Now you’ll add an image plane to projectionCam to use as a reference for modeling. An image plane is attached to a particular camera, and it serves as a backdrop for that camera. The image is fixed to the camera at a distance you set, so it moves when the camera moves in any direction (Figure 8-19). By default, the camera doesn’t have an image plane attached to it.
Assign the Image Plane to the projectionCam
You need to assign the full castle painting as the image plane, or backdrop, for projectionCam. Depending on how your interface is set up, you may have 1–4 viewport panels visible. Click inside any one of the viewport panels. At the top of each viewport panel is a menu—a unique set of controls that only pertains to that view. In the viewport menu, choose Panels Figure 8-20).
Perspective projectionCam to set that viewport to see the scene from projectionCam (Even though you set the viewport to projectionCam, you still need to select the camera. From the viewport menu, choose View Figure 8-21). You could have done this through the Outliner window, but this way is handier because you don’t need to leave the view to select your camera.
Select Camera to select the projectionCam camera (At this point, you can add the image plane. With your camera selected, choose View Figure 8-22). You’ll use this plane to line up the geometry.
Image Plane Import Image, and import the flattened version of the painting showing all the layers. You may have saved this as either a JPEG file or a TIFF; either will work (Turn on the Resolution Gate
With projectionCam still selected, choose View Figure 8-23). This ensures that you can see the entire image.
Camera Settings Resolution Gate. Turning on Resolution Gate gives you some extra space around the image in the viewport (Image Plane Attributes
You should position the image plane so it fills the view of the camera entirely. To do so, choose View Figure 8-24).
Image Plane Image Plane Attributes imagePlane1 (With the image plane attributes open, scroll down to the Placement rollout, and click Fit To Resolution Gate. By adjusting Depth to 750, you move the image plane further out to make room for the geometry you’ll add to the scene (Figure 8-25).
The view of the castle painting in the projectionCam viewport won’t change, because no matter how far away or near the image plane is, it always fills the viewport.
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