This chapter discusses the idea management system in Section 1 and kaizen events in Section 2.
Many organisations find that one of the principal challenges during their Lean transformation is engaging employees in the daily routine of continuous improvement. Respect and humility are good starting points. Management must recognise that their frontline employees see problems and opportunities every day in their immediate work areas that they do not.
Long-established methods of attempting to capture ideas, such as suggestion boxes, do not work. There is a story about a suggestion found in the suggestion box: ‘Can you remove the suggestion box? Nobody ever uses it!’ Suggestion systems get stuck in their own red tape. There are long implementation times, low participation rates (typically < 5% of workforce), and high rejection rates, partly because some are duplicate suggestions which have already been considered. Most traditional suggestion systems fall victim to ideas for other people to do something about, rather than the originator of the idea. If all you have to do is suggest an idea for someone else to implement you can state whatever you like. Often the suggestion box thus simply becomes a grievance box.
In contrast to traditional suggestion systems that are typically hierarchical in control and approval, the idea management system (IMS) gives authority to people on the frontlines. The area supervisor acts as the catalyst and coach for ideas and manages the infrastructure for implementation. The focus is on the many, small, daily annoyances and minor problems that associates can resolve themselves that will lead to a smoother workplace. A hidden benefit of the implementation of many small ideas over time is that competitors cannot copy these compounded small improvements. The intention is that problems are nipped in the bud prior to escalating into bigger issues.
Emphasis on employee involvement over cost savings explains most of the difference between the two systems. Despite not focusing on cost savings, typically financial returns are about ten times greater than the traditional systems such as the suggestion box.1
The three primary aims of the IMS are as follows:
Employees should be coached to put forward ideas that make their work easier, can be implemented quickly, eliminate the cause of problems, save money, and do not cost too much to implement. The implementation rate for improvements proposed by those closest to the problem is very high. Your people at this level know the intricateness of their processes and have a stake in seeing their ideas successfully utilised. I have spoken to Toyota veterans and they say that there is a greater than 95% implementation rate for ideas as many of them are not implemented in their original form, but are enriched in collaboration with employees. People enjoy carrying out their own ideas (we support what we create) and are committed to seeing them work. It gives them a feeling of having a direct impact on the running of the workplace and a sense of accomplishment. Hence getting the person who raises the idea to implement it or to participate in implementation is crucial to the success of the system . This concept is formally known as kaizen teian. Self-implementation is the cornerstone of successful idea systems and the big differentiator between these and standard suggestion systems.
This level of empowerment will not happen overnight and at the outset people may need support in implementing their ideas, but this investment will develop more capable employees over time. This leads to a virtuous cycle where employees become more and more capable in problem solving and idea implementation. In the early stages management can seek ideas that are very basic. This stage is to get employees involved, thinking about and questioning their work. It also allows ideas put forward to be implemented (as they are basic) and this builds momentum. In the intermediate stage, management places emphasis on up-skilling, so that employees can provide better ideas. In order for the workers to provide better ideas, they should be trained in problem solving and in the use of basic creativity tools. This requires education. The hidden benefit is that the work becomes much more engaging as people use their thinking skills on a daily basis. Ultimately, in the advanced stage, after the workers have become more educated, involved, and hence engaged, management then starts to be concerned with the financial return on ideas.
You may find that one of the hardest things to instil during implementation of the IMS is to ensure that all ideas are written down. We commonly hear: ‘That’s already happening here, we just don’t write the ideas down.’ However, is there anything else that is important, for example, your recruitment policy, that you do not have a process for? Ideas are too important to be left to chance and in the absence of a defined process they will be pushed to the back burner due to urgent day-to-day pressures.
It is vital that the reasons for having to write down all ideas are communicated to employees:
The intention is that the idea is written down, concisely detailing the before and after situation, along with the effect, on an idea card (see Figure 6.1). The idea originator fills in their name and classifies the impact such as ‘better process’, along with a quick educated guess of cost savings from predefined guidelines. It is also good practice to include pictures or simple sketches of the before and after condition to enhance clarity. Finally the card is posted on an idea bo ard for sharing (see Figure 6.2).
In sport, if we are not keeping the score we are just practising. So it is in business and a small number of metrics are needed to monitor and improve the IMS. Some popular metrics include:
When organisations pay monetary rewards for ideas there are winners and losers. To overcome this you should make ideas and creativity an expected facet of everyone’s job. Coming up with an idea is often the easiest part. There are many stages to be fulfilled and people involved to bring an idea into realisation. Hence paying the originator for proposing the idea often results in stifled teamwork and usually bottlenecks in the process. Rewards substantially increase the cost, time and effort needed to evaluate and implement ideas. The best systems rely on recognition and non-monetary items (Chapter 10 discusses a unique form of recognition under the Cathedral model that is highly applicable to idea systems).
Intrinsic motivation is the natural desire that people have to do a good job, better themselves and make a positive difference. It is the wholesome and fulfilling feeling a person gets from making improvements to their work. Intrinsic motivation is the difference between saying ‘You couldn’t pay me enough to do that’, and ‘I can’t believe I’m getting paid to do this!’ According to Alfie Kohn2 only intrinsic rewards motivate over the medium and long term. Nurturing intrinsic motivation is crucial to the success of the IMS.
Extrinsic motivation is work done in expectation of a monetary reward. Paying for ideas can be extremely harmful to the IMS. Extrinsic rewards fade fast, become an entitlement, and may often lead to destructive behaviour. The process to implement the idea can be driven entirely by the anticipation of the reward and hence is open to dysfunctional behaviours such as cheating, withholding information and discouraging teamwork. It is important to communicate the reasons why monetary rewards are not employed to avoid the impression that the organisation is merely being tight-fisted.
Research studies have concluded that non-cash recognition is more effective than direct cash awards. A survey of 1600 companies by The American Compensation Association on productivity concluded that:
The recognition has to be something that the employees want – which is different in various cultures.
This following popular parable demonstrates the perils of paying out rewards.
‘An old woman lived alone on a street where boys played noisily every afternoon. One day the noise became too much and she called the boys into her house. She told them that she liked to listen to them play, but her hearing was failing and she could no longer hear their games. She asked them to come along each day and play noisily in front of her house. If they did, she would give them each a quarter.
The youngsters raced back the following day, and they made a tremendous racket playing happily in front of the house. The old woman paid and asked them to return the following day. Again they played and made noise, and again she paid them for it. But this time she gave each boy only 20 cents, explaining that she was running out of money. On the following day, they got only 15 cents each. Furthermore, the old woman told them that she would have to reduce the fee to a nickel on the fourth day. The boys then became angry and said they would not be back. It was not worth the effort, they said, to play for only a nickel a day.’
Rewarding employees for ideas is dependent on each organisation but some typical recognition examples include:
Recognition takes little or no money; the most important component is that it must be genuine. We are all motivated by different things so the best policy is for supervisors and team leaders to discover what motivates each individual on their team, then use a variety of recognition methods tailored to enhance each individual’s motivation to participate. As long as the intended recognition has meaning to people it can cause them to do extraordinary things. Often the greatest recognition for employees is seeing their ideas have been listened to and used. Think what people will go through to win coveted sporting medals (that cost a few pounds each!). How can you create that coveted value for your organisation’s recognition symbols?
This has the following steps:
If this six-step cycle flows smoothly the improvement activity will also flow slickly, one idea will lead to another and continuous daily improvement will translate into improved performance and higher employee engagement. The intention is that this cycle will be used countless times daily and simplicity is all! In summary the essential elements of high-performing idea systems are:
To exploit the vast latent potential of employee ideas, roles and responsibilities for the idea system must be outlined at all levels. Ideas should be visually displayed on boards, implemented fast and recognised. Fresh skills are learned by employees through interacting with support functions when implementing their ideas. People are coached to recognise ‘hidden’ waste, and the idea system is integrated into everyday problem solving. Idea activity should also be measured. The employee’s direct manager should mentor and support the idea originator during implementation. Small ideas do not take vast time and resources to put into practice and are not a drain on management: the opposite in actual fact.
Employees hate to see money wasted and the IMS gives them the motivation and authority to stamp out waste. Even occasional ‘bad ideas’ should be viewed as training opportunities; the intent behind the idea should be teased out with the employee or team (yes, team ideas are welcome too!) and put forward again. Peer accountability is expressed through employees posting their ideas in the local work area. In advanced systems, ideas are often tested and implemented prior to being put forward into the idea system.
The Japanese word kaizen translates as change for the better. Kaizen events or rapid improvement workshops are improvement blitzes with specific stretch targets that last typically between three to five days. These are sometimes referred to as kaikaku (large-scale change events) or jishuken (management-based events) or accelerated improvement workshops (common in healthcare where engineering language can be bewildering).
Kaizen events should be deployed strategically to improve a specified value stream. The future state value stream map, as discussed in Chapter 3, will highlight systemic problem areas in the value stream and significant improvement projects to close these gaps are often tackled using a kaizen event workshop. Additionally, organisations often choose to run an event as a proof point to demonstrate the potential of Lean.
The most successful Lean companies in my view use kaizen events (for both management and frontline staff) as the primary mechanism for learning about Lean. Lean is not learned in the classroom (although you can introduce the concepts here), it is learned deeply by physical practice just as an athlete cannot be taught how to perform their sport from the dressing room, instead they have to practise daily. Kaizen pulls in all the Lean tools over a period of extended practice and really flicks on the light bulbs as to the potential for improvement for both management and team members. Kaizen events are classified as either maintenance kaizen (to resolve issues such as downtime, etc.) or improvement kaizen (to raise the level of performance closer to the fourth True North Lean principle of perfection). Kaizen has the potential to give an organisation an excessive competitive advantage and really compresses traditional project lead times.
The kaizen flag concept3 (Figure 6.3) is a good barometer for where focus should be at the various levels in your organisation. At the senior leadership level approximately one-third of time and energy should be spent on strategic activity designing waste out of future processes and developing innovation opportunities for the organisation. Another one-third of the time should be spent directly participating in flow kaizen events that improve the overall system-wide value stream velocity of current operations. The remaining third is spent on day-to-day operations, people management and facilitating the improvement of standardisation through gemba walks, etc. At the middle management level approximately one-third of time is spent coaching and developing people in improvement work, problem solving and point kaizen (local changes such as through the idea management system). The remaining two-thirds of the time is spent running the day-to-day operations, auditing standard work and on personnel activities. The frontline is where money is made and services are delivered, hence the greatest proportion of time here is spent delivering value to customers. However, crucially the Lean paradigm calls for the dual focus of doing work and spending time every day on improvement work and point kaizen to incrementally raise the bar.
These workshops are team-based process improvement bursts that are highly action oriented. In general, more than 50% of the identified improvements during the workshop are implemented within the week and the vast majority within 30 days of the workshop’s end. This represents a new departure of getting things done fast versus the conventional project mindset that can span months. Significant improvements in the range of 50% or more on the baseline metrics are realised over a period of one week or less.
The events are powerful engines for change as cross-functional teams of people with deep and distinct process knowledge are brought together for a highly focused period to analyse their processes and realise improvements. For example, in an event with a team of 12 people with an average of 15 years’ experience each this would bring 180 years of accumulated knowledge, experience and wisdom to the table for an entire week. Kaizen events are also often used as an action oriented method to systematically deploy the hoshin strategy.
Common results that can be achieved include:
Do not underestimate the time needed for preparatory activities to ensure that you run a successful event. As a rule of thumb, 40% of the time should be spent on preparing for the event, 20% of the time on the actual event week itself, and the remaining 40% on close-out and follow-up activity.
The cycle time for a kaizen event is typically seven weeks and then two further monthly checkpoints are carried out after 60 and 90 days from the event week to lock in the gains. Preparation for the 3–5 day workshop normally starts three weeks before the event (see Figure 6.4). When the area for improvement is identified the management and Lean facilitator (externally appointed or internal expert) normally walk through the process and construct a high-level process map. The following tasks need to be considered by the event leader and Lean facilitator in preparation for the week-long event.
Bruce Tuckman proposed the popular model of team development in 1965 based on forming, storming, norming and performing. In 1977 he and Mary Ann Jensen added ‘adjourning’ to the model. This model is very appropriate to describe the development of the event team over the course of the week together.
Monday
Forming – participants are polite but guarded and test other participants’ motives and commitment. There is a high dependency on the kaizen facilitators during this stage to intervene to nurture team dynamics.
Tuesday
Storming – facilitators need to be ready for confrontation and social loafing (holding back) at this stage and there can be resistance to new ideas.
Wednesday
Norming – resistance is melting and the team is gaining competence and accepting feedback.
Thursday
Performing – teamwork and resourcefulness are now the norm and implementation is generally moving ahead at full steam.
Friday
Adjourning is concerned with closing out actions and terminating roles. Participants can experience a sense of loss as they prepare to go back to the ‘day’ job. The seasoned event facilitator will help participants see that this is just the beginning of a never-ending improvement journey.
The attitude and culture required for success are encapsulated in the 12 golden rules below. These are conveyed to the team throughout the week with the expectation that they are adhered to. Team members are also strongly encouraged to use the ‘challenge anyone concept’ when adherence to any of the rules is violated.
The schedule below is for a week-long event. (Note: the duration of the event can change depending on the size of the undertaking.)
‘Discovery consists in seeing what everyone else has seen and thinking what no one else has thought.’
Albert Szent-Györgyi (physiologist and Nobel Prize winner)
SCAMPER is a checklist of provoking questions you would not normally ask that helps you to think of changes you can make to an existing process or product/service, or to create a new one. The questions were developed by Alex Osborn and later rearranged by Bob Eberle into SCAMPER. The questions SCAMPER stands for are detailed below and you can add and expand with your own additional questions (see Table 6.1).
Table 6.1 SCAMPER table for idea provocation
Substitute |
Can I substitute something else? Who else? What else?
Other ingredients? Other material? Other power? Other place? |
Combine | What can be combined? Combine materials? What other products can be merged with this? |
Adapt |
What else is like this? What other ideas does this suggest? Does the past offer a solution?
Whom could I copy or draw inspiration from? |
Magnify/Modify | What can be magnified, made larger or extended? What can be exaggerated? What can be added? More time? Stronger? Higher? Longer? How can this be altered for the better? What can be modified? Is there a new twist? Change meaning, colour, motion, smell, form, shape? Change name? |
Put to other use | What else could this be used for? Are there any other ways to use as is? |
Eliminate |
What are the opposites? What are the negatives?
Should I turn it around? Up instead of down? Down instead of up? |
Reverse/Rearrange |
What if it were smaller? Understated? What should I omit? Delete? Subtract? What is unnecessary?
Streamline? Make miniature? Condense? Compact? What other rearrangement might be better? Interchange components? |
The confirmation phase ensures that improvements made in the event week are sustained and yet further cycles of improvement are progressing. There is a detailed follow-up meeting each week for one month after the event where the primary focus is on closing out the actions at the 30–day checkpoint. Standard work and training constitute a lot of the heavy lifting in this phase. Two further checkpoints are organised for 60 and 90 days after the event to cement in the improvements.
Key success factors for a successful event include:
There should be acute recognition that kaizen events alone will not be sufficient to transform your organisation. For example, if you run 50 kaizen events per year in your company that may have hundreds of processes then you will only get to revisit a process every second year or so and entropy will have pulled its performance back down. For Lean to be fully effective it must be deployed as a system; the mindset and methods applied together are greater than any single method. Kaizen events are certainly powerful for step change improvements but the real gains emerge when everyday incremental improvements are implemented by those working the processes (see section 1 of this chapter and Chapter 11’s Lean daily management system). Everyday improvement is possibly the most powerful tactic to ensure that Lean gains are indeed sustained.
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