Questions

At the end of each project, you'll find a few questions to help you remember and review the contents covered in the chapter. Please try to answer the following questions (when in doubt, have a look at the content in the chapter itself: you'll find all the answers there!):

  1. In the pubspec.yaml file, where should you place the .flr file you have exported from Flare?
  2. In Flare, what is the difference between the Design and Animate modes?
  3. How many Artboards are required in a Flare project?
  4. What is the purpose of the timeline in Flare?
  5. What is a hierarchy in Flare?
  6. When using a Flare asset in a Flutter project, when and why do you use the animation name?
  7. Which widget can you use to show a Flare animation in Flutter?
  8. How do you generate a random number between 1 and 6 in a Flutter app?
  9. When would you use a Flare animation in an app, instead of built-in animations?
  10.  In the following code, what would you put as the first parameter?
FlareActor([YOUR ANSWER HERE],
fit: BoxFit.contain,
animation: _animation1,
)

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