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Book Description

A compelling and insightful look at the future of Spatial Computing, and how this cutting-edge technology is changing the way we do business across seven primary industries, and what it means for humanity as a whole.

Key Features

  • Discover how Spatial Computing is changing the face of technology
  • Get a roadmap for the disruptions caused by Spatial Computing and how it will affect seven major industries
  • Gain insights about the past, present, and future of technology from the world's leading experts and innovators

Book Description

What is Spatial Computing and why is everyone from Tesla, Apple, and Facebook investing heavily in it?

In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer that question by helping you understand where Spatial Computing-an augmented reality where humans and machines can interact in a physical space-came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before.

They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence-Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education.

The book also shares insights about the past, present, and future from leading experts an other industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in Spatial Computing in the near and medium term, and also explore what it could mean for humanity in the long term.

The Infinite Retina then leaves it up to you to decide whether Spatial Computing is truly where the future of technology is heading or whether it's just an exciting, but passing, phase.

What you will learn

  • Look back at historical paradigms that changed the face of technology
  • Consider how Spatial Computing could be the new technology that changes our lives
  • See how Virtual and Augmented Reality will change the way we do healthcare
  • Learn how Spatial Computing technology will lead to fully automated transportation
  • Think about how Spatial Computing will change the manufacturing industry
  • Explore how finance and retail are going to be impacted through Spatial Computing devices
  • Hear accounts from industry experts on what they expect Spatial Computing to bring to their sectors

Who this book is for

The Infinite Retina is for anyone interested in the future of technology and how Augmented Reality and Spatial Computing (among other developments) will affect both businesses and the individual.

Table of Contents

  1. Introduction
    1. Spatial Computing – The New Paradigm
      1. Exploring Technological Change
      2. Transformation Is Coming
      3. New Vision
      4. Pervasive Change – Shopping, Healthcare, and Finance
      5. New Ways to Learn
      6. Meeting the Pioneers
      7. Thinking Ahead
      8. Starting the Journey
  2. Part I: Why Spatial Computing and Why Now?
    1. Prime Directive
      1. What Makes Us Human?
      2. Drivers and Benefits
      3. Potential Dangers
      4. Understanding the Natural World
      5. Faster Wireless Leads to New Affordances
      6. Data, Data, Data Everywhere
      7. The Impulse to Capture, Understand, and Share
      8. Dancing Into Different Worlds
      9. The Frustrated Pioneer
      10. Breakthroughs in Sensors
      11. Driven to Improve
      12. Hands-on Use
      13. Beginning
    2. Four Paradigms and Six Technologies
      1. Introduction
      2. The Four Paradigms
        1. Paradigm One – The Arrival of the Personal Computer
        2. Paradigm Two – Graphical Interfaces and Thinking
        3. Paradigm Three – Mobile
        4. Paradigm Four – Spatial Computing
      3. Six Technologies
        1. Optics and Displays
        2. Wireless and Communications
        3. Control Mechanisms (Voice, Eyes, and Hands)
        4. Sensors and Mapping
        5. Computing Architectures
        6. Artificial Intelligence (Decision Systems)
      4. Evolution
  3. Part II: The Seven Visions
    1. Vision One – Transportation Automates
      1. A Future Vision
      2. The Paths to Autonomy
      3. Falling Car Transportation Costs
      4. Autonomous Vehicle Round-up
        1. Zoox
        2. Ford
        3. General Motors' Cruise
        4. Uber
        5. Waymo
        6. Tesla
        7. Lyft, Magna, and Aptiv
        8. Hyundai, Pony.ai, Aptiv, and Aurora
        9. Aurora
        10. Driven and Oxbotica
        11. Autonomous Trucks
        12. Flying Cars (eVTOLs)
      5. The Autonomous and Electric Culture Shock
      6. The Future City
        1. The Changing City
          1. Auto Dealers
          2. Smart Roads
          3. Interstates
          4. Factories
          5. Real Estate
          6. Remote Working
          7. Travel Times and Ranges
          8. Navigation
          9. Green Thinking
          10. AI Assistants
          11. Entertainment
          12. Fewer Cars
      7. "Data Bubbles" Will Abound
    2. Vision Two ‒ Virtual Worlds Appear
      1. From 2D to 3D
        1. Increasing the Bandwidth
        2. Change is Coming
      2. Emergence as a Human Hook
        1. The Brain and VR
        2. The Right Tool for the Job
      3. The "Glassholes" Show the Way
        1. Defeated Expectations
        2. Where Did Things Go Wrong?
        3. What It Means to Be Human
      4. Embodiment, Immersion, Presence, Empathy, and Emergence
        1. Embodiment and Immersion
        2. Evolution
        3. Facebook has the Edge
        4. Market Evolution
        5. 2014's New Wave
        6. Inside-out
        7. Mistakes Were Made
      5. The Spectrum ‒ Augmented Reality from Mobile to Mixed Reality
        1. Closer Computers
        2. The Origins and Limitations of Augmented Reality
        3. Wearable AR
        4. Too Much and Too Little
        5. Getting Past the Setbacks
        6. Vergence and Accommodation
        7. Fast, Cheap, or Good
        8. Differences To Be Aware Of
        9. From Kinect to the HoloLens
        10. Technology Takes a Leap
        11. Patents and Problems
      6. Volumetric and Light Field: Capturing Our World in a New Way
        1. Shrinking Concepts, Expanding Horizons
        2. Shooting Some Volumetric
        3. Camera Magic
      7. AR Clouds (3D Mapping) and Internet Infrastructure Including 5G
        1. A New Kind of Map
        2. Building a Map
        3. Ready for 5G
      8. New Audio Capabilities Arrive
        1. Audio Augmentation
        2. Spatial Audio
      9. Gaming and Social VR Experiences
        1. A World Without Rules
        2. The Ripples of the VR Phenomenon
        3. Building a VR Community
        4. Great Expectations
      10. Location-based VR
        1. The Void
        2. Dreamscape Immersive
        3. Sandbox VR
      11. Cinematic and Interactive Experiences
        1. Festivals That Include VR
        2. Marketing the Unmarketable
        3. Engineering Experiences
      12. Content Production and Previsualization
      13. The Merging of the Virtual and the Real
    3. Vision Three – Augmented Manufacturing
      1. Robots and Other Augmentation
      2. Augmented Reality Visions and Informed Robots
      3. The Mirror World Comes to Factory Floors
      4. The Human Robot
    4. Vision Four ‒ Robot Consumers
      1. What Drives Consumers?
        1. Getting Emotional
        2. Now in 3D
      2. Retail Destruction? No, But Radical Change Underway
        1. Trying to Keep Up
        2. Looking Ahead
        3. Variations on a Retail Theme
        4. Amazon Go is Watching You
      3. Spatial Computing for Logistics
        1. Spatial Computing Delivery Methods – Robots, Drones, Future
      4. In Your Living Room and Elsewhere ‒ Spatial Computing Marketing Experiences
        1. Starting in the Living Room
        2. A Personalized Experience
        3. The VR World
        4. Making an Impact
        5. A "No Install Needed" AR World
      5. The Past and The Future
      6. Will Anything Remain the Same?
    5. Vision Five ‒ Virtual Healthcare
      1. The Virtualist
      2. Fixing Humans – Surgery Preparation and Surgery
      3. Brain Tricks/Virtual Medicine
      4. The Virtual Coach and the "Check Engine Light"
      5. Data, Data, Everywhere
      6. Precision and Personalization
    6. Vision Six – Virtual Trading and Banking
      1. 3D Data Visualization
      2. Virtual Trading
      3. ATM Security and Facial Payment Machines
      4. Virtual Branch Functionality and Customer Service
      5. Future Adoption
    7. Vision Seven ‒ Real-Time Learning
      1. Experiential Digital Learning
        1. No Teachers, Books, or Movies? New Approaches in the Offing
      2. Brainier Learning
      3. The Future of Education
        1. The Grabbable Classroom
        2. Workplace Training and Simulation
      4. A Virtual Arm for Human Resources
      5. Our Learning Futures
  4. Part III: The Spatial Business
    1. The Always Predicted World
      1. The Predictive Breakthrough
        1. Glasses That Understand You
        2. (Human) Assistance Not Required
          1. Pervasive
          2. Proactive
          3. Connected
      2. Data Dance With Seven Verticals
        1. Transportation
        2. Technology, Media, and Telecommunications (TMT)
        3. Manufacturing
        4. Retail
        5. Healthcare
        6. Finance
        7. Education
      3. The "Bubbleland"
        1. The Bubble Network
        2. Unified Learning, Shared Experiences
      4. Pervasive and Proactive Future Assistance
    2. Spatial Computing World-Makers
      1. The Market Illuminator
      2. The Pain Reducer
      3. The Investing Visionary
      4. The Immersive Genius
      5. The Synthetics Craftsman
      6. The Chip Innovator
      7. The Future Flyer
      8. Spatial Computing Paths
    3. How Human?
      1. Transformative Experience
      2. Privacy and Security
        1. On Facebook and Cambridge Analytica
        2. OJ Simpson and Location Data
        3. Apple and the FBI
      3. Identity and Ownership
        1. Blurred Faces on Google Street View
        2. China and Facial Recognition
        3. Issues with Facial Recognition in the US and Europe
      4. Human Social Good
  5. Epilogue
  6. Index
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