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OpenGL 4 Shading Language Cookbook - Third Edition
Author David Wolff
Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesExplore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLS....
Release Date 2018/09 -
OpenGL – Build high performance graphics
Author William C. Y. Lo , Raymond C. H. Lo , David Wolff , Muhammad Mobeen Movania
Gain proficiency with OpenGL and build compelling graphics for your games and applicationsAbout This BookGet to grips with a wide range of techniques for implementing shadows using shadow maps, shadow volumes, and moreExplore interactive, real-time visualizations o....
Release Date 2017/05 -
OpenGL 4.0 Shading Language Cookbook
Author David Wolff
With over 60 recipes, this Cookbook will teach you both the elementary and finer points of the OpenGL Shading Language, and get you familiar with the specific features of GLSL 4.0. A totally practical, hands-on guide.A full set of recipes demonstrating simple and ad....
Release Date 2011/07