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Build robust applications in C# easily using effective and popular design patterns and best practices

Key Features

  • Recognize solutions to common problems in software design with C#
  • Explore real-world applications of design patterns that can be used in your everyday work
  • Get to grips with 14 patterns and their design implementations

Book Description

As a software developer, you need to learn new languages and simultaneously get familiarized with the programming paradigms and methods of leveraging patterns, as both a communications tool and an advantage when designing well-written, easy-to-maintain code. Design patterns, being a collection of best practices, provide the necessary wisdom to help you overcome common sets of challenges in object-oriented design and programming.

This practical guide to design patterns helps C# developers put their programming knowledge to work. The book takes a hands-on approach to introducing patterns and anti-patterns, elaborating on 14 patterns along with their real-world implementations. Throughout the book, you'll understand the implementation of each pattern, as well as find out how to successfully implement those patterns in C# code within the context of a real-world project.

By the end of this design patterns book, you'll be able to recognize situations that tempt you to reinvent the wheel, and quickly avoid the time and cost associated with solving common and well-understood problems with battle-tested design patterns.

What you will learn

  • Get to grips with patterns, and discover how to conceive and document them
  • Explore common patterns that may come up in your everyday work
  • Recognize common anti-patterns early in the process
  • Use creational patterns to create flexible and robust object structures
  • Enhance class designs with structural patterns
  • Simplify object interaction and behavior with behavioral patterns

Who this book is for

This book is for beginner and mid-level software developers who are looking to take their object-oriented programs or software designing skills to the next level by learning to leverage common patterns. A firm grasp of programming fundamentals and classical object-oriented programming (OOP) using languages like C#, C++, Objective-C, or Java is expected.

Table of Contents

  1. Real-World Implementation of C# Design Patterns
  2. Foreword
  3. Contributors
  4. Preface
  5. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
  6. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti
  7. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C#
  8. Part 2: Patterns You Need in the Real World
  9. Chapter 3: Getting Creative with Creational Patterns
  10. Chapter 4: Fortify Your Code With Structural Patterns
  11. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns
  12. Part 3: Designing New Projects Using Patterns
  13. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code
  14. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project
  15. Chapter 8: Now You Know Some Patterns, What Next?
  16. Appendix 1: A Brief Review of OOP Principles in C#
  17. Appendix 2: A Primer on the Unified Modeling Language (UML)
  18. Index
  19. Other Books You May Enjoy
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