Index

A

  1. Abstraction

  2. Add-on development

    1. advanced panel creations

SeeAdvanced panel creation
  1. algorithmic manipulation of primitives

  2. bl_info dictionary

  3. bpy.types.Operator

  4. deployment and sharing

  5. distribution

  6. EnumProperty

  7. hardcoded Python variables

  8. IDEs

  9. imports

  10. init file

  11. interchange formats

  12. panels and class inheritance

  13. poll() classmethod

  14. register() and unregister()

  15. scene properties and bpy.props

  16. template

  17. types

  1. Advanced panel creation

    1. organizational functions

    2. panel icons

  2. Application programming interface (API)

B, C

  1. bgl and blf modules

    1. distance matrix

    2. handler

SeeHandlers
  1. bmesh module

    1. 3D object

    2. Edit Mode

SeeEdit Mode Transformations
  1. global and local coordinates

  2. indexing and cross-compatibility

  3. objects

  4. random shape growth

  5. selecting pieces

  6. transforming pieces

  1. bpy module

    1. abstraction

    2. activation

    3. app

    4. context

    5. data

    6. multivariate data visualization

SeeMultivariate data
  1. objects

  2. path

  3. props

  4. pseudo-circular referencing

  5. selection

  6. specification

  7. transformations

  8. types

  9. utils

D

  1. Default Blender interface

    1. command line

    2. dual-screen development

    3. 3D Viewport

    4. header

    5. property

    6. Python

    7. scripting

SeeScripting interface
  1. Timeline

  2. Tool Properties

  3. Tool Shelf

  1. 3D modeling

    1. .blend

    2. concentric normals

    3. coplanar surfaces

    4. cube

    5. face vertices

    6. flipped normals

    7. naive specification

    8. .obj and .mtl

    9. PLY

    10. primitives

    11. rendering

    12. share vertices and normals

    13. specifications

      1. meshes

      2. textures

    14. STL file

    15. Z-fighting

E, F, G

  1. Edit Mode Transformations

    1. deforming cubes

    2. extrude, subdivide and randomize operators

    3. Object Mode

  2. EnumProperty

H

  1. Handlers

    1. add-on

    2. blf and bgl

    3. button-activated drawing functions

    4. clock

    5. 2D canvas

    6. draw_main()

    7. draw_text() and draw_line()

    8. dynamic drawing

    9. list class

    10. operator

    11. @persistent

    12. types

I, J, K, L

  1. Interactive development environments (IDEs)

    1. Compiling Blender

    2. heavyweight editors

    3. lightweight text editors

    4. midweight editors

    5. tools and features

M, N, O

  1. Multivariate data

    1. csv module

    2. five dimensions

    3. four dimensions

    4. setosa, versicolor, and virginica

    5. three dimensions

P, Q

  1. poll() classmethod

  2. Polygon file format (PLY)

  3. Pseudo-circular referencing

R

  1. Rendering

    1. camera

    2. image

    3. lights

    4. types

S

  1. Scripting interface

    1. Command Log

    2. header

    3. Interactive Console

    4. Text Editor

  2. STereoLithography (STL)

T, U, V, W, X, Y, Z

  1. Textures

    1. indexing and cross-compatibility

    2. materials

    3. types of Influence

    4. types of textures

    5. UV coordinates and loops

    6. UV maps

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