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Book Description

Programming in Objective-C, Fourth Edition

Updated for iOS 5 and ARC

Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and Mac platforms.

The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C.

Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study.

The fourth edition of this book has been updated to cover the significant changes that first appeared in iOS 5 and Xcode 4.2, including the use of Automatic Reference Counting (ARC) to improve and simplify memory management in Objective-C programs.

Table of Contents

  1. Developer’s Library
  2. Title Page
  3. Copyright Page
  4. Dedication Page
  5. Contents at a Glance
  6. About the Author
  7. About the Technical Reviewers
  8. We Want to Hear from You!
  9. Reader Services
  10. 1. Introduction
  11. Part I: The Objective-C Language
    1. 2. Programming in Objective-C
    2. 3. Classes, Objects, and Methods
    3. 4. Data Types and Expressions
    4. 5. Program Looping
    5. 6. Making Decisions
    6. 7. More on Classes
    7. 8. Inheritance
    8. 9. Polymorphism, Dynamic Typing, and Dynamic Binding
    9. 10. More on Variables and Data Types
    10. 11. Categories and Protocols
    11. 12. The Preprocessor
    12. 13. Underlying C Language Features
  12. Part II: The Foundation Framework
    1. 14. Introduction to the Foundation Framework
    2. 15. Numbers, Strings, and Collections
    3. 16. Working with Files
    4. 17. Memory Management and Automatic Reference Counting
    5. 18. Copying Objects
    6. 19. Archiving
  13. Part III: Cocoa, Cocoa Touch, and the iOS SDK
    1. 20. Introduction to Cocoa and Cocoa Touch
    2. 21. Writing iOS Applications
  14. Appendixes
    1. Appendix A. Glossary
    2. Appendix B. Address Book Application Source Code
  15. Footnotes
    1. Chapter 13
    2. Chapter 15
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