IN THIS APPENDIX
Downloads available on the web site
This book has an accompanying Web site (www.wiley.com/go/flashcatalystbible
) with the files needed to complete the exercises throughout the chapters, particularly those in the hands-on tutorials in Part V. The site contains a set of Zip files, the purposes of which are each described in the Tables in this appendix.
All of the files should be extracted to your computer's hard drive. With the exception of the ColdFusion files (See Table C.1), they can be extracted to any location on your hard drive.
The ColdFusion files must be extracted into ColdFusion's Web root directory. See the readMe.txt
file included with each archive that includes ColdFusion files for details.
Table C.1. Finalized Project Files
File Name | Contents | Purpose |
---|---|---|
|
| This file represents the completed Catalyst version of the project. Readers can open this project in Catalyst to see the project in its completed Catalyst state, the point at which it would be just before being handed off to a developer. |
|
| This is the truly finished project, after the completion of work in Flash Builder. The FXP file can be imported into Flash Builder and run from there, but you cannot open it in Catalyst. The cfc directory contains the ColdFusion component that returns the data for the data list. |
|
| The ColdFusion document in this package adds the necessary database connection to ColdFusion, creates the Derby database, and creates and populates the magazine table. The |
[a] This file does not contain the ColdFusion application server, which must be downloaded and installed separately from Adobe.com. |
The files in PartII.zip, detailed in Table C.2, were created in the CS5 versions of the respective applications, and readers may not be able to open them in older versions of the programs.
Table C.2. Files for Part II
Contents | Purpose |
---|---|
| Contains endpoint file for Illustrator, discussed in Chapter 5. |
| Contains the magazine covers as layered Photoshop files, along with a JPG version of the Smithsonian image. |
| Contains the Brady Studios magazine cover as a layered Photoshop file. |
The files outlined in Table C.3 from PartIII.zip represent the starting and ending points of the project for each of the chapters.
Note that the starting project for each chapter is a duplicate of the ending project from the prior chapter in this file, so the file in chapter8/end is identical to the file in chapter9/start and so forth.
Table C.3. Files for Part III
Contents | Purpose |
---|---|
| Chapter 8 details importing the project and assets from Illustrator and Photoshop. The files included are the Illustrator comp and a layered Photoshop magazine cover. |
| Chapter 9 details making modifications to the individual parts of the application. The included file represents the beginning state of the project for the chapter. |
| Chapter 10 details making modifications to the individual parts of the application. The included file represents the beginning state of the project for the chapter. |
| Chapter 11 details making modifications to the individual parts of the application. The included file represents the beginning state of the project for the chapter. |
| Chapter 12 details making modifications to the individual parts of the application. The included file represents the beginning state of the project for the chapter. |
| Chapter 13 shows how to import and work with audio and video files. A sample video file, audio file, and Flash SWF movie are included along with the project, represented as of the beginning of the chapter. |
Table C.4 details the files in PartIV.zip, which will help the user step through the chapters in Part IV of the book.
Table C.4. Files for Part IV
Contents | Purpose |
---|---|
| The Chapter 14 folder contains a sample of the final Catalyst project. |
| The Chapter 15 folder contains the final Catalyst version of the FXP. This matches the version from the / |
| Chapter 16's file likewise matches the files from Chapter 14 and 15 |
| The Chapter 17 folder contains, as with the other chapters, a version of the project at the start of the chapter. Also included are the deploy-to-web and run-local folders created by the exporting process. See the chapter itself for details on each of these files. |
| Chapter 18's files include a copy of the main project file, along with the finalized AIR application. |
The files detailed in Table C.5 (found in PartV.zip) contain the assets for the walk-through exercises in Part V.
Table C.5. Files for Part V
Contents | Purpose |
---|---|
| Chapter 19's /start/assets/ folder contains the images that will be imported into the Illustrator file, while the / |
| Chapter 20's / |
| Chapter 21's / The / |
| The / |
| The / |
| The / Also included are optimized JPG versions of the magazine cover images. |
| The / |
| The / Chapter 26 contains a / |
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