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Real-World Implementation of C# Design Patterns
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Real-World Implementation of C# Design Patterns
by Bruce M. Van Horn II, Van Symons
Real-World Implementation of C# Design Patterns
Real-World Implementation of C# Design Patterns
Foreword
Contributors
Preface
Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti
Chapter 2: Prepping for Practical Real-World Applications of Patterns in C#
Part 2: Patterns You Need in the Real World
Chapter 3: Getting Creative with Creational Patterns
Chapter 4: Fortify Your Code With Structural Patterns
Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns
Part 3: Designing New Projects Using Patterns
Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code
Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project
Chapter 8: Now You Know Some Patterns, What Next?
Appendix 1: A Brief Review of OOP Principles in C#
Appendix 2: A Primer on the Unified Modeling Language (UML)
Index
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