#ifndef _STANDARDDISPLAYER #define _STANDARDDISPLAYER #include "bjhand.h" #include "display.h" class StandardDisplayer: public Displayer { public: StandardDisplayer(); ~StandardDisplayer(); void DrawCard(const BlackJackHand& hand, const Card& card); void DisplayTurn(const BlackJackHand& hand, BlackJackHand::TURN_RESULT turn); void DisplayResult(const BlackJackHand& hand, const char* result = 0); bool InquireInsurance(const BlackJackHand& hand); BlackJackHand::TURN_RESULT InquireTurn(const BlackJackHand& hand, bool mayDouble = false, bool maySplit = false); bool InquireNewGame(); private: void DisplayCards(const BlackJackHand& hand); }; #endif
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