Enumeration types are useful, but there are more powerful types you can declare, called structure types.
Structure types let you bundle up a set of member variables into a single variable. Then you can keep related data together in a single package and pass it around just as you pass an int or a char. You can even make an array of structures.
A structure type is declared with keyword struct, a name, and any number of typed members:
struct typename { type membervariablename... } ;
Here's an example:
struct aTapeElement { char Operator; float Operand; } ;
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