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Dedication Page
by Ashok Kamthane
Object-Oriented Programming with ANSI and Turbo C++
Cover Page
Title Page
Dedication Page
Copyright Page
Preface
Acknowledgements
Contents
1. Introduction to C++
1.1- Evolution of C++
1.2- ANSI Standard
1.3- Object-Oriented Technology
1.4- Disadvantage of Conventional Programming
1.5- Programming Paradigms
1.6- Preface to Object-Oriented Programming
1.7- Key Concepts of Object-Oriented Programming
1.8- Advantages of OOP
1.9- Object-Oriented Languages
1.10- Usage of OOP
1.11- Usage of C++
Summary
Exercises
2. Input and Output In C++
2.1- Introduction
2.2- Streams in C++
2.3- Pre-Defined Streams
2.4- Buffering
2.5- Stream Classes
2.6- Formatted and Unformatted Data
2.7- Unformatted Console I/O Operations
2.8- Typecasting with Cout Statement
2.9- Member Functions of Istream Class
2.10- Formatted Console I/O Operations
2.11- Bit Fields
2.12- Flags without Bit Field
2.13- Manipulators
2.14- User-Defined Manipulators
2.15- Manipulator with One Parameter
2.16- Manipulators with Multiple Parameters
2.17- Custom Built I/O Objects
Summary
Exercises
3. C++ Declarations
3.1- Introduction
3.2- Parts of C++ Program
3.3- Types of Tokens
3.4- Keywords
3.5- Identifiers
3.6- Dynamic Initialization
3.7- Data Types in C++
3.8- Basic Data Type
3.9- Derived Data Type
3.10- User-Defined Data Type
3.11- The Void Data Type
3.12- Type Modifiers
3.13- Wrapping Around
3.14- Typecasting
3.15- Constants
3.16- Constant Pointers
3.17- Operators in C and C++
3.18- Precedence of Operators in C++
3.19- Referencing (&) and Dereferencing (*) Operators
3.20- Scope Access Operator
3.21- Memory Management Operators
3.22- Comma Operator
3.23- Comma in Place of Curly Braces
Summary
Exercises
4. Control Structures
4.1- Introduction
4.2- Decision-Making Statements
4.3- The if–else Statement
4.4- The Nested if–else Statement
4.5- The jump Statement
4.6- The goto Statement
4.7- The Break Statement
4.8- The Continue Statement
4.9- The Switch Case Statement
4.10- The Nested Switch()Case Statement
4.11- Loops in C/C++
4.12- The for Loop
4.13- Nested for Loops
4.14- The while Loop
4.15- The do-while Loop
Summary
Exercises
5. Functions in C++
5.1- Introduction
5.2- The Main() Function in C and C++
5.3- Parts of Function
5.4- Passing Arguments
5.5- LValues and RValues
5.6- Return by Reference
5.7- Returning More Values by Reference
5.8- Default Arguments
5.9- The Const Argument
5.10- Inputting Default Arguments
5.11- Inline Functions
5.12- Function Overloading
5.13- Principles of Function Overloading
5.14- Precautions with Function Overloading
5.15- Library Functions
Summary
Exercises
6. Classes and Objects
6.1- Introduction
6.2- Structures in C
6.3- Structures in C++
6.4- Classes in C++
6.5- Declaring Objects
6.6- The public Keyword
6.7- The Private Keyword
6.8- The Protected Keyword
6.9- Defining Member Functions
6.10- Characteristics of Member Functions
6.11- Outside Member Function Inline
6.12- Rules for Inline Functions
6.13- Data Hiding or Encapsulation
6.14- Classes, Objects and Memory
6.15- Static Member Variables and Functions
6.16- Static Object
6.17- Array of Objects
6.18- Objects as Function Arguments
6.19- Friend Functions
6.20- The Const Member Function
6.21- Recursive Member Function
6.22- Local Classes
6.23- Empty, Static and Const Classes
6.24- Member Functions and Non-Member Functions
6.25- The Main() as a Member Function
6.26- Overloading Member Functions
6.27- Overloading Main() Function
6.28- The Main(), Member Function and Indirect Recursion
6.29- Bit Fields and Classes
Summary
Exercises
7. Constructors and Destructors
7.1- Introduction
7.2- Constructors and Destructors
7.3- Characteristics of Constructors and Destructors
7.4- Applications with Constructors
7.5- Constructors with Arguments
7.6- Overloading Constructors
7.7- Constructors with Default Arguments
7.8- Copy Constructors
7.9- The Const Objects
7.10- Destructors
7.11- Calling Constructors and Destructors
7.12- Qualifier and Nested Classes
7.13- Anonymous Objects
7.14- Private Constructors and Destructors
7.15- Dynamic Initialization Using Constructors
7.16- Dynamic Operators and Constructors
7.17- The Main() as a Constructor and Destructor
7.18- Recursive Constructor
7.19- Program ExecutiOn Before Main()
7.20- Constructor and Destructor with Static Members
7.21- Local vs Global Object
Summary
Exercises
8. Operator Overloading and Type Conversion
8.1- Introduction
8.2- The Keyword Operator
8.3- Overloading Unary Operators
8.4- Operator Return Type
8.5- Constraint on Increment and Decrement Operators
8.6- Overloading Binary Operators
8.7- Overloading with Friend Function
8.8- Type Conversion
8.9- Rules for Overloading Operators
8.10- One Argument Constructor and Operator Function
8.11- Overloading Stream Operators
Summary
Exercises
9. Inheritance
9.1- Introduction
9.2- Access Specifiers and Simple Inheritance
9.3- Protected Data with Private Inheritance
9.4- Types of Inheritances
9.5- Single Inheritance
9.6- Multilevel Inheritance
9.7- Multiple Inheritance
9.8- Hierarchical Inheritance
9.9- Hybrid Inheritance
9.10- Multipath Inheritance
9.11- Virtual Base Classes
9.12- Constructors, Destructors and Inheritance
9.13- Object as a Class Member
9.14- Abstract Classes
9.15- Qualifier Classes and Inheritance
9.16- Common Constructor
9.17- Pointers and Inheritance
9.18- Overloading Member Function
9.19- Advantages of Inheritance
9.20- Disadvantages of Inheritance
Summary
Exercises
10. Pointers and Arrays
10.1- Introduction
10.2- Pointer Declaration
10.3- Void Pointers
10.4- Wild Pointers
10.5- Pointer to Class
10.6- Pointer to Object
10.7- The this Pointer
10.8- Pointer to Derived Classes and Base Classes
10.9- Pointer to Members
10.10- Accessing Private Members with Pointers
10.11- Direct Access to Private Members
10.12- Address of Object and Void Pointers
10.13- Arrays
10.14- Characteristics of Arrays
10.15- Initialization of Arrays Using Functions
10.16- Arrays of Classes
Summary
Exercises
11. C++ and Memory
11.1- Introduction
11.2- Memory Models
11.3- The New and Delete Operators
11.4- Heap Consumption
11.5- Overloading New and Delete Operators
11.6- Execution Sequence of Constructors and Destructors
11.7- Specifying Address of an Object
11.8- Dynamic Objects
11.9- Calling Convention
Summary
Exercises
12. Binding, Polymorphism and Virtual Functions
12.1- Introduction
12.2- Binding in C++
12.3- Pointer to Derived Class Objects
12.4- Virtual Functions
12.5- Rules for Virtual Functions
12.6- Array of Pointers
12.7- Pure Virtual Functions
12.8- Abstract Classes
12.9- Working of Virtual Functions
12.10- Virtual Functions in Derived Classes
12.11- Object Slicing
12.12- Constructors and Virtual Functions
12.13- Virtual Destructors
12.14- Destructors and Virtual Functions
Summary
Exercises
13. Applications with Files
13.1- Introduction
13.2- File Stream Classes
13.3- Steps of File Operations
13.4- Checking for Errors
13.5- Finding End of a File
13.6- File Opening Modes
13.7- File Pointers and Manipulators
13.8- Manipulators with Arguments
13.9- Sequential Read and Write Operations
13.10- Binary and ASCII Files
13.11- Random Access Operation
13.12- Error Handling Functions
13.13- Command Line Arguments
13.14- Strstreams
13.15- Sending Output to Devices
Summary
Exercises
14. Generic Programming with Templates
14.1- Introduction
14.2- Need of Template
14.3- Definition of Class Template
14.4- Normal Function Template
14.5- Working of Function Templates
14.6- Class Template with More Parameters
14.7- Function Templates with More Arguments
14.8- Overloading of Template Functions
14.9- Member Function Templates
14.10- Recursion with Template Function
14.11- Class Template with Overloaded Operators
14.12- Class Template Revisited
14.13- Class Templates and Inheritance
14.14- Bubble Sort Using Function Template
14.15- Guidelines for Templates
14.16- Difference Between Templates and Macros
14.17- Linked List with Templates
Summary
Exercises
15. Exception Handling
15.1- Introduction
15.2- Principles of Exception Handling
15.3- The Keywords Try, Throw and Catch
15.4- Exception Handling Mechanism
15.5- Multiple Catch Statements
15.6- Catching Multiple Exceptions
15.7- Rethrowing Exception
15.8- Specifying Exception
15.9- Exceptions in Constructors and Destructors
15.10- Controlling Uncaught Exceptions
15.11- Exception and Operator Overloading
15.12- Exception and Inheritance
15.13- Class Template with Exception Handling
15.14- Guidelines for Exception Handling
Summary
Exercises
16. Working with Strings
16.1- Introduction
16.2- Moving from C String to C++ String
16.3- Declaring and Initializing String Objects
16.4- Relational Operators
16.5- Handling String Objects
16.6- String Attributes
16.7- Accessing Elements of Strings
16.8- Comparing and Exchanging
16.9- Miscellaneous Functions
Summary
Exercises
17. Overview of Standard Template Library (STL)
17.1- Introduction to STL
17.2- STL Programming Model
17.3- Containers
17.4- Sequence Containers
17.5- Associative Containers
17.6- Algorithms
17.7- Iterators
17.8- Vector
17.9- List
17.10- Maps
17.11- Function Objects
Summary
Exercises
18. Additional about Ansi and Turbo C++
18.1- Introduction
18.2- Innovative Data Types
18.3- New Typecasting Operators
18.4- The Keyword explicit
18.5- The Keyword mutable
18.6- Namespace Scope
18.7- Nested Namespaces
18.8- Anonymous Namespaces
18.9- The Using Keyword
18.10- Namespace Alias
18.11- The Standard Namespace STD
18.12- ANSI and TURBO C++ Keywords
18.13- ANSI and TURBO C++ Header Files
18.14- C++ Operator Keywords
Summary
Exercises
19. Marching Towards Java
19.1- Evolution of Java
19.2- Java Technology
19.3- Features of Java
19.4- Overview of Java
19.5- Differences between C/C++ and Java
19.6- Keywords
19.7- Java Virtual Machine (JVM)
19.8- Structure of a Java Program
19.9- Implementing a Java Program
19.10- Constants, Variables and Data Types
19.11- Classes, Objects and Methods
19.12- Overriding Methods
19.13- Multithreading
19.14- Life Cycle of Thread
19.15- Packages
19.16- Applets
Summary
Exercises
Appendices
Index
Back Cover
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Copyright Page
To my Parents
Mrs. Sumanbai Namdev Kamthane
and
Mr. Namdev Jagganath Kamthane
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