Chapter 18

Ten Specialized Features of Photoshop CC

From Photoshop CS3 through Photoshop CS6 there were two versions of Photoshop, the “Standard” version and the “Extended” version. The Extended version included specialized features for working with 3D, video (added to Standard in CS6), and technical features. Starting with Photoshop CC, there is only one version, incorporating all the special features, no more “Extended” version.

For years, Adobe has heard the pleas of researchers, scientists, and other highly specialized users of Photoshop to include features that fulfill their needs. As I explain, these extended features don’t really have a place in the workflow of most Photoshop users. That doesn’t mean that you’ll never use any of these features! You might find a need to calculate a height or a distance using the measuring tools in Vanishing Point, or perhaps use the Count tool. As a photographer, you may find that a couple of the Smart Object stack modes can be used to solve a couple of photographic challenges. And who can resist the temptation to play around with 3D? Figure 18-1 shows the 3D panel and menu commands.

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FIGURE 18-1: Photoshop CC includes 3D capabilities.

In this chapter, I introduce you to the various special features of Photoshop that were formerly in the Extended version only. This chapter won’t get you fully up to speed on how to work with the features; instead, it’s meant to quench your curiosity about those features designed for specialists and scientists rather than photographers and designers.

Using Smart Object Stack Modes

Working with Photoshop CC, you can combine a number of images into a single stack as a Smart Object. Within the pile of images, you can determine how the pixels in each interact with those in the others. Select several related or contrasting images and add them as layers to a single image, select the layers, and create a Smart Object by choosing Layer ⇒ Smart Objects ⇒ Convert to Smart Object. Return to the Layer ⇒ Smart Object submenu and take a look at the Stack Modes submenu that’s now available. These options determine how the content on the layers within the Smart Object interact to produce the appearance of the Smart Object itself. (Not quite the same, but similar to the way layer-blending modes help determine the overall appearance of your artwork.) You can find technical explanations of each option in Photoshop’s Help, but I show a couple of stacks as examples. On the left in Figure 18-2, you see a combination of the layers (shown to the left as thumbnails) using the stack mode Summation, which pretty much adds up all the lightness of each pixel in each channel, on each layer. To the right, several images shot for use with Merge to HDR are combined in a Smart Object using the stack mode Mean, which averages the values for each pixel in each channel. Not quite Merge to HDR, but with some planning and prep, it could be a supplemental technique.

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FIGURE 18-2: A couple of different uses for stack modes.

Photographers may also find another great use for stack modes. Using a tripod and the same exposure settings, take a number of photos of a static object with moving objects (people or cars, for example) over a reasonably short period of time (minutes, not hours, so the lighting doesn’t change much). Select the thumbnails in Bridge and use Bridge’s menu command Tools ⇒ Photoshop ⇒ Load Files into Photoshop Layers. (If you’re not using Bridge, open the first image, then open each additional image and drag the layer Background from the Layers panel to the first image.) In Photoshop, use the menu command Select ⇒ All Layers. (You never even noticed that command before? Now you’ll use it all the time.) Unless you had a rock-solid tripod, choose Photoshop’s Edit ⇒ Auto-Align Layers command with the Reposition option. Create a Smart Object from the layers by choosing Layers ⇒ Smart Objects ⇒ Convert to Smart Object. Choose the Median stack mode and watch all of those moving objects simply disappear, leaving you with just the scene, empty of traffic. Figure 18-3 shows the shots originally taken and the resulting image.

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FIGURE 18-3: The cars on either side of the river, the bus, and even the falling snow are removed using Median.

tip If something very prominent or bright in one of the shots doesn’t disappear completely, go back in the History panel to before you created the Smart Object (the Auto-Align Layers step) and delete that particular area from the offending layer, re-create the Smart Object, and reselect the Median stack mode.

The Mean Stack Mode

Another use of the stack mode Mean that is of value to photographers is noise reduction. Shooting in low light with a high ISO setting can result in images with a lot of noise. Using a tripod or bracing the camera, take several shots, perhaps using the camera’s burst mode. (This is a great trick for shooting in a museum that doesn’t permit flash photography.) Open the files in Photoshop layers through Bridge or manually, select all the layers, and align. Create your Smart Object from the layers and set the stack mode to Mean to minimize the noise.

Working with 3D Artwork

Photoshop offers lots of 3D capabilities, including 3D extrusions from layers and paths, control over the spatial relationships among objects, improved rendering, and generally improved performance. Figure 18-4 shows many of the features available when working in 3D.

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FIGURE 18-4: Tools, menus, and panels specially for working in 3D.

You can use the tools in the 3D Mode section of the Options bar (to the far right) to rotate and roll and drag and slide and scale 3D objects. The 3D panel offers access to each of the materials (think “textures”) used with a 3D object, as well as a tab on which you add, subtract, or alter lights used in the 3D scene. (Take a look at the Lighting Effects filter in Chapter 15 for some info on working with lights.)

Creating 3D objects

Working with a photo or any other 2D artwork, you can create any of a dozen different 3D shapes, from simple spheres, cubes, and cones to donuts, hats, and wine bottles. (Use the menu command 3D ⇒ New Mesh from Layer ⇒ Mesh Preset.) Working with a layer that contains areas of transparency, you can extrude shapes as well, stretching the layer content backward into a 3D shape. (Use the menu command 3D ⇒ New 3D Extrusion from Selected Layer.) Active selections on a layer and even paths can be used to create extruded objects.

Importing 3D objects

Among the file formats that support 3D that you can open into Photoshop are 3D Studio, Collada DAE, Flash 3D, Google Earth 4 KMZ, U3D, and Wavefront|OBJ. Many ready-made 3D objects can be downloaded or purchased from various websites, including

www.turbosquid.com/photoshop-3d

www.daz3d.com

www.archive3d.net/

You can use Photoshop’s File ⇒ Open command, or add a 3D object to an existing project by choosing 3D ⇒ New 3D Layer from File. And you can find additional resources by using 3D ⇒ Get More Content.

Rendering and saving 3D scenes

After you have your 3D scene looking just the way you want it to appear as a 2D image, use the command 3D ⇒ Render, followed by File ⇒ Save As, to save in the file format of your choice. Photoshop uses the Shadow Quality and Ray Tracer High Quality Threshold settings set in the program’s Preferences ⇒ 3D.

You can also use the command 3D ⇒ Export 3D Layer to save the project in any of eight 3D file formats, including Collada DAE, Flash 3D, Google Earth 4 KMZ, 3D PDF, STL, U3D, VRML, and Wavefront|OBJ.

tip If you’re interested in working with 3D in Photoshop, I highly recommend that you pick up a copy of a book that goes into more detail on the subject.

Measuring, Counting, and Analyzing Pixels

Designed for researchers and scientists, the measuring capabilities in Photoshop are quite powerful. You can measure just about anything and count the number of whatevers in a technical image, perhaps from a microscope or telescope.

Measuring length, area, and more

If you know the exact size of any element in an image, you can then discover just about anything you want to know about anything else in that image. The key is to set the measurement scale, as shown in Figure 18-5. The Measurement Scale dialog box opens through the Image ⇒ Analysis menu or the Measurement Log’s panel menu with the command Set Measurement Scale ⇒ Custom.

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FIGURE 18-5: Drag a known distance; set the measurement scale.

In this example, we know that the knee is 2.5 inches wide and that the Ruler tool (nested in the Toolbox with the Eyedropper) was Shift+dragged over 138 pixels. We can, therefore, set the scale to 138 pixels = 2.5 inches. You can add the measurement scale to the image as an editable layer group (visible in the top center) with the Image ⇒ Analysis ⇒ Place Scale Marker command.

Using any selection tool, you can isolate any part of the image, click the Record Measurements button in the Measurement Log panel (which you open, like any panel, through the Window menu), and you’ll find out more than you ever wanted to know about that particular selection and its content. In addition to the fields visible in Figure 18-5, the Measurement Log can also track (among other things) the height, width, area, and perimeter length of the selection, as well as the minimum, maximum, mean, and median gray values within the selection.

After you have made and recorded all the various measurements you need, you can select all the lines in the Measurement Log (or only a few) and click the third button in the upper-right corner of the panel to export the data for use in a spreadsheet program.

Calculating with Vanishing Point

Photoshop also offers measurement in perspective through Vanishing Point (found in the Filter menu). Suppose, for example, you need to calculate how much wallpaper to order for the room shown in Figure 18-6. You know the height of the window (70 inches) and using that as your known measurement, you can have Photoshop calculate the height and length of each wall. Drag the Measure tool along the edge of the window and enter the known size (70 inches) in the Length field. When you click the four corners of a surface in the image with the Create Plane tool, the length of each side is visible in boxes.

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FIGURE 18-6: Measurements can also be made in perspective with Vanishing Point.

Counting crows or maybe avian flu

Nested with the Ruler tool and the Eyedroppers in the Toolbox is the Count tool. Zoom in and start clicking whatever you need to count, whether they’re birds in the sky or viruses on a slide. Each item you click is labeled with a number. When you want to record the count, click the Record Measurements button in the Measurement Log. You can also record and work with multiple counts. To the right of the Count Groups menu on the Options bar (see Figure 18-7) are buttons to show/hide the currently selected count group, to start a new count group, and to delete the current count group. Click the color swatch on the Options bar to select a new color for the count group, and you can customize both the size of the circle that marks the count and the marker number — individually for each count group.

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FIGURE 18-7: Click each item and Photoshop keeps a running tally for you.

warning (Don’t you love the way that Warning symbol in the margin catches your eye?) Adjust the marker and label sizes (and select a color) before you start clicking around in your image with the Count tool — changing the size after placing your count markers can shift them in the image window, destroying your meticulous placement.

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