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by Molly K. Maskrey
Beginning iPhone Development with Swift 4: Exploring the iOS SDK
Cover
Frontmatter
1. Getting to Know the iOS Landscape
2. Writing Your First App
3. Basic User Interactions
4. Adding Intermediate-Level User Interactions
5. Working with Device Rotations
6. Creating a Multiview Application
7. Using Tab Bars and Pickers
8. Introducing Table Views
9. Adding Navigation Controllers to Table Views
10. Collection Views
11. Split Views and Popovers for iPad Apps
12. App Customization with Settings and Defaults
13. Persistence: Saving Data Between App Launches
14. Graphics and Drawing
Backmatter
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