Working with a WYSIWYG editor

The What You See Is What You Get (WYSIWYG) conception is extremely useful for building UIs. You can design your application by dragging and dropping components and adjusting their properties:

This is a base SceneBuilder UI. It contains the following components:

  • Drawing board in the middle
  • List of available components in the top-left corner
  • List of properties for the currently selected component in the right-hand side panel
  • Scenegraph representation, called Hierarchy (it works in a similar way to the ScenicView tool we used in previous chapters), in the bottom-left corner

The main functionality is pretty straightforward, so I'll review only the less-noticeable features.

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