Book Description Creating Special Effects for TV and Video is a concise and practical introduction to the techniques used in television production. Now completely updated, this third edition covers a wide range of special effects in a simple and practical form, with clear illustrations and photographs that support the text. Creating Special Effects for TV and Video is a concise and practical introduction to the techniques used in television production. Now completely updated, this third edition covers a wide range of special effects in a simple and practical form, with clear illustrations and photographs that support the text. Bernard Wilkie now a freelance consultant, director and writer, spent 25 years creating special effects for BBC TV where he became manager of one of the largest and most specialised visual FX units in the world. Show and hide more
Table of Contents
Cover Half Title Title Page Copyright Page Table of Contents Introduction Special Effects Design The special effects designer Overlapping responsibility The Importance of Sound The restaurant The battle The Camcorder Transitory effects Filmed sequences Film Cameras Camera speeds Stop-frame and time-lapse cameras Animation Stand Camerawork Uses Preparation Stop-Frame Film Animation Technique Puppet construction Life-sized animation The Computer Motion control Computerised Effects - 1 Explosions Morphing Computerised Effects - 2 Flames Texture Creativity Fifty-Fifty Mirrors (Beam-Splitters) Ghost effects Depth of field Auto-focus Mirrored Effects Extending the picture Changing direction Calculating reflecting angles Periscopes Periscope Underwater periscope Underwater lighting Snorkel shots Polystyrene Fabrication and Modelling Cutting and shaping Joining Finishing Plastic Forming Machines Expanded-polystyrene cutter Vacuum-forming machine Plaster of Paris Mixing the plaster Release agents Miscellaneous Plaster Turning Horizontal method Vertical method Mould Making How to make a two-piece mould Flexible Moulds Hot melt Silicone rubber Latex Registration Latex Casting Casting latex Grade Finish Other uses Glass Fibre Lay-Ups and Casting Resin Lay-up Casting Finishing Matte and Glass Shots Matte shots Glass shots Models and Miniatures Static shots Shots with action Action Miniatures Water Fire Trains Explosions and demolition Hanging Miniatures Chroma key Outdoors Fixing Hanging Miniatures-Applications 1 Background Economics Realisation Movement Hanging Miniatures-Applications 2 The safety bonus Reflections in the water Model Landscapes Fields and trees Perspective Matte lines Model Ships Sub-frame Wakes and bow waves Outdoors Submarine shots Model Seas Miniature sea Waves Horizon Scenic Projection Back projection Front-axial projection Application Chroma Key: Colour Separation Overlay What it can do Limitations Optical Printing Optical mattes Selected frames Comic animation Underwater Sequences Contamination Foreshortening Natural growth Pre-washing The sea bed Water in the Studio Dump tanks Supplies Ornamental fountains Dry-Ice Generators Simple generation Controlled generation Operational notes Radar and Oscilloscopes Radar scanner Oscillographs Mock traces Laboratory and Chemical Effects Chemical equipment Chemical reactions Ray Guns and Blasters Weapons Ray effects Static ray Target Robots and Monsters Eyes Eyeballs The mouth Other movements The Smoke Gun Studio guns Gas guns Outdoor smoke machines Using the smoke gun Pyrotechnic and other Smokes Charcoal smoke Hot-wire smoke Flames Flame forks Flame drum Lighting effects Flaming brands Fire Effects in the Studio Use of flame forks Smoke Outdoor sets Fire Effects in the Open Burning buildings Flame arks Petrolgel Fires and Furnaces Open fires Actions Furnaces and red-hot coals Hot and Molten Metal Pokers Pouring molten metal Flat iron Use of heated items Explosives Their use Types Regulations Firing Boxes and Exploders Uses Facilities Danger points Circuits Nail board Pyrotechnics Stage pyrotechnics Explosions Pyrotechnics in the Studio Detonators and pyrofuses Fireworks Safety Pyrotechnics in the Open The mortar Ground explosions The trip-wire Safe Studio Explosions - 1 Whoofer Elasticated explosions Safe Studio Explosions-2 Swinging weight Falling weight Pyrofuses and Bullet Hits Pyrofuses Bullet hits Circuit test Bullet Effects in Scenery Walls Rocks Woodwork Direction Bullet Effects on Vases and Bottles Using projectiles Using detonators Bullet Effects in Glass and Mirrors Bullet effect by editing Capsule gun Shatter glass Bullet Effects on People Bullet plates Blood Operation Viewpoint Bullet Effects Using Compressed Air Capsule gun Bicycle pump Safety Precautions Pyrotechnic material Wiring up Flammables Arrows Whip pan Flight line Spring-up arrow Reverse filming Knives Compressed air knife thrower Knife-throwing act Safe knives Swords and Daggers Dagger Fixed dagger Retractable sword Blood spurt Prosthetics Body attachments Breaking Windows Windows for jumping through Simulated broken windows Shock wave Breaking Bottles, Crockery and Chairs Bottles Cups, saucers and vases Chairs and stools Plaster Breaking and Collapsing Scenery Falling shelves Brick walls Collapsing floor Mine shaft collapse Lava, Quicksand and Swamps Hot lava Quicksand Swamps Gunge and Custard Pies Oil and tar Custard pies Soup Spillages Dirt and Decay Dust Filth Decay Peat Soot Cobwebs Cobweb gun Applying cobwebs The mixture Wind and Blizzards Snow blizzard Wind Superimposition Film loop Frost and Ice Frost Ice Ice blocks Snow Falling snow in studio Falling snow outdoors Paper snow Polystyrene granules Fog and Mist A foggy night A foggy day Vignette Superimposed effects Rain in the Studio Rain in the studio Rain down a window Wet/dry/wet Water on the floor Rain in the Open Rain heads Rivers and ponds Radio Control Master controls Explosions Remote Control Electric ignition Solenoids Bowden cable Pneumatics and hydraulics Destruction of Automobiles Destruction by fire Exploding vehicle Smoke from a travelling automobile Steam from the radiator Automobile Crashes The ramp Demolition Turn-over trucks Vehicle repairs Special Lighting Devices Axial lighting Black-spot lighting Eye-line Projected Light Effects Static projected effects Reflected light Aircraft, trains and spaceships Animated light effects Some Special Plants Wilting flowers Falling blooms Falling fruit Leaping flowers Modifying Equipment Cloned functions Shaking equipment Photographs on the Screen Model shots Props The photocopier Sparks and Flashes The spark coil The scissors Video camera damage Scoring Devices and Game Shows The visual display unit Slide projectors Computer generation Personal Equipment The viewfinder Firing box The pocket knife The electric test meter The tool holder Further Reading Glossary