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Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4
Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualizatio.... -
Core Blender Development: Understanding the Essential Source Code
Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project.Blender is an open-source 3D modeling and rendering s.... -
The Stage Manager's Toolkit, 3rd Edition
The Stage Manager’s Toolkit, Third Edition provides a comprehensive account of the role of the stage manager for live theatre with a focus on both written and verbal communication best practices. The book outlines the duties of the stage manager and assistant stage manager throughout a production, d.... -
Adobe Photoshop Classroom in a Book (2021 release)
Author Conrad Chavez , Andrew Faulkner
The fastest, easiest, most comprehensive way to learn Adobe PhotoshopClassroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the sup....
Release Date 2020/12 -
Adobe Photoshop Elements 2021 Classroom in a Book
Author Jeff Carlson
The fastest, easiest, most comprehensive way to learn Adobe Photoshop Elements 2021Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, develope....
Release Date 2020/12 -
Adobe InDesign Classroom in a Book (2021 release)
The fastest, easiest, most comprehensive way to learn Adobe InDesignClassroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts.... -
Adobe Illustrator Classroom in a Book (2021 release)
The fastest, easiest, most comprehensive way to learn Adobe IllustratorClassroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product expe.... -
Re-presentation Policies of the Fashion Industry
The book studies the way the luxurious fashion develops re-presentational politics by reinvesting symbolic fields such as art and culture, religion and the sacred as well as politics, in other words fields that represent a certain common pattern of life and a common interest. I develop a semio.... -
Mapping Experiences, 2nd Edition
Author James Kalbach
Customers who have inconsistent experiences with products and services are understandably frustrated. But it’s worse for organizations that can’t pinpoint these problems because they’re too focused on their own processes. This updated edition shows your team how to use al....
Release Date 2020/11 -
AR and VR Using the WebXR API: Learn to Create Immersive Content with WebGL, Three.js, and A-Frame
Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR API, WebGL, Three.js, and A-Frame. This project-based book will provide the practice and portfolio content to make the most of what.... -
Guitar All-in-One For Dummies, 2nd Edition
A one-stop resource to the essentials of owning and playing the guitar If you’ve just bought a guitar, or you’ve had one for a while, you probably know it takes some time and effort to learn how to play the popular instrument. There’s so much to know about own.... -
Digital SLR Photography All-in-One For Dummies, 4th Edition
6 Books in one!Boost your DSLR photography skills with this amazing bookWhen you're investing in top-notch camera equipment, it's also time to build top-notch photography skills that help you create the stunning images you see in your mind. This book gets you started on the path to capturing incre.... -
Author Michael Carter , Karl Shaikh
You’ve grown your business, reached a plateau and are now struggling to grow. Each time you try something new or add a new customer, something else goes awry - leaving you spinning the same plates, under the glass ceiling that’s blocking your progress. You need a plateau ....
Release Date 2020/10 -
Final Cut Pro Efficient Editing
From basic editing workflows to finishing and exporting your final cut, explore the features of Final Cut Pro with this practical guideKey FeaturesExplore the best ways to use FCP, from importing and editing to finishing and exporting the final cutUnlock the power of editing in the magnetic timeline.... -
Author Jay Asher
A practical guide that takes you from understanding the fundamentals of Logic Pro X to discovering professional music creation techniques with an easy-to-follow approachKey FeaturesExplore the world of music production by getting up to speed with Logic Pro XUnderstand the....
Release Date 2020/10 -
Author Anastasia Utesheva
Digital user behavior is evolving at an ever-increasing pace, and predicting future trends is a booming business as a result. Users associate technology with their identities now more than ever, and it is up to you as a product designer to enhance their experience for the....
Release Date 2020/10 -
Author Phillip Whitt
Learn how to edit images and create compelling digital art with Glimpse, the newest open source alternative to Adobe Photoshop and GIMP. This book explores Glimpse's broad selection of tools and features that can create beautiful (raster) digital art; painting, drawings,....
Release Date 2020/10 -
Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments
Author Ezra Thess Mendoza Guevarra
Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You’ll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating ....
Release Date 2020/10