W
- Wait method, Waiting for a Task to Complete and Getting Its Result
- WaitAll method, Waiting for a Task to Complete and Getting Its Result, Kernel-Mode Constructs
- WaitAny method, Waiting for a Task to Complete and Getting Its Result, Kernel-Mode Constructs
- WaitAsync method, Asynchronous Synchronization
- WaitCallBack delegate type, Performing a Simple Compute-Bound Operation
- WaitForConnectionAsync method, Async Functions in the Framework Class Library
- WaitHandle class, Kernel-Mode Constructs
- WaitOne method, Kernel-Mode Constructs
- Weak flag, Monitoring and Controlling the Lifetime of Objects
Manually, Monitoring and Controlling the Lifetime of Objects
Manually
- weak references, Monitoring and Controlling the Lifetime of Objects
Manually
- weakly named assemblies, Two Kinds of Assemblies, Two Kinds of Deployment, Giving an Assembly a Strong Name
- WeakReference class, Monitoring and Controlling the Lifetime of Objects
Manually
- WeakTrackResurrection flag, Monitoring and Controlling the Lifetime of Objects
Manually, Monitoring and Controlling the Lifetime of Objects
Manually
- Web Forms, asynchronous, Implementing a Server Asynchronously
- web-downloading assemblies, Assembly Loading
- WebClients, asynchronous functions and, Async Functions in the Framework Class Library
- WhenAll method, Other Async Function Features
- WhenAny method, Other Async Function Features
- Windows Action Center, viewing unhandled exceptions
in, Unhandled Exceptions
- Windows Error Reporting, Unhandled Exceptions
- Windows Forms, threading model, Applications and Their Threading Models
- Windows Installer service, Simple Application Deployment (Privately Deployed
Assemblies)
- Windows Presentation Foundation (WPF), threading
models, Applications and Their Threading Models
- Windows RunTime (WinRT), Interoperability with Unmanaged Code
- Windows Runtime Component project in Visual
Studio, Defining WinRT Components in C#
- Windows scheduler and, Performing a Simple Compute-Bound Operation
- Windows scheduler, asynchronous operations
and, Performing a Simple Compute-Bound Operation
- Windows Store apps, Building Types into a Module, Interoperating with WinRT Components, Defining WinRT Components in C#, CLR Threads and Windows Threads, Thread Scheduling and Priorities, Applications and Their Threading Models
- C#-implemented WinRT components, Defining WinRT Components in C#
- thread prioritization and, Thread Scheduling and Priorities
- threading APIs removed, CLR Threads and Windows Threads
- threading model, Applications and Their Threading Models
- WinRT components, Interoperating with WinRT Components
- Windows, as preemptive multithreaded operating
system, Thread Scheduling and Priorities
- WindowsRuntime directive, Passing Blocks of Data Between the CLR and WinRT
- WindowsRuntimeBuffer class, Passing Blocks of Data Between the CLR and WinRT
- WindowsRuntimeBufferExtensions class, Passing Blocks of Data Between the CLR and WinRT
- WindowsRuntimeStorageExtensions class, Interoperating Between WinRT Streams and .NET Streams
- WindowsRuntimeSystemExtensions class, Calling Asynchronous WinRT APIs from .NET Code
- .winmd file
extension, Interoperating with WinRT Components
- WinMDExp.exe, Defining WinRT Components in C#
- .winmdobj file
extension, Defining WinRT Components in C#
- WinRT, Interoperating with WinRT Components, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, WinRT Type System Core Concepts, Framework Projections, Calling Asynchronous WinRT APIs from .NET Code, Calling Asynchronous WinRT APIs from .NET Code, Calling Asynchronous WinRT APIs from .NET Code, Calling Asynchronous WinRT APIs from .NET Code, Calling Asynchronous WinRT APIs from .NET Code, Interoperating Between WinRT Streams and .NET Streams, Interoperating Between WinRT Streams and .NET Streams, Passing Blocks of Data Between the CLR and WinRT, Defining WinRT Components in C#, Defining WinRT Components in C#, Defining WinRT Components in C#, Defining WinRT Components in C#
- .NET interoperability, Calling Asynchronous WinRT APIs from .NET Code
- arrays, WinRT Type System Core Concepts, Defining WinRT Components in C#
- asynchronous APIs, calling, Calling Asynchronous WinRT APIs from .NET Code, Calling Asynchronous WinRT APIs from .NET Code
- base type, WinRT Type System Core Concepts
- classes, WinRT Type System Core Concepts
- collections, WinRT Type System Core Concepts
- core concepts, WinRT Type System Core Concepts
- delegate types, WinRT Type System Core Concepts
- events, WinRT Type System Core Concepts
- exceptions, WinRT Type System Core Concepts
- explicitly calling methods, WinRT Type System Core Concepts
- features exposed by, Interoperating with WinRT Components
- file names and namespaces, WinRT Type System Core Concepts
- framework projections, Framework Projections
- IAsyncXxx interfaces, Calling Asynchronous WinRT APIs from .NET Code
- IAsyncXxx method conversion into .NET Framework Task
method, Calling Asynchronous WinRT APIs from .NET Code
- IClosable/IDisposable interfaces, WinRT Type System Core Concepts
- interfaces, WinRT Type System Core Concepts
- JavaScript example code, Defining WinRT Components in C#
- mapping CLR types to, Defining WinRT Components in C#
- memory addresses, passing to CLR, Interoperating Between WinRT Streams and .NET Streams
- metadata, Defining WinRT Components in C#
- methods, WinRT Type System Core Concepts
- passing blocks of data to CLR, Passing Blocks of Data Between the CLR and WinRT
- properties, WinRT Type System Core Concepts
- StorageFile, converting to .NET XElement, Interoperating Between WinRT Streams and .NET Streams
- strings, WinRT Type System Core Concepts
- structures, WinRT Type System Core Concepts
- type system, WinRT Type System Core Concepts
- type system interoperability, WinRT Type System Core Concepts
- URIs, WinRT Type System Core Concepts
- value types, WinRT Type System Core Concepts
- WinRT component definitions in, Passing Blocks of Data Between the CLR and WinRT
- WinRT components, Interoperating with WinRT Components, Interoperating with WinRT Components, Interoperating with WinRT Components, CLR Projections and WinRT Component Type System Rules, CLR Projections and WinRT Component Type System Rules, WinRT Type System Core Concepts, Defining WinRT Components in C#, Defining WinRT Components in C#, Defining WinRT Components in C#
- as COM components, Interoperating with WinRT Components
- as managed components, Defining WinRT Components in C#
- CLR projections and, CLR Projections and WinRT Component Type System Rules
- defining in C#, Defining WinRT Components in C#
- FCL types and, CLR Projections and WinRT Component Type System Rules
- for Windows Store apps, Defining WinRT Components in C#
- metadata used by, Interoperating with WinRT Components
- polymorphism and, WinRT Type System Core Concepts
- type system, Interoperating with WinRT Components
- WinRTAsyncIntro method, Calling Asynchronous WinRT APIs from .NET Code, Calling Asynchronous WinRT APIs from .NET Code
- Wintellect Power Threading Library, What Now?
- WithCancellation method, Parallel Language Integrated Query, Canceling I/O Operations
- WithMergeOptions method, Parallel Language Integrated Query
- work items in thread pools, Performing a Simple Compute-Bound Operation
- Worker method, Volatile Constructs
- Workstation garbage collection mode, Garbage Collection Modes
- WoW64 technology, Loading the Common Language Runtime
- wrapping native resources, Working with Types Requiring Special Cleanup, Using a Type That Wraps a Native Resource
- Write method, Boxing and Unboxing Value Types, Formatting Multiple Objects into a Single String
- Write method (Volatile class), Volatile Constructs, C#’s Support for Volatile Fields, Implementing a Simple Spin Lock, The Famous Double-Check Locking Technique
- WriteAsync method, Async Functions in the Framework Class Library
- WriteLine method, Boxing and Unboxing Value Types, Boxing and Unboxing Value Types, Changing Fields in a Boxed Value Type by Using Interfaces
(and Why You Shouldn’t Do This), How the CLR Calls Virtual Methods, Properties, and
Events, Formatting Multiple Objects into a Single String, Array Internals
- WriteLineAsync method, Async Functions in the Framework Class Library
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