Introduction to the Third Edition
Choosing a World-Generation Style
Chapter 2 First-Night Survival
What Is This “Bonus Chest” You Speak Of?
Chests: Safely Stashing Your Stuff
Your Mission: Food, Resources, and Reconnaissance
Using the Creative Mode Inventory
Layouts for Fast, Efficient Mining
Color-Coordinating Your Leather
Taking Combat Damage and Healing
Chapter 7 Farming and Taming Mobs
Farming and Working with Friendly Mobs
Taming and Riding Horses, Donkeys, and More
Chapter 8 Creative Construction
Unleashing Your Interior Decorator
Chapter 9 Redstone, Rails, and More
Seeing Red: A Beginner’s Guide
OR Gates, or Any Input Will Do
Chapter 10 Enchanting, Anvils, and Brewing
Improving Enchantment Chances with Bookshelves
Earning and Managing Experience
Hammering It Out with the Anvil
Chapter 11 Villages and Other Structures
Emerald City: Your Ticket to Trade
Hidden Temples and Other Structures
Mapping, or There and Back Again
Chapter 12 Playing Through: The Nether and The End
Chapter 13 Mods and Multiplayer
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