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Book Description

Adding sophisticated new tools that give modelers even more control over polygons, an already cool program just got even cooler. Here to take budding 3D artists from 0 to 60 fast in Maya 8 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 8 for Windows and Macintosh: Visual QuickStart Guide! In these pages, best-selling authors Morgan Robinson and Nathaniel Stein use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: navigating the interface, modeling elementary and complex objects, unsurpassed character rigging and posing, mastering deformers, shaders, and renderers, and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. 

Table of Contents

  1. Title Page
  2. Copyright Page
  3. Acknowledgements
  4. Table of Contents
  5. Introduction
  6. 1. Maya Basics
  7. 2. Navigating and Changing the Interface
  8. 3. Creating Primitives and Text
  9. 4. Transforming Objects and Components
  10. 5. Selection Modes, Hiding, and Templating
  11. 6. Grouping, Parenting, and Aligning
  12. 7. NURBS Curves and Surfaces
  13. 8. Polygons
  14. 9. Subdiv Surfaces
  15. 10. Skeletons and Rigging
  16. 11. Parenting and Binding to a Skeleton
  17. 12. Animation
  18. 13. Deformers
  19. 14. Shaders, Materials, and Mapping
  20. 15. Creating Lights
  21. 16. Cameras and Rendering
  22. 17. MEL and Expressions
  23. 18. Dynamics
  24. Index
  25. Media
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