Chapter 1. Basic Input and Output: A Mini Adventure

Programming is not something you learn by reading. You learn programming only by writing programs. In this chapter, you get started by writing a simple (silly) adventure game. You also get the basic concepts behind programming in general and C# in particular. In addition to learning how C# is organized, you learn how to

  • Write the simplest interface for a C# console program.

  • Write data to the screen.

  • Get information from the user.

  • Create basic variables.

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