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Book Description

The Only Corel-Authorized Guide to CorelDRAW X5

Learn to create outstanding fine art and eye-catching commercial graphics with one powerful tool! CorelDRAW X5: The Official Guide is your comprehensive reference and workbook to get you started designing visually captivating CorelDRAW artwork. Learn, step by step, how to create the illustrations you've imagined, quickly assemble layouts for print and package designs, import and edit photos, master the art of typography and the science of color theory, make 3D scenes from 2D objects, and apply special effects to ordinary pictures. Packed with expert techniques and advice for creating professional-quality art, this is your one-stop CorelDRAW X5 reference and hands-on guide.

• Create drawings that look like paintings using the Artistic media and Free Transform tools, Mesh Fill, and the Smudge and Roughen brushes

• Master the Curves tools, including the new B-Spline tool

• Design logos, brochures, and other business items in a flash with the layers and page options features

• Use CorelDRAW as a desktop publishing program

• Create 3D objects with the Extrude tool

• Make your drawings look photorealistic with transparency, shadows, glows, and lens effects

• Import, edit, and retouch photos, including camera RAW files

• Go from novice to retouching pro with PHOTO-PAINT--the Suite's advanced image-editing application

• Master more than the tools--learn how to create impressive artwork with the guidance of an expert

Gary David Bouton has used CorelDRAW professionally for more than 15 years and is the author of six books covering previous versions. He was a 1992 finalist in the CorelDRAW World Design Contest. A former advertising art director, Gary has received four international awards in design and desktop publishing and has written several other guides on digital graphics, including Xara Xtreme 5: The Official Guide.

Companion material for this title can be found at http://www.mhprofessional.com/computingdownload or http://www.theboutons.com

Table of Contents

  1. Cover Page
  2. CorelDRAW® X5 The Official Guide
  3. Copyright Page
  4. Dedication
  5. About the Author
  6. Contents
  7. Foreword
  8. Acknowledgments
  9. Introduction
  10. PART I CorelDRAW X5 Essentials
    1. CHAPTER 1 What’s New in CorelDRAW X5?
      1. Features for the Graphics Designer
        1. The Create a New Document Dialog Box
        2. Drawing Tool Enhancements
        3. Scaling an Arrowhead
        4. New Corner Edits for Rectangles
        5. Revamped Mesh Fill Tool
        6. More Power to PowerTRACE
        7. New Pixel View
        8. New Document Palette
        9. Eyedroppers All Over the Place
        10. Adobe Application Compatibility
        11. Introducing Corel CONNECT
        12. Connecting with Your Content
      2. For the Business Professional
        1. Clip Art and Photographs
        2. Fonts
        3. Templates
        4. X5 Extras
    2. CHAPTER 2 Exploring Your Workspace
      1. The CorelDRAW X5 Workspace
        1. CorelDRAW X5’s Application Window
        2. Drawing Windows
      2. Specifying Toolbar and Dialog Values
      3. Working with Dockers
        1. Opening, Moving, and Closing Dockers
        2. Nested (Grouped) Dockers
      4. Using the Toolbox
      5. Working with Toolbars
      6. Using the Color Palette
        1. Viewing Palette Colors
        2. Changing Palette Options
    3. CHAPTER 3 CorelDRAW’s Ins and Outs: Importing, Exporting, and Saving Design Work
      1. CorelDRAW X5’s Welcome Screen
      2. Opening Your First New Document File
        1. Create a New Document that Suits You
        2. Working with Multiple Documents
      3. Opening Document Files
        1. Opening Files from Other Applications
        2. Warning Messages
      4. Saving and Closing Documents
        1. Saving Your First Document
        2. Saving Files with User Info
        3. Advanced Save Drawing Options
        4. Save As Command
        5. Using File Backup Options
      5. Working with Templates
        1. Opening Templates
        2. Opening and Saving Templates
      6. Clipboard Commands
        1. Copying vs. Cutting
        2. Paste vs. Paste Special
      7. Undoing and Redoing Changes
        1. Basic Undo Commands
        2. Using the Undo Docker
      8. Scrapbooks, An Old Favorite
        1. Revealing the CorelDRAW Scrapbook
      9. Importing and Exporting Files
      10. Set Up Color Management Before Importing
      11. Importing Files and Setting Options
      12. Exporting Files and Choosing Options
        1. Export
        2. Exporting a Design
      13. Choosing Export File Formats
        1. Export for Office
    4. CHAPTER 4 Navigation and Page Setup
      1. Setting View Mode
        1. Wireframe and Simple Wireframe
        2. Getting a Draft View
        3. Using Normal View
        4. Using Enhanced View
        5. Previewing with Pixels View
        6. Simulate Overprints
      2. Zooming and Panning Pages
        1. Using the Zoom Tool and Property Bar
        2. Using the Mouse Wheel for Zooming
        3. Using the Pan Tool
      3. Special View Modes
        1. Page Sorter View
        2. Full-Screen Preview
        3. Previewing Selected Only
      4. Using the View Navigator
      5. Using the View Manager Docker
        1. Exploring View Manager Commands
        2. Making and Taking a Structured View of a Document
        3. Using Page and Zoom Options
      6. Working with Views of a Document’s Depth: Layers
        1. Exploring the Object Manager
        2. Navigating Pages, Objects, and Layers
        3. Navigating and Mastering Layers
        4. Using Object Manager Editing and View States
        5. Controlling Layer Properties
        6. Working with Master Page Layers
        7. Working with Master Page Items
    5. CHAPTER 5 The X5 Test Drive
      1. Begin a Design with a Concept
      2. Setting Up the Page for the Logo
        1. Setting Up Guidelines
      3. Using the Polygon Tool to Design a Gear Shape
        1. Creating and Modifying a Polygon
      4. Welding an Edge to a Typed Character
        1. Shaping the Polygon
      5. A Brief Excursion into Gradient Fills
        1. Adding Visual Complexity Using Fountain Fills
      6. Going 3D
        1. Using the Interactive Extrude Tool
        2. Making a Logo into a 3D Logo
        3. Adding Lighting and a Bevel
        4. Finessing the Look of the Gear
        5. Duplicating the Extrude Properties
        6. Creating Another Gear with the Copy Extrusion Properties Feature
      7. Adding Text to the Logo
        1. Creating an Envelope Shape
        2. Making a Headline / Enveloping the Headline
        3. Applying the Conical Fountain Fill
        4. Applying a Custom Fountain Fill
        5. Adding and Aligning Text
        6. Adding a Visually Compatible Subhead
      8. Align, Group, Scale, Flip, and Print
        1. Getting Your Logo Design into the Real World
      9. The Test Drive Cross-Reference
  11. PART II Getting Started with CorelDRAW X5
    1. CHAPTER 6 Working with Single- and Multi-Page Documents
      1. Setting Up Your Document Page
        1. Controlling Page Size and Orientation
        2. Page Viewing Options
        3. Creating Your Own Bleed Designs Using Your Home Printer
        4. Controlling Page Background Color
        5. Using Layouts and Labels
      2. Naming Pages
        1. Using the Rename Page Command
        2. Save Details with Your File
        3. Navigating a Multi-Page Document
        4. Using the Object Manager
      3. Page Commands
        1. Inserting Pages and Setting Options
        2. Deleting Pages
        3. Moving and Duplicating Pages
        4. Using the Page Sorter
    2. CHAPTER 7 Measuring and Drawing Helpers
      1. Using the Ruler
        1. Accessing Rulers and Ruler Properties
        2. Setting the Ruler Origin
        3. Two Inches to the Right, Please
        4. Setting Unit Measure
        5. Setting Ruler Options
        6. Editing Drawing Scales
        7. Calibrating Ruler Display
      2. Introducing the Indispensable CorelDRAW Grids
        1. Setting Grid Properties
        2. Display Grid as Lines or Dots
        3. Using Snap-To Commands
        4. Snapping To It
        5. Setting Snap Behavior
      3. Working with Guidelines, Dynamic Guides, and Guide Layers
        1. Using Guidelines
      4. Working with Dynamic Guides
      5. Controlling the Guides Layer
        1. Make an Object a Guideline
        2. Using Guideline Presets
      6. Using the Dimension Tools
        1. Working with Callouts
        2. Calling Out a Bowling Shirt
        3. Using Dimension Tools
        4. Checking Out Dimension Lines
        5. Using Dimension Lines
        6. Segment Dimensions
        7. An Exercise in Dimensioning to Scale
        8. Drawing Scale, Windows Calculator, and Dimension Lines
    3. CHAPTER 8 Creating Basic Shapes, Applying Transformations
      1. CorelDRAW X5’s Smart Drawing Tool
        1. CAD: CorelDRAW-Assisted Drawing
        2. Reshaping a Perfect Shape
      2. Using the Rectangle Tool and Property Bar
        1. Drawing a Rectangle
        2. Setting Rectangle Corner Properties
        3. Creating 3-Point Rectangles
      3. Using the Ellipse Tool and Property Bar
        1. Drawing an Ellipse
        2. Round One with the Ellipse Tool
        3. Controlling Ellipse States
        4. Creating 3-Point Ellipses
      4. Using Polygons and the Property Bar
        1. Drawing and Editing Polygons
        2. Reshaping a Polygon
        3. Stars and Complex Stars
      5. Using the Spiral Tool
      6. Using the Graph Paper Tool
        1. Power-Drawing a Grid with Graph Paper
      7. Using Perfect Shape Tools
        1. Creating Perfect Objects
        2. Editing Glyph Nodes
      8. Using the Convert Outline To Object Command
    4. CHAPTER 9 Moving, Scaling, Rotating: Basic Transformations
      1. Basic Object Selection
        1. Pick Tool Selections
        2. Object Selection Techniques
        3. Selecting Objects by Type
      2. Moving Objects
        1. Using the Pick Tool
        2. Using Nudge Keys
      3. Transforming Objects
        1. Transforming Objects Using the Cursor
        2. Using the Free Transform Tool
      4. Applying Precise Transformations
        1. Using the Transformation Docker
      5. Controlling the Order of Things
  12. PART III Working with Object Tools
    1. CHAPTER 10 Drawing and Editing Objects
      1. Introducing CorelDRAW X5’s Curve Tools
      2. Using the Artistic Media Tool
        1. Applying Presets to Lines
        2. Painting with a Drawing Program
        3. Drawing with Brushes
        4. Creating and Saving Your Own Brushstroke
        5. Applying the Sprayer
        6. Calligraphy Pens and Applying Media
        7. Defining and Applying Calligraphic Brushstrokes
        8. Pressure Mode
      3. How to Draw in CorelDRAW
        1. Drawing with Freehand and Polyline Tools
      4. Drawing Arcs with the 3-Point Curve Tool
      5. Using the Bézier and Pen Tools
        1. The Science of Béziers
        2. Drawing with the Bézier and Pen Tools
        3. Drawing Curves and Straight Line Segments
      6. Editing Bézier Paths
        1. Editing Paths with the Shape Tool
      7. Controlling Freehand and Bézier Tool Behavior
      8. Working with Compound Paths
        1. Combining Objects
        2. Breaking Paths Apart
        3. Converting Objects to Curves
    2. CHAPTER 11 Editing Objects
      1. Reshaping Things
      2. Shaping and Reshaping Object Shapes
        1. Shaping Commands and the Property Bar
        2. Using the Shaping Docker
      3. Working Examples of Object Shaping
        1. Trimming a Chicken
      4. Fillet/Scallop/Chamfer
      5. PowerClips
        1. PowerClipping a Design onto an Object
      6. The Knife Tool
        1. Types of Cuts with the Knife Tool
        2. Setting Knife Tool Behavior
      7. Using the Eraser Tool
        1. Working with Eraser Operations
        2. Power Erasing
        3. Setting Eraser Tool Properties
      8. Using the Virtual Segment Delete Tool
      9. Cropping an Illustration
      10. Using the Smudge Brush
        1. Applying Smudge to Shapes
        2. Choosing Smudge Brush Property Bar Options
      11. Using the Free Transform Tool
      12. The Roughen Brush
  13. PART IV Working with Text
    1. CHAPTER 12 Getting Artistic with Text
      1. CorelDRAW’s Text Tool
        1. Entering and Editing Artistic Text
        2. Character Formatting
        3. Artistic Text and the Shape Tool
        4. Combining and Breaking Apart Artistic Text
        5. Converting Artistic Text to Curves
        6. Entering and Editing Paragraph Text
        7. Creating Linked Paragraph Text Frames
        8. Web-Compatible Paragraph Text
        9. Editing Text: The Comprehensive Tour
      2. The Text Bar and Special Paragraph Formatting
        1. Drop Caps and Bulleted Lists Formatting
        2. Adding a Drop Cap to Your Paragraph Text
        3. Creating a Bullet Motif
        4. Working with Columns
        5. Column Settings
      3. Formatting Paragraph Text
        1. Paragraph Alignment
        2. Spacing
        3. Formatting Tabs
        4. Using the Ruler to Set Tabs
        5. Picking Up the Tab
      4. Wrapping Text Around Other Shapes
        1. Fitting Text to Curve
        2. Creating a Round Text Frame
        3. Text Along a Curve
      5. Embedding Objects into Text
      6. Changing and Proofing Formatted Text
        1. Changing Text Case
        2. Hyphenation
        3. Converting Paragraph Text to Curves
      7. Text and Styles
        1. Creating and Editing Styles
        2. Editing Text Styles
    2. CHAPTER 13 Typography Rules and Conventions
      1. Font Families and Font Styles
        1. Styles and Types of Typefaces
        2. Other Types of Typefaces
        3. Distant Cousins in Typeface Families
        4. The Anatomy of a Font
      2. Finding the Font You Need
        1. Working with Font Navigator
        2. Looking Up a Font
        3. Font Foundries
        4. The Last Word on Accessing Installed Fonts
      3. Finding and Saving Important Characters
        1. Using the Insert Character Docker
        2. Using the Symbol Manager
      4. Font Etiquette: Using Fonts with Style and Appropriateness
        1. Font Appropriateness and Very Basic Layout Rules
    3. CHAPTER 14 Getting Your Words Perfect
      1. Using CorelDRAW’s Writing Tools
        1. Assigning Language Codes
        2. Why Language Codes Are Important
      2. Using the Proofing Tools
        1. Common Buttons
      3. Setting Spell Checker Options
        1. Setting the Checker’s Language
        2. Using Word Lists
        3. Using Main Word Lists
        4. Setting Options in User Word Lists
        5. Other Spell Checking Options
        6. Main Spell Checking Options
      4. Using Grammatik
        1. Checking and Correcting Grammar
        2. Turning Grammatik’s Rules On and Off
      5. Using the Thesaurus
        1. Setting Thesaurus Options
      6. Using QuickCorrect
        1. How QuickCorrect Works
        2. Setting QuickCorrect Options
      7. Finding and Replacing Text and Special Characters
        1. Finding Text
        2. Replacing Text
      8. Finding and Replacing Text Properties
        1. Finding Text Properties
        2. A Simple Text Hunt Based on Object Properties
        3. Replacing Text Properties
      9. Tables
        1. Creating a Table
        2. Using the Proper Tool for the Job
        3. Table Options When the Pick Tool Is Active
        4. Table Options When the Shape Tool Is Active
        5. Editing a Table When the Table Tool Is Active
        6. Working with Text and Graphics in a Table
        7. Converting a Table to Text
        8. Converting an Existing Text to a Table
        9. Importing a Table from Another Application
  14. PART V Attributes for Objects and Lines
    1. CHAPTER 15 Filling Objects
      1. Examining the Fill Types
      2. Using the Color Palette
      3. From Uniform to Non-Uniform Object Filling
        1. Filling an Object, Setting Fill Properties
      4. Uniform Color Fill Options on the Property Bar
      5. Applying a Fountain Fill
        1. Creating Fountain-Filled Objects
        2. Controlling Fountain Fills Interactively
        3. Using Custom Fountain Fills
        4. Editing a Fountain Fill In-Place
        5. Setting Fountain Fill Dialog Options
        6. Saving Your Own Fill as a Preset
      6. Applying Pattern Fills
        1. Controlling Pattern Fills Interactively
        2. Customizing a Pattern Fill
        3. Using Pattern Fill Dialog Options
        4. Create Your Own Two-Color and Full-Color Patterns
      7. Applying Texture Fills
        1. Setting Texture Fill Options
        2. Creating and Saving Texture Samples
      8. Applying PostScript Fills
      9. Applying Mesh Fills
        1. Mesh Fill Options
        2. Blending Colors Using the Mesh Fill
      10. Sampling and Applying Fill Colors
        1. Sampling Above and Beyond Uniform Fills
    2. CHAPTER 16 Outline Attributes
      1. Applying Outline Pen Properties
      2. Outline Pen Options and the Property Bar
        1. Going Long and Wide
      3. Using the Outline Tool
      4. Exploring the Outline Pen Dialog
        1. Setting Outline Color
        2. Choosing Outline Styles
        3. Creating and Editing Outline Styles
        4. Drawing a Dotted Line Style
        5. Setting Outline Arrowheads
        6. Drawing, Saving, and Editing an Arrowhead Style
        7. Setting Corner Shape
        8. Setting Line Cap Shape
        9. Outline Pen Calligraphic Effects
        10. Scaling and Behind Fill Options
      5. Turning an Outline into an Object
    3. CHAPTER 17 Digital Color Theory Put to Practice
      1. Digital Color Terms and Definitions
        1. Subtractive and Additive Color Models
      2. Using Color-Related Dockers
        1. Using the Color Docker
        2. Using the Color Palette Manager Docker
        3. Accessing Color Palettes
        4. Using the Color Styles Docker
        5. Saving a Color as a Style
        6. Building a Parent-Child Relationship
        7. Sampling and Saving Colors from a Document
      3. Moving from Color Models to Other Ways to Define Color
        1. Using Color Mixers
        2. Experimenting with Color Harmonies
        3. Mixing with Color Blend
        4. Using the Color Blend Mixer
      4. Using Fixed and Custom Palettes
        1. Using Fixed Palettes
        2. Choosing Predefined Colors for Print
        3. Loading and Creating Custom Palettes
        4. Editing Color Palettes
      5. Color and Color Correction
        1. Changing Colors with Effects
  15. PART VI Creating the Illusion of 3D Objects
    1. CHAPTER 18 Working with Perspective
      1. The Optical Principle of Perspective
        1. What Is Normal?
        2. Getting a Perspective on Perspective
      2. Experiments in Perspective
        1. Creating One-Point Perspective
        2. Working with Two-Point Perspective
        3. Creating a 3D Ground Plane
        4. Copying Perspective and Creating a 3D Scene
        5. Perspective Scenes via Copying
        6. Mirroring Perspective Control Handles
        7. Building a Bowling Alley
        8. Pre-Visualizing Designs in Perspective
        9. Pre-Visualizing a Design on a Product
    2. CHAPTER 19 Extruding Objects
      1. How Extrude Works
      2. Choosing and Applying an Extrude Effect
      3. Navigating the Interactive Markers
        1. Getting Deep with the Extrude Tool
      4. Using the Extrude Tool and Property Bar
        1. Interactive Extrude Tool States
        2. Setting Extrusion Shape
        3. Setting 3D Rotation
        4. Putting a New Spin on an Extruded Object
        5. Adding Lights
        6. Working with Extrude Light Options
        7. Setting Extrude Color
        8. Speak of the Bevel!
      5. Using Vector Extrude Presets
        1. Working with Extrude Preset Options
      6. Using the Extrude Docker
      7. Controlling Extrude Complexity Using Facet Size
  16. PART VII Creating Special Effects
    1. CHAPTER 20 Envelope and Distortion Effects
      1. What Does an Envelope Do?
      2. Creating Envelope Effects
        1. Using the Envelope Tool and Property Bar
        2. The Envelope, Please
        3. Using the Envelope Docker
        4. Creating Envelopes via the Docker
        5. Envelope Tool Cursor States
        6. Choosing an Envelope Mode
        7. Saving and Applying Envelope Presets
        8. Creating and Using an Envelope Preset
        9. Choosing Envelope Mapping Options
        10. Creating a Text Envelope
      3. Constraining Single Arc Envelopes
      4. Using Envelope Shapes Between Objects
        1. Copying Properties from Other Envelopes
        2. Envelopes Based on Existing Envelopes
        3. Creating Envelopes from Objects
        4. Clearing an Envelope Shape
        5. Copying Envelopes with the Attributes Eyedropper Tool
      5. Mastering Distortion Effects
      6. Using the Distort Tool and the Property Bar
        1. Choosing Distortion Modes
        2. Push and Pull Distortion
        3. Zipper Distortion
        4. Twister Distortion
        5. Getting Hands-On with the Distortion Tool Markers
      7. Using Distortion Presets
        1. Exploring Distortion Presets
    2. CHAPTER 21 Blends and Contours
      1. Blend and Contour Effects: Similarities with Distinctions
      2. Blending as Illustration Shading
      3. The Blend Tool and Property Bar
      4. Creating a Simple Blend Effect
        1. A Basic Blend Between Very Different Shapes
      5. Looking at the Components of a Blend
      6. Editing Blend Effects
        1. Setting Blend Options
        2. Creating Extraordinary, Complex Blend Effects
        3. Splits and Blends: The Fun Never Ends
        4. Assigning a Blend Path
        5. Blending Objects along a Path
        6. Working with Multi-Object Blends
        7. Copying and Cloning Blends
      7. Using the Blend Docker
      8. Tapping into Contour Effects
      9. Exploring CorelDRAW’s Contour Effects
      10. Using the Contour Tool and Property Bar
        1. Applying a Contour Effect
        2. Editing Contours Interactively
        3. Choosing Contour Direction
        4. Setting Contour Colors
        5. Creating Special Effects with Contours
      11. Controlling Contour Acceleration
      12. Using Contour Presets
      13. Using the Contour Docker
    3. CHAPTER 22 Lens Effects, Transparency, Shadows, Glows, and Bevels
      1. What’s Behind a Lens Effect
      2. Using the Lens Docker
        1. Working with a Lens Effect
      3. Exploring the Lens Effects
        1. Brighten Lens Effect
        2. Color Add Lens Effect
        3. Color Limit Lens Effect
        4. Deepening a Selected Color Area
        5. Custom Color Map Lens Effects
        6. Fish Eye Lens Effect
        7. Changing Object Size with the Fish Eye Lens
        8. Heat Map Lens Effect
        9. Invert Lens Effect
        10. Magnify Lens Effect
        11. Tinted Grayscale Lens Effect
        12. Transparency Lens Effect
        13. Wireframe Lens Effect
      4. Using Lens Options
        1. Using the Frozen Option
        2. Making a Frozen Treat
        3. Changing a Lens Viewpoint
        4. Using the Remove Face Option
      5. Clearing Things Up with the Transparency Tool
      6. Using the Transparency Tool and Property Bar
        1. Creating a Dimensional Drawing Through Transparency
        2. Setting Transparency Properties
        3. Property Bar Options for Transparency Effects
        4. Additional Fountain Transparency Types
      7. Using Transparency Operations (Merge Modes)
      8. Creating Multi-Stage Transparencies
      9. Pattern and Texture Transparencies
      10. Using Transparency Freeze
      11. Using the Bevel Effect
        1. Creating Soft Edge Bevel Effects
      12. Using the Drop Shadow Effect
        1. Using the Drop Shadow Tool and Property Bar
        2. Working the Property Bar and Shadow-Making Markers
        3. Manually Adjusting a Drop Shadow Effect
  17. PART VIII The Bitmap Side of Corel Graphics Suite
    1. CHAPTER 23 Bitmap Boot Camp: Working with Photographs
      1. The Properties of a Pixel-Based Image
        1. Pixel Artwork vs. Vector Artwork
        2. Bitmaps and Pixels
      2. Importing Bitmaps into a Document
      3. Placing and Modifying an Image
        1. Putting a Picture into a Car Advertisement
        2. Resampling a Photo
        3. Cropping with the Shape Tool
        4. Importing Nonstandard Bitmaps
        5. Working with Layered Bitmaps
        6. Working with RAW Images
        7. Correcting RAW Image Color
      4. An Everyday Bitmap-Oriented Workflow
        1. Creating a Catalog Cover
        2. Working in the Image Adjustment Lab
        3. Adjusting a PNG Image in the Lab
        4. Photo Effects
        5. Filtering a Photo
        6. Exporting Your Composition to Bitmap Format
        7. Saving a Bitmap Copy of Your CorelDRAW Composition
    2. CHAPTER 24 Advanced Photography Techniques with CorelDRAW
      1. Cropping a Placed Photograph
      2. Nondestructive Cropping
        1. Using the Shape Tool to Crop
      3. Masking Through Nondestructive Cropping
        1. Trimming Away Unwanted Image Areas
        2. Background Removal, Technique 1
      4. Boolean Operations as a Trimming Technique
        1. Background Removal, Technique 2
        2. Compositions with Mixed Media
        3. Composing a Design Using Vector and Image Shapes
      5. Working with Alpha Channels and Image Transparency
        1. Using CorelDRAW’s Bitmap Color Mask
        2. Removing a Color from Around a Subject
        3. Working with Partial Transparency
        4. Creating a Photorealistic Glass Effect
        5. Blending Photos with Transparency
        6. Creating a Transition Between Two Images
      6. Bitmaps to Vector Art: Using PowerTRACE
        1. Bitmap Conversions for Logo Alterations
        2. Pre-Touching: Use PHOTO-PAINT for Cleanup Before Tracing
        3. Working Between CorelDRAW and PHOTO-PAINT
        4. PowerTRACE Options
        5. Performing a Trace
        6. Reworking a Logo Using Vectors
        7. PowerTRACE for Traditional Artists
        8. Digi-tooning
    3. CHAPTER 25 An Introduction to PHOTO-PAINT
      1. The Building Block of Digital Photos: The Pixel
        1. Pixels and Resolution
        2. Image Resolution
        3. Resolution, Pixel Count, and Printing
        4. Resizing a Photograph
        5. Resampling and Resizing Photos
        6. Making a Thumbnail Image Suitable for Printing
        7. Automation: Recording Your Cropping and Resampling
        8. Flipping Images…with a Twist
    4. CHAPTER 26 PHOTO-PAINT Effects and Advanced Editing
      1. Turning a Snapshot into a Photograph
        1. Objects and the Path Tool
        2. Using Paths as Masks
        3. Replacing the Background
        4. Putting a Background Behind an Object
        5. Adding a Shadow
        6. Painting Detail into the Picture
      2. Creating a Fantasy Composition
        1. Using the Brush Mask Tool
        2. Stroking to Select an Area
        3. Working in the Cutout Lab
        4. Cutting a Complex Selection
        5. Final Edits
        6. Erasing and Scaling the Object
        7. Adding a Reflection
        8. Santa Needs to Do Some Personal Reflecting
      3. Performing Subtle Image Edits
        1. Cloning Away the Background Window Sticker
        2. Replacing Color with the Clone Tool
        3. Masking an Area with the Brush Mask Tool
        4. Stroking to Define an Image Area for Editing
        5. Creative Blurring
        6. Using Motion Blur
      4. Creating an Animated GIF
        1. Playing with a Paper Airplane
        2. Adding Text and Exporting a CorelDRAW Drawing
        3. Animation: Defining Frames and Basic Setup
        4. Building a GIF Animation: Part 1
        5. Finishing the Animation
        6. Exporting an Animation
  18. PART IX Thinking Outside of the (Tool) Box
    1. CHAPTER 27 Printing: Professional Output
      1. Printing a Document to a Personal Printer
        1. Printing Single- and Multiple-Page Documents
      2. Setting Print Options
        1. Setting General Options
        2. Using Print Styles
        3. Saving a Print File
        4. Using the Color Tab Settings
        5. Correct Colors Using
        6. Rendering Intent
        7. Choosing a Layout
        8. Printing Separations
        9. Setting Prepress Options
        10. Choosing PostScript Options
        11. CorelDRAW’s Printing Issues Tab
      3. Previewing Your Printed Document
        1. Browsing and Viewing Previews
        2. Print Preview Tools and the Property Bar
      4. Setting Printing Preferences
        1. General Printing Preferences
        2. Driver Compatibility
        3. Printing Issues Warning Options
      5. Corel’s Duplexing Wizard
      6. Using the Collect for Output Wizard
      7. Print Merge
    2. CHAPTER 28 Basic HTML Page Layout and Publishing
      1. Web Page Navigation Buttons and Hotspots
      2. CorelDRAW’s Internet Toolbar
        1. Creating Rollover Buttons
        2. Creating Different Looks for Rollover States
        3. Setting Internet Object Behavior
        4. Creating Bookmark Links
        5. Web Properties and the Object Properties Docker
        6. Using the Links and Bookmarks Docker
        7. Applying a Page Background
      3. Publishing Web Documents
        1. Setting General Options
        2. Examining Web Page Details
        3. Reviewing Web Images
        4. Setting Advanced HTML Options
        5. Browsing the Web Page Export Summary
        6. Preflight Web Issues
      4. Setting Web Publishing Preferences
        1. Exporting Images for the Web
        2. Exporting a Graphic with Transparency
        3. Web Text Options
        4. Formatting Text for the Web
        5. Use ALT Tags
        6. SVG: Export as Vector Objects
        7. Exporting Vectors as Vectors for the Web
      5. Flash and Web Pages
        1. Exploring SWF Files
        2. Objects and Fills that Flash Supports
        3. Exporting a Static Flash Vector Design
        4. Making a Single-Frame Flash File
        5. Exporting SWFs to SwishMiniMax
        6. A Taxi-Driver’s Tour of SwishMiniMax
        7. Beginning an Animation
        8. Creating Animation
        9. Using the Fade in Preset
        10. Text as Flash Actor
        11. Setting an Overall Flash Video Duration
      6. The End-Of-Book Special
  19. Index
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