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Book Description

A clear, super quick, easy-to-understand guide for new Google SketchUp users

  • Fast access to instructions for every common task, plus reliable, concise answers to the most widely asked questions

  • Organized into lessons that distill the most crucial information on each Google SketchUp topic

  • Tips and cautions point out shortcuts, solutions, and help you avoid common pitfalls.

Google SketchUp is a suprisingly powerful 3D modeling program that allows you to design anything from a new house, to new landscaping design. While SketchUp Pro is powerful enough to be used by architects, civil engineers, game developers and other hardcore professionals, its free, less powerful cousin, Google SketchUp is perfect for beginners and casual users who want to design smaller scale products (gardens, room layouts, building projects and more). Sams Teach Yourself Google SketchUp 8 in 10 Minutes offers straightforward, practical answers for fast results. By working through the 10-minute lessons, you learn everything you need to know to quickly and easily get up to speed with Google SketchUp 8. Step-by-step instructions walk upi through the most common questions, issues, and tasks... "Did You Know?" tips offer insider advice and shortcuts... "Watch Out!" alerts help them avoid problems. Sams Teach Yourself Google SketchUp 8 in 10 Minutes will provide beginner and experienced users with fast at a glance tips pointing out helpful shortcuts and solutions, cautions to help avoid common Google SketchUp 8 pitfalls, and is written in a clear easy to understand format.

Table of Contents

  1. Title Page
  2. Copyright Page
  3. Table of Contents
  4. About the Author
  5. Dedication
  6. Acknowledgements
  7. We Want to Hear from You!
  8. Reader Services
  9. Introduction
  10. Lesson 1. Welcome to SketchUp
  11. Lesson 2. Up and Running with SketchUp
  12. Lesson 3. Drawing Shapes: Lines, Rectangles, Polygons, and Circles
  13. Lesson 4. Drawing Shapes: Arcs, Freehand, Text, and 3D Text
  14. Lesson 5. Going 3D
  15. Lesson 6. Creating Components and Groups
  16. Lesson 7. Painting Your Objects
  17. Lesson 8. Using the Rotate, Scale, and Follow-Me Tools
  18. Lesson 9. X-Raying Objects, Creating Guides and Offsets
  19. Lesson 10. Dimensioning, Drawing Angles, and Getting Cross Sections of Models
  20. Index
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