Acknowledgments

Having spent many years wordsmithing, I have to say that my experience writing the first two editions of this book was one of the most enjoyable projects with which I’ve ever been engaged.

I can point to several reasons.

First, Minecraft truly is an astonishing work of technical art. Its endless limits create a canvas that can only bring joy to a writer’s soul.

Second, the amazing team at Que created a fabulous support network. I must thank Rick Kughen for spearheading the effort; Keith Cline for superb copyediting (any typos, etcetera that remain are entirely my own fault); Tim Warner for the technical edit and many other contributions; Mark Shirar for the cover design; and Seth Kerney for keeping production running just the way it should.

I am also ever grateful to Preeti Davidson for not only everything that makes life as one might always have dreamed, but also for her huge help in proofing the final galleys of this title.

Finally, to you, the readers, I owe an enormous debt of gratitude. The first two editions of this book brought delight to many a young (and not so young) Minecrafter’s gameplay, just as I hope this one also does for you.

Thank you all.

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