1. Cover
    2. Front Matter
    3. 1. Understanding iOS Programming
    4. 2. Designing User Interfaces
    5. 3. Writing Swift Code
    6. 4. Using Xcode
    7. 5. Working with Controllers
    8. 6. Adding User Interface Objects
    9. 7. Using Common User Interface Objects
    10. 8. Steppers, Sliders, Progress Views, and Activity Indicator Views
    11. 9. Image Views and Text Views
    12. 10. Buttons, Switches, and Segmented Controls
    13. 11. Touch Gestures
    14. 12. Using Alerts and Pickers
    15. 13. Constraints and Stack Views
    16. 14. Using Table Views
    17. 15. Customizing Table View Cells
    18. 16. Using Collection Views
    19. 17. Using the Navigation Controller
    20. 18. Using Tab Bars and Tool Bars
    21. 19. Using the Page View Controller
    22. 20. Using the Split View Controller
    23. Back Matter
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