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Author Dave Shreiner , Graham Sellers , John Kessenich
Complete Coverage of OpenGL® 4.5—the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions)The latest version of today’s leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and p....
Release Date 2016/07 -
OpenGL ES 3.0 Programming Guide, Second Edition
Author Aaftab Munshi , Dave Shreiner , Budirijanto Purnomo , Dan Ginsburg
OpenGL® ES™ is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without ....
Release Date 2014/03 -
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth Edition
Author Bill M. Licea-Kane , John M. Kessenich , Graham Sellers , Dave Shreiner
Includes Complete Coverage of the OpenGL® Shading Language!Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable sh....
Release Date 2013/03 -
Author Dave Shreiner - The Khronos OpenGL ARB Working Group
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive infor....
Release Date 2009/07 -
OpenGL® ES 2.0 Programming Guide
Author Dave Shreiner , Dan Ginsburg , Aaftab Munshi
OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devices—including....
Release Date 2008/07