A
- action statements
- Adams, Kenn
- “Add Emotion” (storytelling technique)
- “Add Sensory and Motion Information” (storytelling technique)
- Alpert, Mark
- Anecdote
- Anecdote Circles (Callahan)
- Apollo Leadership Experience (Johnson Space Center)
- Apple
- archetypes
- Arthur, Mary Alice
- Art of Hosting
- aspirational Story Prompts
- audience, overcoming objections of
- Audience Carousel (Story Circle Variation)
- Azimont, Frank
B
- Baby Boomers, knowledge of
- Bettelheim, Bruno
- Blair, Madelyn
- Bluebird Cafe (Nashville, Tennessee), storytelling example
- Blueline Simulations
- Boje, David
- Bonetto, Thierry
- Booker, Christopher
- branding
- brevity
- Burnette, Donna
- businesses, as field trip sites
- Buster, Bobette
C
- Callahan, Shawn
- Call to Adventure (Strategy Is a Story)
- Campbell, Joseph
- Capture Family Legacies (Story Circle Variation)
- Capturing Fire
- choosing story for
- intent clarification for
- next steps
- overview
- plot archetype for
- story structure types
- tips and techniques
- CAR (Context, Action, Result)
- CARE Giver (Leadership Story Archetype)
- CEDEP
- Center for Narrative Studies
- Change and Learning stories
- Chauvet Cave (France), storytelling example
- Circle of the 9 Muses: A Storytelling Field Guide for Innovators and Meaning Makers (Hutchens)
- Client Sets the Frame (Story Circle Variation)
- clustering, for Story Element Extraction
- Coates, Robert
- Coca-Cola Company
- Coleman, Slash
- comic book applications, for Digital Storytelling
- Companion (Leadership Story Archetype)
- Compfight
- Conference Board
- Costello, Paul
- Covey, Stephen R.
- Create Your Own Creativity Model (workshop)
- Creative Commons
- Creative Tension Pictures
- creative tension as core structure of leadership
- next steps
- options for
- overview
- Story Prompts and
- Creator (Leadership Story Archetype)
- Culhane, Dianne
- cultural sites, for field trips
- culture work, Story Circles for
- curator, role of
D
- Danielson, Cam
- Dauman, David
- de Bono, Edward
- defamiliarization
- Denning, Stephen
- Dickman, Bob
- Dietz, Karen
- Diffusion of Innovation (Rogers)
- Digital Storytelling
- comic book applications
- image resources
- overview
- photo book and storybook applications
- slide applications
- distillation, of story
- Dragon (Strategy Is a Story)
- drawing, cheat sheet for
- Duarte, Nancy
- Durand, Peter
E
- elixir
- Hero's Journey and
- Outcome/Elixir (Strategy Is a Story)
- Step Into a Story and drawing out conversation
- Strategy Is a Story and Outcome
- emotional storytelling
- “Add Emotion” (storytelling technique)
- “Add Sensory and Motion Information” (storytelling technique)
- Story Prompts
- “The ‘MacGuffin,' or Gleaming Detail” (storytelling technique)
- “Throw ‘Em Right into the Action” (storytelling technique)
- tips and techniques
- end date, establishing for Visual Timeline
- Enigma (plot archetype)
- Essays in Two Voices (Blair)
- Everyman (Leadership Story Archetype)
- executing prompts, for storyboarding
- Extraordinary World (plot archetype)
- extreme Story Prompts
- eye contact
F
- Fatal Flaw (plot archetype)
- “feeling” words
- field trips
- Flickr
- “For Lack of a System” (Silverman)
- Forster, E. M.
- Four Core Stories
- additional cores
- identifying core stories
- Identity stories
- overview
- selecting stories
- stories of change and learning
- Values stories
- Vision stories
- Fractal Narratives
- fractal, defined
- frameworks for
- Hero's Journey and
- institutional memory
- next steps
- overview
- Values stories example
- See also Hero's Journey
- framing, for stories
- FranklinCovey
- free association
- Freytag, Gustav
- Fritz, Robert
- fundamentals, of storytelling. See Capturing Fire; Four Core Stories; Host a Story Circle; Story Prompts
- Future Story Spine
- completing Story Spine
- identifying event for focus
- introducing Story Spine
- next steps
- overview
- stories as simulators
- Story Spine example
G
- Gabriel, Susan
- Gargiulo, Terrence
- gender, eye contact and
- General Electric (GE)
- Genie (Leadership Story Archetype)
- Getting Personal: Stories and Significant Experiences (Story Circle Variation)
- Gettysburg Leadership Experience
- “gleaming detail,”
- Goethe, Johann
- Gombert, Bobby
- Gozzi, Carlo
- graphic facilitation
- Great Good Place, The (Oldenburg)
- ground rules, for Story Circles
- groups. See Host a Story Circle; team building
- Grove
H
- Hartman, Harv
- harvester/witness construct
- for Story Element Extraction
- for Summoning the Muse
- Haven, Kendall
- Heroic Act (plot archetype)
- Hero (Leadership Story Archetype)
- Hero's Journey
- Campbell on
- connecting stories to stages of the Journey
- introducing
- next steps
- ordeal storytelling and
- overview
- Step Into a Story exercise and
- Hero (Strategy Is a Story)
- Hero with a Thousand Faces, The (Campbell)
- Hinterseer, Thomas
- historical sites, for field trips
- Hitchcock, Alfred
- Hogan, Teresa
- Host a Story Circle
- getting started
- ground rules
- host's role
- overview
- participants, choosing
- participants, grouping
- purpose of stories and
- space needed for
- time management for session
- “how” stories. See Values stories
- Hummon, Marcus
- Hutchens, David
- Hutchens, Emory
- Hutchens, Ollie
- Hutchens, Robbie
I
- Icon Cheat Sheet for Left Brainers
- applications for
- for copying
- use of
- Identity stories
- image resources, for Digital Storytelling
- Images of Organization (Morgan)
- iMovie (Apple)
- impact, of stories. See Capturing Fire
- Impossible Odds (plot archetype)
- individual conversation, meaning making and
- Innocent (Leadership Story Archetype)
- Innovation Storyboarding
- building on
- classic version
- fast version
- introducing activity
- next steps
- options for
- overview
- using presentation software
- innovation work, Story Circles for
- INSEAD
- institutional memory
- intent, clarifying
- intimacy threshold, of organizations
- Invisible Ink (McDonald)
- Invite the Witness (Story Circle Variation)
- iPad (Apple)
J
- Jackson, Jeff
- James, Michelle
- Jester (Leadership Story Archetype)
- Journey (Strategy Is a Story)
- Journey to the Heart (plot archetype)
- Jung, Carl
K
- Keynote (Apple), for storyboarding
- Khaneman, Daniel
- Kim, Daniel
- King, Stephen
- “King and the Queen, The” (storytelling technique)
- Kirsch, Billy
- knowledge management
- Koppett, Kat
- Kotter, John
- Kraus, Eric
- Kristiansen, Per
- Kubrick, Stanley
- Kuleshov, Lev
- Kurtz, Cynthia
L
- lateral leaps
- leadership, strategy, and change management recipes, for storytelling
- Leadership Story Archetypes
- applying, to stories
- CARE Giver
- Companion
- Creator
- as directed listening framework
- Everyman
- Genie
- Hero
- Innocent
- Jester
- Lover
- Mentor
- 9 Muse Archetype Cards for
- overview
- Prophet
- Rebel
- Ruler
- Seeker
- steps for exercise
- Storyteller
- for Strategy Is a Story exercise
- transformational question for
- uses of exercise
- Wizard
- Lead with a Story (Smith)
- Learning Fables (Hutchens)
- learning map
- Lee, David
- LEGO SERIOUS PLAY (LSP) method
- Lemming Dilemma, The (Hutchens)
- Lentz, Jody
- Le Saget, Meryem
- listening
- with Leadership Story Archetypes
- Step Into a Story exercise
- storymaking and (See also Summoning the Muse)
- “Living Stories,”
- Lonely Path of the Visionary (plot archetype)
- Lover (Leadership Story Archetype)
M
- “‘MacGuffin,' or Gleaming Detail, The” (storytelling technique)
- “Make It Shorter!” (storytelling technique)
- “making it live” prompts, for storyboarding
- Margolis, Michael
- marketing, Story Circles for
- Mars, Cydonia region of
- Martell, Christine
- McCloud, Scott
- McDonald, Brian
- McKee, Robert
- meaning making
- individual conversations and
- leader as framer of meaning
- “meaninglistening” and storymaking
- phenomenon of
- Visual Timeline and
- Memento (film)
- Mentor (Leadership Story Archetype)
- Mesa Research Group
- message house
- Meyer, Jens
- Microsoft
- military sites/museums, for field trips
- Milliken, David
- Molloy, Janice
- Moorefield, Renee
- Morgan, Gareth
- movie-making, for Digital Storytelling
- Moyers, Bill
- My Creative Process (storyboard exercise)
N
- narrative, for Story Prompts
- narrative transport
- narrator, role of
- National Aeronautics and Space Administration (NASA)
- Neon Man and Me, The (PBS)
- 9 Muse Archetype Cards
- Noble Stand (plot archetype)
- Nolan, Christopher
- North by Northwest (film)
- Notorious (film)
- Noun Project, The
O
- objections, overcoming
- observer, in harvester/witness construct
- Oldenburg, Ray
- On Writing (King)
- Ordinary World (Strategy Is a Story)
- organizational identity/culture
- Story Circles for
- Visual Story Mining (Story Circle Variation) and
- “Otto” (sheep character)
- Outcome/Elixir (Strategy Is a Story)
P
- pareidolia, phenomenon of
- Pearson, Carol
- Pegasus
- Pekar, Thaler
- Pemberton, “Doc” John Stith
- personalization, of stories
- photo books, for Digital Storytelling
- Pixar
- playfulness, adding
- “Play with the Timeline” (storytelling technique)
- plots, universal
- Point of No Return (plot archetype)
- point of view
- Polti, Georges
- Power of Myth with Bill Moyers, The (PBS)
- PowerPoint (Microsoft)
- presentation software, for storyboarding
- Presentation Zen (Reynolds)
- Prezi
- prompts. See Story Prompts
- Prophet (Leadership Story Archetype)
- Public Broadcasting Service (PBS)
- Pulp Fiction (film)
R
- Rasmussen, Robert
- Rebel (Leadership Story Archetype)
- Refreshing Perspectives
- Rellaford, Barry
- Resonate (Duarte)
- Resurrection or Redemption (plot archetype)
- retelling, of stories
- Reynolds, Garr
- Richardson, Dick
- Rite of Passage (plot archetype)
- Rogers, Everett
- room/space arrangement, for Story Circles
- Rory's Story Cubes
- Rule of Two Feet (Art of Hosting)
- Ruler (Leadership Story Archetype)
- rule setting, for Story Circles
S
- Sadoulet, Loic
- sales, Story Circles for
- Save the Cat! The Last Book on Screenwriting You'll Ever Need (Snyder)
- Sayno, James
- sculpting, for Creative Tension Pictures
- Seeker (Leadership Story Archetype)
- self-identity
- Senge, Peter
- sensory information
- Seven Basic Plots: Why We Tell Stories, The (Booker)
- 7 Habits of Highly Effective People (Covey)
- Shiponi, Limor
- Show and Tell (“Relics”) (Story Circle Variation)
- Sibbet, David
- Signorelli, Jim
- Silverman, Lori
- Simmons, Annette
- Simonet, Joe
- slides, for Digital Storytelling
- Smith, Paul
- Snowden, Dave
- Snyder, Blake
- social constructivism
- software
- for Digital Storytelling applications
- for storyboarding
- Solutions House
- Speaking Truth to Power (plot archetype)
- spontaneity
- sport events, for field trips
- Springboard, The (Denning)
- STARQE (Situation, Trouble, Action, Result, Quantification, Evaluation)
- STAR (Situation, Trouble, Action, Result)
- start date, establishing for Visual Timeline
- Star Wars (film)
- Step Into a Story
- bringing back elixir (drawing out conversation)
- continuing work with stories and
- crossing threshold (immersing in story)
- identifying “special world” (field trips)
- issuing call to adventure (framing conversation)
- overview
- Stevens, Raf
- stewards (Art of Hosting)
- stories, as simulators
- Stories in Words (Story Circle Variation)
- Story, (McKee)
- storyboarding
- creating movement with
- Creative Tension Pictures
- Innovation Storyboarding
- presentation software for
- for Strategy Is a Story
- storybooks, for Digital Storytelling
- story buckets
- Story Circle Variations
- Audience Carousel
- Capture Family Legacies
- Client Sets the Frame
- Getting Personal: Stories and Significant Experiences
- Invite the Witness
- overview
- Show and Tell (“Relics”)
- Stories in Words
- Story Distilling
- Visual Story Mining
- See also Host a Story Circle; Twice-Told Stories
- Story Distilling (Story Circle Variation)
- “story ejection,”
- Story Element Extraction
- overview
- working with large number of stories
- working with small number of stories
- Story Factor, The (Simmons)
- Story Prompts
- aspirational prompts
- caution about
- emotional prompts
- extreme prompts
- next steps
- overview
- planting suggestions for
- stories to beget more stories
- story buckets
- “tell me about a time . . .,”
- wide-open narrative for
- Story Spine. See Future Story Spine
- storytelling
- story theory
- Story University
- Strategy Is a Story
- Call to Adventure
- Dragon
- as framework
- Hero
- Journey
- as learning map
- message house for
- next steps
- Ordinary World
- Outcome (Elixir)
- overview
- storyboarding exercise for
- strategy work, Story Circles for
- structure types, for stories
- Study Tours
- Summoning the Muse
- analysis for
- “For Lack of a System” (Silverman)
- “meaninglistening” and storymaking
- for meaning making
- meaning making and individual conversations
- 9 Muse Archetype Cards for
- overview
- spontaneous invitation for
T
- Tango Learning
- team building
- for Leadership Story Archetypes exercise
- Story Circles for
- team building/relationship building recipes for storytelling
- Twice-Told Stories for different-sized groups
- See also Host a Story Circle
- Team USA Leadership Experience (U.S. Olympic Training Center)
- Technik des Dramas (Freytag)
- teller, in harvester/witness construct
- “tell me about a time . . .,” as Story Prompt
- Thinking, Fast and Slow (Khaneman)
- “Think With Your Hands,”
- Threat Among Us (plot archetype)
- “Throw ‘Em Right into the Action” (storytelling technique)
- time management, for Story Circles
- titles, for stories
- Training to Imagine (Koppett)
- trente-six situations dramatiques (36 dramatic situations) (Polti)
- Trivium Consulting
- Twice-Told Stories
- beginning Story Circles
- closing Story Circles
- creating story theater for
- delivery options
- epilogue for
- explaining process to Story Circles
- modifying, for different-sized groups
- overview
- visual format for
- See also Fractal Narratives
- 2001: A Space Odyssey (film)
U
- Understanding Comics (McCloud)
- Uses of Enchantment, The (Bettelheim)
V
- Values stories
- Fractal Narratives example
- overview
- Virtue Rewarded at Last (plot archetype)
- visioning prompts, for storyboarding
- Vision stories
- Visual Meetings (Sibbett)
- VisualsSpeak
- Visual Story Mining (Story Circle Variation)
- Visual Timeline
- applications of
- drawing line for
- establishing start and end dates
- meaning of
- next steps
- options and ideas for
- overview
- reflection
- story details for
- Vogler, Christopher
- volatile, uncertain, complex, ambiguous (VUCA) environment
- von Braun, Wernher
W
- “what” stories. SeeVision stories
- White, Amy
- “white box,”
- “who” stories. See Identity stories
- Wiley, Ginny
- Williams, Graham
- Windows Movie Maker (Microsoft)
- Wish Fulfillment, or The Dream Comes True (plot archetype)
- witness, in harvester/witness construct
- Wizard (Leadership Story Archetype)
- words, stories in
- Working with Stories in Your Community or Organization: Participatory Narrative Inquiry (Kurtz)
- World Bank
- Writer's Journey, The (Vogler)
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