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Book Description

Become a leading Windows 8 app developer by using Windows 8 App Projects - XAML and C# Edition to learn techniques, tools, and ideas to create successful, 5-star apps.

Windows 8 App Projects - XAML and C# Edition shows you the nuts and bolts of the Windows 8 development ecosystem. Then, through a series of example driven chapters, you'll discover how to leverage the platform's unique features. With each project, you'll be one step closer to building full-featured, responsive, and well designed apps that feel like they're a part of the operating system.

Windows 8 App Projects - XAML and C# Edition is a great book for developers that already know their way around the .net framework and want to leverage their existing knowledge into building apps for the new and exciting Windows RT platform and the great touch-first tablet and hybrid devices that accompany Windows 8 to market.

  • Learn to build apps for Windows 8 in an example driven way

  • Leverage existing skills onto the Windows 8 platform

  • Get to know and use the new Modern UI style to make your apps stand out

  • What you'll learn

  • Start building apps on the new and exciting Windows 8 platform

  • Learn how to leverage Windows 8's unique features

  • Build apps that feel fast and fluid and is always connected

  • Learn the nuts and bolts of the new Modern UI style

  • Prepare your apps for selling on the marketplace

  • Pass certification on the first try

  • Who this book is for

    Windows 8 App Projects - XAML and C# Edition is for professional and hobby developers who have an interest in developing and selling applications on the Windows Store. The book is aimed both at developers who want to start creating apps and at developers who are already creating apps on any platform. The book follows a project oriented way of working making it easier to place all subjects in a certain context.

    Table of Contents

    1. Title Page
    2. Contents at a Glance
    3. Contents
    4. About the Author
    5. About the Technical Reviewer
    6. Acknowledgments
    7. CHAPTER 1: Introduction
      1. History
      2. Windows Application Programming Interface
      3. About This Book
    8. CHAPTER 2: Getting Started
      1. Setting Up the Environment
      2. Starting a First Project
      3. A Closer Look at the Simulator
      4. Summary
    9. CHAPTER 3: Building a First Project
      1. Adding Pages
      2. MVVM and MVVM Light
      3. Where Are My Behaviors?
      4. Summary
    10. CHAPTER 4: Consuming Data
      1. SQLite in Windows 8
      2. Consuming REST Services
      3. Windows Azure Mobile Services
      4. Summary
    11. CHAPTER 5: Build a Charming Application
      1. Search Charm
      2. Share Charm
      3. Settings Charm
      4. Summary
    12. CHAPTER 6: Using Live Tiles
      1. Application Tile
      2. Secondary Tiles
      3. Badges
      4. Updating Tiles
      5. Summary
    13. CHAPTER 7: Notifications
      1. Toast Notifications
      2. Lockscreen Notifications
      3. Summary
    14. CHAPTER 8: Building an Adaptable App
      1. Multiple Resolutions
      2. Changing the App Layout
      3. Summary
    15. CHAPTER 9: Sensors
      1. Accelerometer Sensor
      2. Location Sensor
      3. Simple Orientation Sensor
      4. Light Sensor
      5. Inclinometer Sensor
      6. Gyroscope Sensor
      7. Compass Sensor
      8. Summary
    16. CHAPTER 10: Games
      1. Direct3D
      2. Direct2D
      3. SharpDX
      4. MonoGame
      5. Starting a MonoGame Project
      6. Summary
    17. CHAPTER 11: The Windows Store
      1. Creating a Developer Account
      2. Prepare to Submit Your App
      3. Submit Your App
      4. Summary
    18. Index
    18.118.30.253