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by Jim Owens
Television Sports Production, 4th Edition
Cover
Halftitle
Title
Copyright
Contents
Foreword
Acknowledgments
Preface
PART 1. Introduction to Remote Production
1. What Is Remote Production?
Live versus Live-to-Tape
Remote versus Studio Production
2. Personnel
Personnel Descriptions
Freelance Personnel
3. The Television Media
HDTV
Interactive/Internet Television
Television for Mobile Phones
Personal Video Recorder
Media Summary
4. Mobile Unit/OB Van
Inside a Mobile Unit/OB Van
Production Area
Audio Area
Videotape Area
Video Control Area
Outside a Mobile Unit/OB Van
Communication Devices
Types of Mobile Units/OB Vans
The Compound
Safety: The Mobile Unit/OB Van and the Remote Production
PART 2. Planning
5. Planning the Production
Coordination Meetings
Remote Survey
The Contacts
Venue Access
Location Costs
Other Areas for Survey Consideration
Areas that Significantly Impact the Survey
Cameras
Camera Positions
Camera Placement
Types of Cameras
Why POV/Robotic Cameras?
Lighting
Indoor Venue
Outdoor Venue
Other Lighting Concerns
Audio
Stereo Audio for Television
Basic 5.1 Surround Sound
Audio Levels
Microphone Pick-up Patterns
Microphone Sound Generating Elements
Types of Microphones
Phantom Power
Microphone Accessories
Microphone Placement
Communications (Intercom) Systems
Electrical Power
Program Transmission
Backup Plans
Location Sketch
Budgeting for the Remote
Total Rough Budget: $162,000
6. Pre-production and Set-up
Production Meetings
The Show Format
Equipment Set-up
Setting Up a Camera
Cabling
Camera Meetings
Facilities Check
Schedule
Rehearsals
PART 3. Creating the Production
7. Production
Producing the Remote
Directing the Remote
Types of Sports Action
Action Flow
Stop-and-Go Sports
Directing Stop-and-Go Action
Directing Emphasis on Scoring
Pumping
Continuous Action Sports
Camera Action Tends to Be Rapid
Increase in Shot Size
Camera Changes During Action
Team and Individual Sports
Team Sports
Individual Sports
Building Emotional Involvement
Dealing with the Dominant Player
Limited Space for Coverage
Horizontal versus Vertical versus Circular Action
Horizontal Action
Vertical Action
Circular Action
Combinations
Coverage Design
Follow-the-Bouncing-Ball
Needs of the Audience
Directing Style
Facilities and Coverage
Directing Cameras
Assigning Cameras
Camera Initiative
Directing Replays
Directing Graphics
The Camera
Camera Shots
Camera Movement
Camera/Lens Moves
Shooting Sports
Composition
Caring for the Camera
Shading
Audio for Remotes
Audio Guidelines
Graphics
Television Graphics Goals
Tips on Making Great TV Graphics
The Crew
8. Sports Announcing
Play-by-Play Sportscast Training
Research
Announcer Techniques
Interviews
Go Beyond the Obvious
Spotters
9. Post-production
Editing Guidelines
10. Television, Computers and Sports
The FoxTrax
Virtual Information Graphics
RACEf/x
“Matrix” Style
Transposition Replay Systems
StroMotion
Virtual Ads
Internet/Interactive Television
Technology Summary
PART 4. History of Sports Television
11. Milestones in Sports Broadcasting
Appendix I Truck Diagrams
Appendix II Olympic Broadcast Planning Document
Appendix III Camera Diagrams and Plans
Alpine Skiing
Aquatics (Swimming)
Athletics (Track)
Baseball
Basketball
Bobsleigh and Skeleton
Figure Skating
Football (American)
Football (Soccer)
Motorcycle Road Race
Tennis
Appendix IV Microphone Diagrams
Baseball
Basketball
Football (Soccer)
Tennis
Appendix V Event Storyboards
Opening Ceremony XIX Olympic Winter Games
Appendix VI Intercom Diagrams
Small-scale Production Intercom System
Medium-scale Production Intercom System
Large-scale Production Intercom System
Appendix VII Lighting Plan
Sources and Recommended Readings
Glossary
Index
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