Danwillm, on GitHub. The OpenGloves driver is
now available to download on the Steam store.
VIRAL VR VIDS
At the same time, I’ve been publishing videos
of my progress on the gloves online in hopes of
getting more people involved with the project. To
my surprise, one of my very first videos on my
VR gloves went viral, with over 8.4 million hits
worldwide. Feedback and support started pouring
in. It turns out that people enjoy watching my
janky-but-functional gloves slowly evolve into a
more and more polished product.
Since then, I’ve been working to add lots of
awesome features to the gloves (with hundreds
of hours coding them to work). This project has
now amassed nearly 400,000 regular followers on
TikTok (Figure
G
)
and YouTube, and continues to
grow every day.
TOGETHER WE CAN RULE
You can build the Budget VR Haptic Gloves right
now and help develop the next prototypes. All the
resources for my latest prototypes are available at
lucidvrtech.com the parts list, wiring diagram
(Figure
H
), STL files for 3D printing, Arduino
software, and our OpenVR driver. Tutorials on
YouTube that teach how to build the gloves are
available at youtube.com/c/lucasvrtech. And you
can get assistance from our LucidVR Discord
community at discord.gg/RjV9T8jN2G.
The gloves are currently compatible with any
SteamVR game that supports Valve Index finger
tracking, and we are gradually working to roll out
mods to add haptics into games.
We’re actively looking for contributors to
the project. Contributions to the driver and
hardware GitHub are always appreciated, and
we are searching for more experienced game
modders to help integrate our gloves into more
games and platforms.
NEXT LEVEL FEATURES
Force feedback is now working in the game
engine on Prototype 4. In Prototype 5, I’ll be
reducing the bulk of the glove as much as
possible (by switching to Hall effect sensors),
as well as adding simulation for squishy objects
by adding force sensors. A few more planned
features we’ll experiment with in later prototypes
are finger splay tracking, integrated 6-DOF
tracking, and vibration haptics.
Feel free to join in, or just follow along with
the development of this and project at youtube.
com/c/lucasvrtech and tiktok.com/@lucas_
vrtech.
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