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Book Description

Thoughts on Interaction Design explores the theory behind the field of Interaction Design in a new way. It aims to provide a better definition of Interaction Design that encompasses the intellectual facets of the field and the particular methods used by practitioners in their day-to-day experiences. It also attempts to provide Interaction Designers with the vocabulary necessary to justify their existence to other team members.
The book positions Interaction Design in a way that emphasizes the intellectual facets of the discipline. It discusses the role of language, argument, and rhetoric in the design of products, services, and systems. It examines various academic approaches to thinking about Design, and concludes that the Designer is a liberal artist left to infuse empathy in technologically driven products. The book also examines the tools and techniques used by practitioners. These include methods for structuring large quantities of data, ways of thinking about users, and approaches for thinking about human behavior as it unfolds over time. Finally, it introduces the idea of Interaction Design as an integral facet of the business development process.

*First book to provide a solid definition and framework for the booming field of interaction design, finally giving designers the justification needed to prove their essential role on every development team

*Provides designers with tools they need to operate effectively in the workplace without compromising their goals: making useable, useful, and desirable products

*Outlines process, theory, practice, and challenges of interaction design – intertwined with real world stories from a variety of perspectives

Table of Contents

  1. Cover image
  2. Table of Contents
  3. Dedication
  4. Copyright
  5. Front matter
  6. Introduction
  7. Introduction
  8. Chapter One. Multiple Roots, and an Uncertain Future
  9. Chapter Two. Computing and Human Computer Interaction
  10. Interaction Design in an Engineering-Centric World
  11. Introduction
  12. Chapter Three. A Process for Thinking About People
  13. Chapter Four. Managing Complexity
  14. Chapter Five. Shaping Aesthetics to Inform Experience
  15. Interaction Design as Business Lubricant
  16. Introduction
  17. Chapter Six. Interaction Design and Communication
  18. On the Nature of Interaction as Language
  19. Introduction
  20. Chapter Seven. The Political Dynamics of Product Development
  21. Getting Design Done
  22. In Summary
  23. Glossary
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