Preface

Over the last few years, a number of important technological tools have been introduced that have enabled the migration of complex electronics projects from the University or Government Lab to almost anyone's project desk. The Galileo, an inexpensive processor system by Intel, is an example of one of these toolkits. This small, inexpensive, but powerful board can be used in a wide range of projects.

But just as important as the hardware is the community of developers who not only provide help in the area of software development, but also provide hardware add-ons for the processor board itself. Still, it can be a bit intimidating to start using Galileo to build your very own projects.

This book is designed to help anyone, even those with no programming background or experience, to be successful in building both simple but also quite complex projects. It will lead you through the process step by step so that your project designs can come to life. Hopefully, this book will inspire those with the imagination and creative spirit to build those wildly inventive designs that will revolutionize the world!

What this book covers

Chapter 1, Getting Started with the Galileo, begins with a discussion of how to connect power and ends with a full system, configured and ready to begin connecting amazing devices and SW capabilities to fulfill almost any project.

Chapter 2, Accessing the GPIO Pins, shows you to how to access these pins, both input and output, so you can do all sorts of amazing things. One of the capabilities you'll need to complete your projects is a basic knowledge of how to access the GPIO pins so that you can access all sorts of additional hardware capabilities.

Chapter 3, Adding Display Functionality, shows you how the Galileo can be connected to a display so that you can both see output and also get input from a touchscreen. One of the first things you might want to do is to connect a display up to the Galileo.

Chapter 4, Controlling DC Motors, details how to control a DC motor so that the unit can drive wheels or tracks.

Chapter 5, Adding Sensors, shows you how to add IR, Sonar, and even a compass to your project.

Chapter 6, Remote Control, covers how to communicate wirelessly with your Galileo projects, as you may want to access your projects without connecting wires.

Chapter 7, Going Further with Galileo, introduces you to the Linux capabilities of the Galileo using the example of constructing a quadruped robot.

Chapter 8, Speech Output, covers how to make your project talk as an example of how to use free, open source software to add complex functionality to your projects. One of the amazing features of today's computer systems is the ability to provide output without a screen or keyboard.

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