0%

Book Description

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2019 release) from Adobe Press. The 11 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with new VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to focus the action on different parts of the Stage with the Camera tool and create a realistic sense of space with the Layer Depth panel. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.

 

The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition: A Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.

Table of Contents

  1. Cover Page
  2. Title Page
  3. Copyright Page
  4. Where are the Lesson Files?
  5. Contents at a Glance
  6. Contents
  7. Getting Started
    1. About Classroom in a Book
    2. What’s new
    3. Prerequisites
    4. Installing Animate CC
    5. Online content
    6. How to use the lessons
    7. Additional resources
    8. Adobe Authorized Training Centers
    9. Contributor
  8. 1. Getting Acquainted
    1. Lesson overview
    2. Starting Adobe Animate CC and opening a file
    3. Understanding document types and creating a new document
    4. Getting to know the workspace
    5. Working with the Library panel
    6. Understanding the Timeline panel
    7. Organizing layers in a timeline
    8. Using the Properties panel
    9. Using the Tools panel
    10. Adding layer effects
    11. Undoing steps in Animate
    12. Previewing your movie
    13. Modifying the content and Stage
    14. Saving your movie
  9. 2. Creating Graphics and Text
    1. Lesson overview
    2. Getting started
    3. Understanding strokes and fills
    4. Creating shapes
    5. Making selections
    6. Editing shapes
    7. Using gradient fills
    8. Using variable-width strokes
    9. Using swatches and tagged swatches
    10. Creating curves
    11. Using transparency to create depth
    12. Being expressive with the Paint Brush tool
    13. Creating and editing text
    14. Aligning and distributing objects
    15. About symbols
    16. Creating symbols
    17. Managing symbol instances
    18. Applying filters for special effects
    19. Converting and exporting art
  10. 3. Animating Symbols
    1. Lesson overview
    2. Getting started
    3. About animation
    4. Understanding the project file
    5. Animating position
    6. Changing the pacing and timing
    7. Animating transparency
    8. Animating filters
    9. Animating transformations
    10. Changing the path of the motion
    11. Swapping tween targets
    12. Creating nested animations
    13. Easing
    14. Frame-by-frame animation
    15. Animating 3D motion
    16. Exporting your final movie
  11. 4. Advanced Motion Tweening
    1. Lesson overview
    2. Getting started
    3. About the Motion Editor
    4. Understanding the project file
    5. Adding motion tweens
    6. Editing property curves
    7. Viewing options for the Motion Editor
    8. Copying and pasting curves
    9. Adding complex eases
  12. 5. Character Animation
    1. Lesson overview
    2. Getting started
    3. Layer parenting
    4. Using classic tweens
    5. Making and animating deformations
    6. Graphic symbols for lip-syncing dialogue
  13. 6. Controlling the Camera
    1. Lesson overview
    2. Animating camera moves
    3. Getting started
    4. Using the camera
    5. Attaching layers to the camera for fixed graphics
    6. Exporting your final movie
  14. 7. Animating Shapes and Using Masks
    1. Lesson overview
    2. Getting started
    3. Animating shapes
    4. Understanding the project file
    5. Creating a shape tween
    6. Changing the pace
    7. Adding more shape tweens
    8. Creating a looping animation
    9. Using shape hints
    10. Previewing animations with onion skinning
    11. Animating color
    12. Creating and using masks
    13. Animating the mask and masked layers
    14. Easing a shape tween
  15. 8. Creating Interactive Navigation
    1. Lesson overview
    2. Getting started
    3. About interactive movies
    4. ActionScript and JavaScript
    5. Creating buttons
    6. Preparing the timeline
    7. Creating destination keyframes
    8. Navigating the Actions panel
    9. Add JavaScript interactivity with the Actions Panel Wizard
    10. Creating a Home button
    11. Playing animation at the destination
    12. Animated buttons
  16. 9. Creating Virtual Reality Environments
    1. Lesson overview
    2. Getting started
    3. About virtual reality
    4. VR Panorama and VR 360 documents
    5. Creating a texture layer
    6. Creating new scenes
    7. Adding interactivity
    8. Adding graphics and animation
    9. Moving the camera position
    10. Publishing VR projects
  17. 10. Working with Sound and Video
    1. Lesson overview
    2. Getting started
    3. Understanding the project file
    4. Using sounds
    5. Understanding video
    6. Using Adobe Media Encoder CC
    7. Understanding encoding options
    8. Playback of external video in your project
    9. Adding a video without playback controls
  18. 11. Publishing
    1. Lesson overview
    2. Understanding publishing
    3. Converting to HTML5 Canvas
    4. Publishing for HTML5
    5. Publishing a desktop application
    6. Publishing to mobile devices
    7. Next steps
  19. Index
107.20.123.227