Summary

This chapter took us forward in time, giving us a glimpse of the latest HTML5 APIs that we can incorporate into our multiplayer games. These APIs include the Fullscreen mode, gamepad, media capture, and WebRTC. With these powerful additional features, your games will be that much more engaging and fun to play.

However, the one takeaway point from the entire discussion is that all of the APIs that were described in this chapter are still in the early drafting stages; therefore, they can be subjected to drastic interface changes, or they can be deprecated as well. In the meantime, be sure to add the appropriate vendor prefixes to each API and look out for any one-off browser quirks or implementation differences.

In the next chapter, we'll conclude our journey through the wonderful world of multiplayer game development in JavaScript by discussing security vulnerabilities that are associated with network gaming. We'll describe common techniques to minimize opportunities for cheating, thus providing a fair and adequate playing experience.

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