Introduction to the Video Sequence Editor

The VSE or Video Sequence Editor is a method of video editing in Blender. It is really simple to use and could be very powerful. The best way to use it is to use the Video Editing layout located in the menu bar. We usually don't use the Graph editor here, so we can join it back. We have now an interface with two Video Sequence Editors and the Timeline at the bottom. On the head of the VSE, we have three icons that are used to display Sequencer, the place where we edit strips, and Image Preview, where we see the result of our editing, or both. In Sequencer, we can add different types of strips with Shift + A. We are mainly using Image, Movie, or Sound. We can import Image Sequences with the Image option. You can select a strip with RMB and move it with G. When you have a strip selected, you have access to two buttons to the left and right represented with arrows that define the start and the end of the strip. You can cut a strip by placing the timeline where you want the split to be and pressing K (for knife).

We are not going to go deep into every setting of the VSE, but for each selected strip, you have some options in the right panel of the editor (N), such as the opacity of an image or movie strip or the volume of an audio strip. Of course, you can animate each option by right-clicking on them and choosing the Insert Keyframe option, or by simply pressing I while hovering over them. You can press Ctrl to snap a selected strip to another strip. You can also use the Shift + D shortcut in order to duplicate a selected strip.

Edit and render the final sequence

Let's now create the editing of our sequence with the shots that we've composited and rendered before:

  1. In order to edit our sequence, we will open a new fresh file. We will also change the layout of our interface so that we have two VSEs, one with Image Preview and the other with Sequencer.
  2. Now, we can add our first shot by pressing Shift + A in the sequencer and by choosing Image. In the file browser, we will go to the Render folder and select the 01-compositing folder in order to select every .targa file with A. We will now have a new strip that corresponds to the first shot. We will repeat the same process with the other shots.
  3. Now, we can move each shot one after the other to create continuity. Be sure that each strip is snapped to the previous one by pressing the Ctrl key while moving them.
  4. We will also need to readjust the animation start and end in the timeline from the beginning of sequence to its end frame.
  5. If you want, you can add Sound strips in order to add music or sound effects.
  6. We are now ready to render our final edited sequence. To do this, we will change the Output path in the Render tab of the Properties editor, and we will choose the H.264 file type. In the Encoder section, we will use the Quicktime type, and we will, finally, press the render button.
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