Appendix C

The Autodesk® AutoCAD® 2014 Certification

Autodesk certifications are industry-recognized credentials that can help you succeed in your design career, providing benefits to both you and your employer. Getting certified is a reliable validation of skills and knowledge, and it can lead to accelerated professional development, improved productivity, and enhanced credibility.

This Autodesk® Official Training Guide can be an effective component of your exam preparation. Autodesk highly recommends (and we agree!) that you schedule regular time to prepare, review the most current exam preparation road map available at www.autodesk.com/certification, use Autodesk Official Training Guides, take a class at an Authorized Training Center (find ATCs near you here: www.autodesk.com/atc), and use a variety of resources to prepare for your certification—including plenty of actual hands-on experience.

To help you focus your studies on the skills you’ll need for these exams, the following tables show objectives that could potentially appear on an exam and in which chapter you can find information on the corresponding topic—and when you go to that chapter, you’ll find certification icons like the one in the margin here.

cert.eps

Table C-1 is for the Autodesk Certified User Exam and lists the section, exam objectives, and chapter where the information is found. Table C-2 is for the Autodesk Certified Professional Exam. The sections and exam objectives listed in the table are from the Autodesk Certification Exam Guide.

These Autodesk exam objectives were accurate at press time; please refer to www.autodesk.com/certification for the most current exam road map and objectives.

Good luck preparing for your certification!

Table C-1: Certified User Exam sections and objectives

TopicLearning ObjectiveChapter
User Interface: UI Navigation/InteractionAccess various tools on the application menu to create, open, and publish a file.Chapters 1, 2, 8, and 27
Identify and state the purpose of the main interface elements: Ribbon ⇒ panels ⇒ tabs, context (right-click) menus, menus.Chapter 1
Demonstrate the use of the tools on the Quick Access toolbar.Chapters 1 and 2
Define and set the workspace.Chapters 21 and 26
Describe the functions of InfoCenter.Chapter 2
Use the Application menu or Quick Access toolbar to open an existing file.Chapter 1
Describe the two primary spaces in AutoCAD.Chapters 1, 8, and 16
Use the Zoom and Pan commands to view different areas of the drawing.Chapters 1, 2, 6, and 7
Creating Drawings: Coordinate EntryDescribe the two coordinate systems.Chapters 2 and 22
Use dynamic input, direct distance, and shortcut menus.Chapters 1 and 2
Creating Drawings: Draw Tools and SettingsUse the Line, Circle, Arc, Erase, Rectangle, and Polygon commands to create and erase geometry in the drawing.Chapters 1 and 2
Use object snaps to accurately place and create objects in the drawing.Chapter 3
Activate and use the Polar Tracking and PolarSnap modes to more accurately create geometry at different angles in the drawing.Chapter 3
Explain, enable, and use object snap tracking to position geometry in the drawing.Chapter 3
Describe the process of setting length and angle unitsChapter 3
Describe the Snap and Grid, Polar Tracking, and Object Snap settings.Chapter 3
Manipulating Objects: GripsUse grip modes to stretch, move, scale, rotate, or mirror an object.Chapter 2
Manipulating Objects: Object SelectionUse single clicks to add and remove objects from a selection set.Chapter 2
Use a window to select only objects that are entirely enclosed by the rectangular area. Chapter 2
Use a window to select objects that the rectangular window encloses or crosses.Chapter 2
Manipulating Objects: Move ObjectsUse coordinates, grid snap, object snaps, and other tools to move objects with precision.Chapters 2 and 3
Drawing Organization and Inquiry Commands: LayersUse layers and the Layer Properties Manager to organize objects in your drawing.Chapter 5
Drawing Organization and Inquiry Commands: Object PropertiesUse the Quick Properties palette to display and change the most commonly used properties.Chapter 5
Use the Properties palette to display and change the properties of the selected object or set of objects.Chapters 2, 5, 7, 9, and 13
Use the Match Properties command to apply the properties from a source object to destination objects.Chapter 7
Drawing Organization and Inquiry Commands: LinetypesUse linetypes to distinguish objects in the drawing.Chapter 5
Drawing Organization and Inquiry Commands: InquiryUse the Inquiry commands (Distance, Radius, Angle, Area, List, and ID) to obtain geometric information.Chapters 2, 5, and 20
Altering Objects: Modify ToolsChange the length of objects using the Trim and Extend commands.Chapters 3, 6
Create parallel and offset geometry in your drawing by using the Offset command.Chapters 3 and 19
Use the Join command to combine multiple objects into a single object.Chapters 3, 6, and 19
Break objects into two or more independent objects.Chapters 5 and 6
Apply a radius corner to two objects in the drawing.Chapters 3, 6, and 19
Apply an angled corner to two objects in the drawing.Chapter 6
Use the Stretch command to alter the shape of objects in the drawing.Chapters 2, 12, and 25
Working with Layouts: Layouts and ViewportsIdentify the environments in which you can plot data and create a new layout.Chapters 1, 8, and 16
Create and manipulate viewports.Chapters 16 and 24
Annotating the DrawingUse the Mtext command to create multiline text.Chapter 10
Create single-line text.Chapter 10
Use different methods to edit text.Chapter 10
Create text styles to manage text.Chapter 10
DimensioningCreate dimensions using different options: Linear, Angular, Aligned, Radius, Diameter, and Center Mark.Chapters 12 and 24 and Bonus Chapter 4
Use dimension styles to manage dimensions.Chapter 12 and Bonus Chapter 4
Create and edit multileader styles and multileaders.Chapter 12
Use different commands and methods to edit dimensions.Chapter 12
Hatching ObjectsAdd a hatch pattern to a defined boundary.Chapter 7
Hatching Objects: Fills and GradientsAdd a fill pattern or gradient to a defined boundary.Chapter 7
Hatching Objects: Edit Hatch Patterns and FillsModify an existing hatch or fill.Chapter 7
Working with Reusable Content: BlocksDefine and name a block.Chapters 4 and 18
Specify the name and position of a block or drawing to insert in a drawing.Chapter 4
Working with Reusable Content: DesignCenterUse DesignCenter to reuse the data in a drawing. Chapter 27
Working with Reusable Content: Tool PalettesAccess tool palettes and use their tools.Chapters 1 and 27
Creating Additional Drawing Objects: ShapesCreate and edit polylines with the Polyline command.Chapter 19
Create smooth curves with the Spline command.Chapter 19
Create ellipses and elliptical arcs with the Ellipse command.Chapter 3
Plotting Your Drawing: OutputCreate and activate page setups.Chapter 8
Plot design geometry from model space or from a layout.Chapters 8, 23, and 24

Table C-2: Certified Professional Exam sections and objectives

TopicLearning ObjectiveChapter
Altering ObjectsStretch objects.Chapters 2, 12, and 25
Offset objects.Chapters 3 and 19
Create a radius between objects.Chapters 3, 6, and 19
Trim and extend objects.Chapters 3 and 6
Break and join objects.Chapters 3, 5, 6, and 19
AnnotationsWork with text: text styles, text justification, and multiline text.Chapter 10
Set the Annotative property for objects.Chapters 4, 10, and 12
Create and use multileaders.Chapter 12
Create Template ContentCreate and use templates.Chapter 6
Creating Additional Drawing ObjectsHide and isolate objects.Chapter 15
Create polylines.Chapter 19
Edit polylines.Chapter 19
DimensioningCreate dimensions.Chapter 12
Edit dimensions.Chapter 12
Work with dimension styles.Chapter 12 and Bonus Chapter 4
Drawing Organization and Inquiry Commands Calculate the area of objects.Chapter 20
Change object properties.Chapters 2, 5, 7, 9, and 13
Use layers.Chapter 5
Hatching ObjectsUse hatching.Chapter 7
Insert and Manage External ReferencesApply external references.Chapter 7
Isolate or Hide Displayed ObjectsIsolate and hide objects.Chapter 15
Manipulating ObjectsUse Grips.Chapter 2
Copy, move, mirror, and rotate objects.Chapters 2, 3, 4, and 22
Use selection set methods.Chapter 2
Describe and use arrays.Chapters 6 and 22
Use rotation reference angles.Chapter 2
Layouts and VisibilityCreate and use viewports.Chapters 16 and 24
Create and use layouts.Chapters 8, 16, and 24
Create and manage layers.Chapter 5
Printing and PlottingUse page setup for plotting.Chapter 8
Reusable ContentCreate, insert, and edit blocks.Chapters 4 and 18
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