The selvage is the factory-created edge on either side of the width of the fabric. The crosswise grain runs from selvage edge to selvage edge. The lengthwise grain runs in the direction you unroll the fabric from the bolt. The bias runs at a 45° angle to both the crosswise and lengthwise grain.
Fabric has a right side and a wrong side. The right side is the side meant to be seen. Some fabrics are reversible, and either side can be the right side. Some fabrics appear to be the same on both sides with a cursory glance, but have subtle differences. Be sure to use the same side throughout the prop so you don't end up with one arm of a chair looking slightly different from the other. It may help to mark matching sides with a piece of masking tape or some other removable mark.
Fabric is a flexible sheet of material. Props people use it for everything from upholstered furniture, curtains and drapes, bags and sacks, to dead animals, tents, flags, and parachutes. When you include leather, you are also talking about all sorts of handle wrappings, whips, straps, restraints, and anything else you may imagine.
Fabric comes in a dizzying array of varieties. The price of different kinds of fabric can vary from $2 a yard to $200 a yard, or even more. Even the most well-built furniture can become amateurish-looking when the wrong fabric is chosen for its upholstery. As with your prop as a whole, you must consider the needs and means of your fabric parts: not just how it looks, but how it flows (or doesn't) in the wind, how it drapes and hangs over an object, how stiff it is, whether you can glue or paint it, whether it is opaque or translucent, its strength when sewn or pulled, and what you have to do to wash it.
The different qualities of fabric are formed from three factors: the fiber content, what kind of yarn is made from the fiber, and how that yarn is turned into fabric.
Fibers for fabric can come from nearly any source, including plants, animals, and inorganic materials. They can also be formed synthetically from a variety of feedstock.
The fiber content affects the look and feel of your final fabric, including its elasticity (or lack thereof) and how it drapes or hangs. It will also affect what type of dye you can use, how you need to clean it, its inherent flammability, and its cost. Some people have sensitivities to certain types of fibers, particularly those from animals; do not upholster a couch in wool if it triggers contact dermatitis on an actress who lies on it with bare skin. For many period props, synthetic fabrics may not have the correct look because they were not invented at that time.
Fibers are made into various types of yarn. Yarn has different properties depending on its thickness, spinning method, and twist. That's how a fiber like cotton can be made into so many different types of fabric. The table shows common sources of fibers used in props, along with some example fabrics made with those fibers.
A piece of fabric may be made with a single type of fiber, or from a combination of different fibers to utilize the strengths and properties of each type while minimizing the disadvantages.
Yarn is interlaced together to make various fabrics. The three major classes of textiles are woven, knit, and nonwoven.
Woven fabric has two or more sets of yarn interlaced at right angles to each other. The long continuous strands are known as the warp. The strands that cross to form the width of the fabric are the weft. Different weaves are determined by how the warp and weft cross each other. Common weaves include plain, twill, and satin.
Fabrics with a pile have an extra set of strands woven in to create a set of raised loops. If these loops are cut to form strands that stick out, we call that a nap.
Woven fabrics have a grain. This grain allows woven fabric to be torn in a straight line either lengthwise or crosswise. Unless the fabric is made with an elastic fiber, woven fabric is not very stretchy along the grain. It is stretchy along the bias, though. The direction of the grain and bias on a piece of fabric will affect how it drapes and stretches.
Knit fabrics are made of loops which intertwine with each other. This makes knits much stretchier than wovens.
Nonwoven fabrics have fibers bonded together by heat, pressure, or chemicals. Common nonwoven fabrics used by prop builders include felt, batting, interlining, Ultrasuede, and Tyvek.
Even with something as simple as a plain weave, you can find many variations depending on the looseness of the weave, the type of yarn, and the fabric content. This next table shows some of the most common types of weaves and knits, and a few examples of fabrics that come from them.
Many styles of fabric can be made with different fibers. Chiffon, for instance, can be made of silk, cotton, or synthetics. Be sure the fiber content of the fabric you use gives you the properties you need. Poly silk, though much cheaper, will not flow and hang in the air the way true china silk will. On the flip side, do not use an expensive fabric just because it's expensive; if a cheaper version fulfills all your prop's needs, then it is the correct fabric to use.
In addition to all the properties of different fabrics mentioned earlier, you have some additional considerations based on what type of prop you are building and whether you are working in theatre, film, or television.
Upholstery fabric is different from clothing fabric. You generally want something thicker and more durable. Large bold patterns are bad for upholstery that gets tufted, pleated, or otherwise manipulated. Save big patterns for larger, unbroken surfaces.
Remember in theatre that most of the audience is viewing at a distance, so small patterns may be lost and appear as simple texture, or worse, as a muddy mess. Also, check your fabric under light to see how the different surfaces catch and reflect it. Super shiny fabrics may be too glaring or cheap looking under theatrical lighting. Shiny and reflective fabrics are also problematic for film and television.
For television, avoid pure white and pure black. Highly saturated colors, especially red, can “bleed” onto other surfaces. Small intricate patterns, like herringbone, high-contrast pin stripes, and checkers, can mess with the video scanning and cause moiré patterns. Actual film does not suffer from these problems, but film shot on digital cameras does.
The sheer range of varieties of fabrics makes it difficult to shop for them online, from a catalog, or over the phone. Catalogs and websites cannot convey the tactile feel of fabrics. The way they drape over large objects (called the hand) and how they feel when you crush them in your hand will ultimately affect the properties of your prop. Even colors cannot be accurately conveyed through a photograph.
Most fabric shopping, other than for utilitarian cloth like muslin and duvetyn, is done by collecting a swatch, or a small representative piece, cut from the full roll of fabric. The type and price is written on the swatch, or on a card attached to the swatch, and these swatches are shown to the designer, who chooses one. Local fabric stores will cut a swatch for you (don't cut your own swatches until you check that you are allowed to). Online fabric suppliers will send swatches to you for free or for a minimal fee to cover shipping.
Small swatches will not convey larger patterns, so it is also helpful to take a photograph to show the scale and the “repeat.” Some designers will go with you to the fabric store if they can spare the time, particularly when a lot of fabric purchasing decisions need to be made at the same time.
Fabric and craft stores will often carry a variety of fabrics useful for lightweight items like curtains and flags to heavier fabrics for upholstery. Upholstery suppliers may also carry a range of thicker fabrics intended for upholstery. Theatrical suppliers carry a wide range of fabrics for film, theatre, and television, particularly large, seamless rolls of canvas, muslin, and scrim. You can also find companies that will digitally print a custom design to a number of fabrics such as cotton, silk, and linen.
You can buy discontinued fabrics, fabric remnants, and even vintage fabric at factory outlets, antique stores, and online auctions. Be careful that older fabric may have deteriorated and not hold up to heavy use.
Fabric is sold by the yard or meter. A yard is subdivided into eighths (making an eighth of a yard equal to 4½″). Most dress fabrics come in widths of 45″ or 115 cm. Most upholstery-weight fabrics come in widths of 54″ or 137 cm. You can find many widths in between, with some as wide as 110″ or 280 cm. Obviously, one yard of 110″ wide fabric will give you far more fabric to work with than one yard of 45″ fabric. This can get tricky if you calculate how many yards of fabric you need assuming a 54″ wide roll, and when you get to the store and find the fabric you love, they only have it on a 40″ roll.
With lay planning you figure out how to lay out your different pattern pieces to use your fabric most efficiently. You have to factor in the grain, any kind of direction a fabric has, seam allowances, and hems. If the fabric has a repeating pattern that you need positioned specifically for each piece you cut, you will have to factor in more fabric needed. If you can measure the pattern repeat (how long and wide the pattern is before it repeats), add that length and width to the size of every piece you need to cut out. Once you have your lay plan, you can calculate how much fabric you need.
In most fabrics, the design runs top to bottom along the length, with the selvage edges as the sides. However, you may want a design that is wider than your fabric, such as when you need to upholster the back of a long couch. In railroaded fabric, the design is laid out so the selvage edges are the top and bottom, and the width can be as long as you want.
When laying out your patterns or making your measurements, you need to consider which way the grain runs; remember that most fabrics have a grain and stretch and drape differently depending on which direction the grain is running. If the fabric has a pattern or design, this will also affect how you cut it, particularly if you want the pattern to “match up” when it is joined by a seam. A nap or pile will also make a fabric directional. If you rub your hand with the nap, the fabric will look lighter than if you rub your hand against the nap. If you sew pieces together with the nap running in different directions, it will look like you made it from different fabrics.
When tracing a pattern or marking cuts, you want to ensure the fabric is not stretching in any direction; use a table or surface large enough to lay the full piece of fabric out flat. An ideal cutting table is at least 45″ (115 cm) wide (the common width of most fabrics) and 6′ to 8′ (180 cm to 245 cm) long. You should be able to stick pins into the table surface to hold patterns and fabric in place. Some shops use thick cork sheets, while others wrap muslin or paper around a sheet of fiber wall board such as Homosote. A cutting table can be improvised by placing a covered sheet of Homosote onto a regular table or even sawhorses.
Make your marks on the wrong side of the fabric. Tailor's chalk works well, though regular school chalk can work on some fabrics. Tailor's pencils and regular pencils can also be used. Be careful with fabric-marking pens and other types of ink-writing utensils as they may bleed through some types of fabric.
Use scissors specially made for cutting fabric. Use them only for fabric; even cutting something as innocuous as paper will dull your scissors, which leads to ragged edges and more effort exerted cutting fabric. Never, ever, borrow someone's fabric scissors to cut anything but fabric. Most shops will specifically mark which scissors are reserved solely for fabric.
Cuts with the scissors should be done with the fabric lying flat on the table rather than holding it in the air while cutting. Tailor's scissors are designed with one edge flat so it can run smoothly along the table's surface. A rotary cutter is like a pizza cutter made for fabric. These cuts are best done on a self-healing cutting mat. It is easy to slice your finger if you roll these without taking care where they are going. Nonetheless, they are great for making long straight cuts along a straight edge or for detailed curved cuts. Using a razor or knife will pull the fabric as you cut, making a less accurate edge.
A sewing machine is vital for constructing soft goods and fabric props. Besides saving time with plain stitches and seams, it can automate many tasks that will otherwise take a lot of setup to do by hand. While sewing machines can vary greatly, most share some basic parts and adjustments.
The majority of sewing machines one finds in a prop shop, costume shop, or home studio create a locking stitch. A locking stitch requires two threads; one comes from the spool above; another is wound in a bobbin usually located in a compartment below the sewing machine needle.
The path a thread takes from the spool to the needle is fairly convoluted; it passes through a number of guides, take-ups, and tension regulators. Many problems arise from an improperly threaded machine, so be sure to follow the instructions to do it correctly.
The speed at which the fabric travels through the machine is usually controlled with a foot pedal; the farther down you push the pedal, the faster the machine pulls your fabric through.
A domestic sewing machine can handle lighter-weight fabrics, and are easily configured to perform a number of stitch types and processes. An industrial sewing machine usually does straight-stitch only, but it can plow through several layers of heavy upholstery fabric without slowing down. A walking-foot machine is a type of industrial straight-stitch machine that feeds both the top and the bottom of the fabric at consistent rates. These are useful for heavy fabrics and bulky seams (you can also attach a walking foot to a regular sewing machine). A commercial or semi-industrial sewing machine is kind of in the middle, offering some of the versatility of the domestic machine with the robustness and speed of the industrial.
Not every seam can be stitched with a machine; making three-dimensional objects in fabric, for instance, will require at least the last seam, or last few inches of a seam, to be closed by hand. Hand stitching is also necessary for fabric that is already attached to materials which cannot be maneuvered through a machine, or when you have to make a stitch on set far from any sewing machine.
When hand stitching, you must maintain the proper tension on the thread manually. You want the thread to be as tight as possible within the stitches, but you don't want to pull it so hard that the fabric bunches and puckers. The seam should remain flat and unstretched.
When you are learning how to stitch and sew, it is helpful to practice on scrap pieces of fabric first. Be sure to practice on similar fabrics, because different weaves and different weights can cause different fabrics to behave differently.
Threads, such as woolen yarns or cotton threads, may have directions or piles to them; if you run the thread through your fingers in one direction, it will feel smooth, while running it through in the opposite direction can feel rough. Make sure the thread feels smooth when you run your fingers in the direction away from the needle to prevent snagging and other sewing mishaps.
When laying out and drawing your pattern or measuring the size of fabric you need, leave a seam allowance for the edges that will be sewn. This is the distance between the stitching line (or lines) and the edge of the fabric you are sewing. Most prop projects use a seam allowance between ¼″ and ⅝″ (6 mm and 15 mm).
For most seams, you will be laying the right sides of the fabric together. If you are sewing any sort of three-dimensional piece, you will essentially be constructing it inside-out. Line up the stitching line on both pieces of fabric and pin them together.
A plain seam or open seam is the most basic seam used. Besides being the fastest seam to make, it is the only one to give you flat seams on heavier fabrics. It leaves the seam allowance on the back side with raw edges. This is fine for a lot of upholstery and other pieces where the back side is never seen or touched. Use a zigzag stitch to make a plain seam on knit or stretchy fabrics.
A French seam is strong but inconspicuous. It completely encapsulates all the raw edges of the fabric, making it ideal for pieces that are seen from both sides. It is good for lightweight or sheer fabrics, such as those used for curtains and tablecloths. On heavier fabrics, the seam may become too bulky.
Flat-felled seams look nearly the same on either side so are good for items seen from both sides. They add a bit of structure but are not very good for tighter curves. Prop builders may use them on items like bags, totes, blankets, and tents.
Curves can be tricky to perfect without the fabric “puckering” or gathering up into little bumps. A plain seam is the easiest to stitch in a curve.
If you are having trouble with a curve, try a shorter stitch length and slow down your sewing machine. Mark your entire stitch length so you know exactly where to place your stitches. You may even come to portions where it is easiest just to turn the hand wheel so you can place the needle more precisely. When the needle goes up, lift the presser foot slightly so you can pivot the fabric into position for the next stitch. It may help to think of a curve as a series of very small straight lines; the thread itself is not curved.
An unfinished or raw edge of fabric is likely to unravel and become more ragged as time goes on.
On plain seams, you will have a raw edge along the seam allowance. For upholstery and soft sculpture, the raw edge is on the inside where it is less likely to fray. Pressing the seam open is often enough to “fix” the edge for the lifetime of the prop. For seams that will see a lot of action or particularly delicate fabrics, you may need some help to stop the frays.
Pinking shears cut a zigzag pattern of triangular notches along the edge, which makes woven fabrics less likely to fray.
Special glues can be applied to keep the edges from unraveling. They have names like Fray Check, Fray Stop, and Stop Fraying.
For edges that are not part of a seam, prop builders will either add a hem, serge the edge, or add binding. A hem is one or more folds sewn in place so the unfinished edge is no longer seen and cannot unravel.
A serge is done by a machine called a serger. It simultaneously stitches a number of threads in parallel lines (called an “overlock stitch”) to the edge while cutting the excess fabric off to create a nice clean edge. The multiple stitches keep the edge from unraveling, but unlike a hem, none of the fabric is folded. It creates a different look from a hem and can be used as a decorative edge, especially when a contrasting thread is used.
Binding the edge is done with bias tape. You can buy bias tape in a range of colors and prints, or make your own when you need to use a more specific fabric. The bias tape is folded around the edge of the fabric and sewn in place so none of the raw edges are visible anymore.
A pleat is a fold in fabric held in place with stitches. Pleats can be either pressed (ironed into a sharp crease) or unpressed. A tuck is a pleat sewn flat (sewn on the top and the bottom).
Gathering is fabric that is folded or bunched together. Curtains and drapes can be gathered by using fabric wider than the rod it is on. Fabric can also be gathered by sewing parallel stitches along one edge.
A fabric's fullness describes the relationship of its original width versus its width after it has been pleated or gathered. “Zero fullness” means the fabric has no pleats or gathers and hangs completely flat. A panel at 100 percent fullness uses twice as much fabric to fill its width. To make a 6″ wide panel gathered at 100 percent fullness, you start with a 12″ wide piece of fabric. Making a 6″ panel at 50 percent fullness requires a 9″ wide piece, and a 6″ panel at 150 percent fullness will use a 15″ wide piece.
Upholstery is the act of wrapping fabric around various materials to provide padding and cushioning for furniture. It can include padding that is attached to the furniture itself or removable cushions and pillows.
The art of upholstery can fill several books and much of it is beyond the scope of this book. I will introduce some of the basic terms and techniques and demonstrate more of the “prop” methods (as opposed to the “real” methods) so that a beginner can upholster a simple piece in a pinch.
The shape and padding of a cushion is built up in layers. For props, a typical “sandwich” of upholstery material includes foam rubber, batting, muslin, and the final upholstery fabric.
Piecing together a few smaller pieces of foam is all right as long as they butt up to each other without a gap. If you need to glue foam together, use barge or contact cement; spray adhesive also works well. These glues require ventilation, respiratory protection, and proper gloves.
You can also cut the foam a little larger than the base so it wraps around the top edge, but you do not want it to wrap all the way around to the back.
Batting is a fluffy fibrous material that smooths the edges, softens the appearance, and prevents the fabric from slipping on the foam. It comes in a variety of thicknesses depending how fluffy or sharp you want your piece to be. Most prop builders use polyester batting since it is the cheapest.
A pneumatic upholstery staple gun offers the most power to reliably drive staples into the hardest of woods. They fire fine gauge staples, which is handy to keep the bulk down when building up a lot of layers. Electric upholstery staple guns work well too, and have the advantage of not needing access to an air compressor. Hand-powered staple guns work in many situations, but for hardwoods, thick fabrics, or multiple layers, they are not powerful enough. Many upholstery staple guns have a nose (where the staples come out) that projects out an inch or more. This is useful for getting into tight or recessed areas.
It may be helpful to either pin the fabric in place first or to add staples halfway (known as “sub-staples” or “staple-baste”) so they are easily removed. Hold the staple gun above the surface so the staples are only driven partway in. You can make minor adjustments with everything tacked in place, and remove the pins or sub-staples as you add the permanent staples. An upholstery tack puller, while obviously useful for removing tacks, is also great for removing staples.
You may add upholstery cambric, a black fabric for covering the bottom of a furniture piece to act as a dust cover and to give a finished look. Fold the raw edges of cambric underneath and staple in place. This is usually a nonwoven synthetic, not the fine woven cambric used for clothes.
Upholstery is like a puzzle. You need to plan the order of attaching all the pieces so you do not end up with any staples or raw edges visible. Upholsterers have a few tricks for hiding these edges.
Trim is a narrow strip of decorative material that covers the edge of the fabric, hiding the staples and creating a clean line along the transition between the fabric and wood. Gimp is a type of fabric trim commonly used in upholstery. For a cleaner edge with the fabric, upholsterers will fold under the raw edge before stapling or tacking it down or covering it with gimp.
Upholstery tacks are decorative nails with wide heads placed to hold down the edge of the fabric; when they are also used as a decorative embellishment, they are sometimes called nailhead trim. They can be hammered in individually or you can buy strips of decorative tacks that are applied many at a time.
Tacks can be used over gimp as well. Staple the fabric to the furniture first, then cover the staples with the gimp. If tacks are not used, the gimp is traditionally stitched onto the fabric, but many a props person has been known to simply glue it on with hot glue or fabric adhesive.
When you need to attach fabric to an edge that cannot have visible staples or trim, place the fabric upside down, staple one edge, then fold the fabric over the staples and attach the other edges. For a clean, straight edge, use a tack strip along this edge first. This is a strip of cardboard placed over the fabric; the staples go through the strip, then through the fabric.
For curved edges, such as along an arm of a wingback chair, you can buy flexible tack strips (with brand names like Curve Ease or Ply Grip).
For the final pieces, you often cannot get tack strips on the last one or two sides. These will need to be slip stitched closed.
Piping is a decorative round edge sewn into the seams to conceal where two pieces of fabric come together. Piping is typically made by wrapping piping cord (just a plain cotton cord sold at fabric and upholstery shops) with a continuous bias strip made from your upholstery fabric.
A piping foot on your sewing machine is helpful for sewing the bias strip around the piping cord because you want the stitch as close to the cord as possible.
Piping is also stapled on separately.
Tufting is where the upholsterer pulls a thread through all the layers of upholstery: the fabric, batting, stuffing, and through the back. This secures everything together and keeps the interior material from shifting and sagging. In button tufting, a button, usually covered in fabric, is attached to the end of the thread to secure it. Tufting is frequently done in patterns to add a decorative touch. Common tuft patterns include diamond, square, cross-diagonal, hexagonal, and bead-string.
Leather is the actual skin of an animal rather than a textile made up of individual fibers. Popular animals used in leather include cattle and pigs. Other animals such as crocodiles, snakes, and kangaroo, are used to make leather, but these rarely prove economical to use in props and are more likely to have their appearance faked.
Leather must be tanned prior to using, which stabilizes the skin to keep it from rotting away. The most popular process for the leather destined for crafts is vegetable tanning. Vegetable-tanned leather is the only kind that can be carved, stamped, embossed, hammered, and, in some cases, molded into a shell (see Chapter 15 for more specifics on that). Other tanning methods give more of a finished look to the piece, but these cannot be altered.
The thickness of leather is measured in either ounces or millimeters; 1 oz is roughly equal to 1/64″ or 0.4 mm. The thickness will not be exact and consistent over the entire hide because it is an organic material. Tooling leather, the most popular type of vegetable-tanned leather for crafts, ranges anywhere from 3 oz to 10 oz (1.2 mm to 4 mm), though most artisans prefer a skin between 8 oz and 9 oz (3.2 mm and 3.6 mm).
Leather can be cut with a sharp knife, rotary cutters, or a sturdy pair of scissors; the size and style of cutter you use depends on the thickness of the leather you are working with.
Skiving leather means making it thinner by shaving or paring down the back of the leather. A scalpel, razor, or other sharp knife will also suffice in a pinch for occasional skiving needs.
With tooling leather, it is very difficult to hide seams, stitches, and raw edges. Most real leather objects show off the stitching in an attractive manner.
Unlike sewing fabric, the holes need to be punched ahead of time. A diamond-shaped awl works best though, in a pinch, any kind of awl or even a small drill bit will work. You do not want the thread to be loose in the holes; it just needs to be big enough to get the needle through. If the leather is thick enough (over 8 oz or 3.2 mm), you may wish to gouge a stitching channel with a stitching groover so that the threads are flush with the surface of the leather. A stitch marker (similar to a pounce wheel) is used to mark evenly spaced depressions for your holes.
Cut the holes in the face side. Then glue the two pieces of leather together. Barge and other contact cements developed for leather and vinyl work best. Now you can finish punching the holes through the back side. The edge can be sanded or shaved down carefully to make it smooth and even.
Leather is sewn with a thick sinew or a multi-ply linen thread (anywhere from 3 cord to 7 cord depending on the thickness of your leather and the strength you need). Cotton, polyester, and nylon are other popular choices for stitching leather, as long as they are thick enough for leather. Both the needles and thread need to be waxed to help them pass through the holes and to hold them in place. Some leather thread is already waxed, or you can wax your own. Needles can be waxed regularly while stitching to help as well. Beeswax is a popular wax to use in this case. Leather needles are generally larger and stronger than sewing needles for fabric.
The saddle stitch is one of the strongest stitches for leather. It requires two needles. Cut a length of your thread and attach each end to a needle. For waxed sinew and some thread, you simply have to pull a little bit through the eye of the needle and twist it around itself; it should hold without a knot. Insert one needle through the first hole (some artisans start a saddle stitch with up to three backstitches). Pull the thread exactly halfway through. Now push each needle through the next hole so that they cross each other. Continue this way down the seam. When you get to the final hole, backstitch through at least two holes, and then cut the sinew or thread as close to where it exits from the hole as you can. There is no need to knot; the backstitch should keep everything from unraveling.
The thread should be drawn snug when sewing, but you shouldn't be straining to pull it tight. You are more likely to tear the thread if you do this.
Make sure you have enough thread or sinew for the seam you are making without running out in the middle of the stitch. Since you are running two threads down the seam, you need at least twice as much string as the length of the seam. You are also going in and out of the holes, so you need to add extra; this will depend on the thickness of your two pieces of leather and how far apart your stitch holes are. Your thread may need to be as much as seven times as long as your seam. It is okay if it is too long; you are trimming it at the end, and thread is cheaper than having to redo a seam. As you gain experience in leather, you will get better at estimating how much thread you need for the thicknesses of leather you use.
Besides vegetable-tanned leather, prop builders also use garment leather and upholstery leather. Garment leather can be sewn and constructed much like fabric with some minor adjustments. The seams cannot be pinned together, so you will have to use pattern weights (small flexible weights you can place around your seam lines) or clamp the leather together (paper clips and binder clips also work well). Less bulky seams can be sewn with domestic sewing machines, though heavier seams may need an industrial machine. Use special leather sewing machine needles, and switch them out as they dull down. A walking foot is helpful too. For thread, avoid cotton because it will rot next to the leather; use nylon or polyester thread instead, and stick with upholstery-weight threads.
Pressing the seams open on garment leather can be difficult, if not impossible. You often need to stitch the seams open.
Artificial leather is a cheaper and easier-to-use alternative for some props. Pleather (plastic plus leather) is a general term for some artificial leather; Naugahyde is a popular brand of pleather. Bonded leather is another artificial leather that contains some real leather particles. Vinyl can also be made to mimic leather.
Real fur is basically leather with the hair still attached. Prop builders might use it for making a fake animal, as well as for fur rugs, throws, and other decorative accents. Fake fur (or faux fur) is often acrylic fibers attached to an underlying fabric. Real fur is worked in the same way as leather; fake fur is worked in the same way as fabric. Cut fur from the back with a sharp razor or knife. If you cut it with a scissors, you will be cutting the fur as well, creating a noticeable edge. Leave the fur uncut, and you can brush and comb it over the seams to conceal them.
As a prop builder, you may find yourself needing to manipulate the yarn itself to create your own textiles.
Weaving anything but the smallest pieces of fabric is often too labor-intensive for props. But you may find yourself weaving larger strands of material. Wicker baskets and furniture are made by weaving strands of reed, cane, rattan, and other plant materials. Cane and reed are woven to create cane seats and cane-backed chairs.
Knitting by hand allows you to create three-dimensional shapes out of a fabric without any seams. Crocheting is similar in theory to knitting. The practical difference comes from the fact that crocheting uses a single specialized crochet hook. Knitting requires two or more straight knitting needles. Crocheting interlocks each loop to the loops next to it, while knitting works a whole row at once.
Braiding, or plaiting, involves twisting three, or more strands together in a variety of patterns. Braiding is rarely used to make a wide sheet of cloth; rather, it is used to make ropes, decorative trim on larger items, or wrapped around handles to create a better gripping surface.
Macramé is related to knitting and braiding but involves joining the strands through knotting rather than twists or loops.
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