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Book Description

iPhone and iPad In Action, compiled by mobile software developer and blogger Brandon Trebitowski, simplifies existing iPhone topics while also updating them to account for the 3.4 SDK framework including iPad coverage. Beyond covering the basics of iPhone development, this edition also explores exciting topics such as the accelerometer, peer-to-peer gaming, mapkit, push notifications, and in-app purchasing. The reader is provided with step-by-step instructions on how to integrate the APIs into new or existing applications. After completing this book, the reader will have all of the knowledge necessary to create fully functional iPhone applications ready for the App Store. There are many sample applications to work from including a chat client, video game, interactive map, and many others.

Table of Contents

  1. Copyright
  2. Brief Table of Contents
  3. Table of Contents
  4. Praise for iPhone in Action
  5. Preface
  6. Acknowledgments
  7. About this Book
  8. Chapter 1. Introducing the iPhone and iPad
  9. Chapter 2. Learning Objective-C and the iPhone OS SDK
  10. Chapter 3. Using Xcode
  11. Chapter 4. Using Interface Builder
  12. Chapter 5. Creating basic view controllers
  13. Chapter 6. Monitoring events and actions
  14. Chapter 7. Creating advanced view controllers
  15. Chapter 8. Data: actions, preferences, and files
  16. Chapter 9. Data: advanced techniques
  17. Chapter 10. Positioning: accelerometers, location, and the compass
  18. Chapter 11. Media: images and the camera
  19. Chapter 12. Media: audio and recording
  20. Chapter 13. Graphics: Quartz, Core Animation, and OpenGL
  21. Chapter 14. The web: web views and internet protocols
  22. Chapter 15. Peer-to-peer connections using Game Kit
  23. Chapter 16. Push notification services
  24. Chapter 17. The Map Kit framework
  25. Chapter 18. In-app purchasing using Store Kit
  26. Chapter 19. iPhone SDK enhancements
  27. Appendix A. iPhone OS class reference
  28. Appendix B. External sources and references
  29. Appendix C. Publishing your SDK program
  30. Appendix D. Updating current applications for the iPad
  31. Index
  32. List of Figures
  33. List of Tables
  34. List of Listings
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