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Storytelling in General

Anyone who has ever been confronted by a small child’s searching gaze or seen an infant gulp down its surroundings with its eyes (Where am I? Who are you? What’s going on here?) will recognize that from early in their lives, human beings have an intense need to understand the world around them, to make sense of things. Inventing and embellishing stories are ways to satisfy that need; the first stories human beings told themselves and one another were about how everything in the world came into being, how things came to be the way they are.

A Working Definition

For the purposes of this book, which deals with writing the short screenplay of 30 minutes’ length or less, we will define a story as any narration of events or incidents that relates how something happened to someone. The “someone” will be considered the main character of a story, and if the element of causality is added to the telling of how something happened to that character, the story will be considered to have a plot. In his book Aspects of the Novel, novelist E. M. Forster gives a succinct example of this process: “‘The king died and then the queen died’ is a statement. ‘The king died and then the queen died of grief’ is a plot.”1 In general, the short screenplay, like the short story, works best when its plot is uncomplicated, when we are given a glimpse of someone at a particular—very likely pivotal—moment in his or her life, a moment when an incident or a simple choice sets in motion a chain of events.

What Stories Can Do

From early on in our history, stories have offered us alternative ways of experiencing the world. Huddled in the dark about a fire or in the heat of a marketplace, seated at a great lord’s table or in the darkness of a movie theater, we drink up stories about the marvelous or terrifying or comical experiences of other human beings. We participate in the adventures of heroes and heroines, whether they are called Achilles or Michael Corleone, Little Red Riding Hood or Dorothy of Kansas. The most important factor in making it possible for a narrative to entertain, as well as to instruct or inspire us, is our ability to project ourselves into characters, whether imaginary or “real.” It is to this ability that Paul Zweig refers when he writes, “To enter a story one must give up being oneself for a while.”2

A universal longing to hear about the lives of others seems to be as strong in our own time as in the past. In industrialized countries, at least, it is no longer the oral or printed word that is the primary medium for storytelling, but the film or television screen. At home, we catch bits and pieces of other people’s lives as they are offered on newscasts and two-minute, “in-depth” portraits; we find ourselves held captive by the relentlessly predictable narratives of situation comedies, police procedurals, or search-and-rescue docudramas. Although, as an educated audience, we complain about the dull and repetitive scriptwriting and the lack of variety in programming, we continue to watch faithfully week after week, even year after year, in our hunger for stories.

In The Poetics, his great manual on how to write a play, the philosopher Aristotle said, “Objects which in themselves we view with pain, we delight to contemplate when reproduced with minute fidelity…. The cause of this again is that to learn gives the liveliest pleasure, not only to philosophers but to men in general.”3

A biologist as well as a philosopher, and a close observer of human behavior on stage and off, Aristotle was interested not only in the Greek tragedies themselves but in the reactions of their audiences. He goes on to say that for an audience, the pleasure of recognition is to “grasp and understand.” Like those Athenian audiences 23 centuries ago, audiences today long to grasp and understand something of the human condition.

Fairy Tale, Myth, and Genre in Film

The early myths of any tribe usually tell about ways in which human beings are affected by the actions of a god or gods, while its fairy tales and legends are apt to describe ways in which human beings are affected by more earthy aspects of the supernatural—say witches, giants, trolls, talking animals, or magical objects. In both, feelings and thoughts are externalized and given substance, which is undoubtedly why mythmaking of a sort has been an important part of narrative filmmaking from its early days until the present.

Just as oral myths and fairy tales changed over the years in the process of being passed from one storyteller to the next, so the myths in genre film have gradually been transformed by writers and directors. It can be instructive to trace the line of descent from a one-dimensional hero like Tom Mix in crude early Westerns to the comical, reluctant hero played by Clint Eastwood in Unforgiven; or the gradual transformation of the pint-sized innocent played by Charlie Chaplin in Modern Times, struggling with a machine as ruthless and powerful as any giant, into the scrawny sophisticate played by Woody Allen in Annie Hall, trying to master an evil-looking lobster; or the evolution over the years of the rigorous, if unconventional, code of honor of private-eye Sam Spade in The Maltese Falcon to the code of resolute self-interest practiced by private investigator Jake Gittes in Chinatown. In most cases, the archetypal form of the story remains, while the meaning of the underlying myth changes in response to the pressure of changes in society.

To reflect such changes successfully, screenwriters need to be familiar with the classic films of the genre in which they choose to work. This is as true of writing parody—a favorite of film students—as it is of using any other style that deals with inherited material.

It happens that the two structures that have proved most useful in shaping material for a short screenplay are those considered by scholars to be the very oldest of narrative forms: the journey, and what we call the ritual occasion. If you have a main character clearly in mind, and a good idea of what that character’s situation is and of what it is that he or she is after, you can often get a script off to a good start simply by choosing one or the other of these as a structure for your story line and seeing where it takes you.

Examples of the Journey Structure

Two award-winning student shorts from New York University that use this structure to very different ends are Going to Work in the Morning from Brooklyn, written and directed by Phillip Messina, and Champion, written and directed by Jeffrey D. Brown.

Going to Work in the Morning from Brooklyn tells the story of a man who absolutely does not want to go to work, although he knows he must. We follow him in his anguished, comical struggle to get out of bed, into a suit and tie, out the door, and onto the Manhattan-bound subway. We feel his despair while we laugh at his actions: the film successfully walks a fine line between comedy and drama.

At one point the main character, standing miserably in the packed train, glances about him and meets the eyes of an attractive woman sitting opposite. When she looks away, he surreptitiously studies her. She catches him at it, tosses her head, and frowns; he shifts his eyes, muttering a protest to himself. They both get out at the next stop and wait on the subway platform to change trains.

There the man finds a gum machine that accepts his coin but doesn’t deliver; in frustration, he smacks it hard and is amazed and delighted when a stick of gum drops into his hand. He smiles then for the first time and unwraps the gum to pop it into his mouth. Looking at himself in the mirror of the machine, he notices the woman behind him, watching with a little smile. At that moment we feel, as we can see he feels, a lift of the heart: maybe—just maybe—his luck will change.

The remainder of the film shows us his funny, clumsy failed pursuit of the woman and his despairing arrival, at last, at the busy, factory-like office where he puts in his daily eight hours. The story of an ordinary workday has become a kind of archetypal journey.

Champion tells the story of a comical young man who falls in love with a pretty jogger at the reservoir in New York City’s Central Park. In the beginning of the film, we watch him debate hurtling a wooden barrier at the entrance to the park, then decide to go around it instead. On an esplanade overlooking the reservoir—clearly his regular warm-up place—he finds a lithe young woman doing stretching exercises. Dazzled by her, he picks a spot close by to do the same, mirroring her every move. When she sets off around the reservoir at a leisurely jog, he follows at a discreet distance. Obstacles are everywhere—a nasty child on a tricycle, a group of junior high school students playing ferocious football, and so on. Eventually he falls through a gaping hole in a pedestrian bridge and loses sight of her, although he limps gallantly on, peering all around.

The next morning, the main character is at the warm-up place at (literally) cock’s crow, waiting for her. At last the young woman arrives, warms up, and once more sets off at an easy pace, with the shy hero lagging behind. Then, completely unaware, she drops the scarf she is wearing; he picks it up, strokes it tenderly, and begins to run flat out after her. But as he overtakes her, he loses his nerve and continues on, scarf in hand, to become entangled with a ragged group of runners heading toward the finish line in a race. In the end, he finds a way to return the scarf without directly confronting her. When she looks around and smiles to herself, we feel, as he feels, that she knows who has put the scarf on her bike—and that there is always tomorrow. As the film ends, the main character approaches the barricade once again, boldly leaps over it, and jogs off to the sound of Irish martial music. The story of a couple of ordinary runs has become an archetypal journey of the smitten lover pursuing his or her beloved.

It is worth noting that Champion, while similar in structure to Going to Work in the Morning from Brooklyn, and concerned with a similar theme, is completely different both in its main character and in what the philosopher Susanne Langer has called “feeling” and “feeling-tone.”

Langer writes, “A work of art is an expressive form created for our perception through sense or imagination, and what it expresses is human feeling. The word feeling must be taken here in its broadest sense, meaning everything that can be felt … [including] the steady feeling-tones of human life.”4

Examples of the Ritual Occasion Structure

Sleeping Beauties (see Appendix B for script) is the story of two sisters, aged 15 and 16, who find that the imaginary male dream-figure they have created between them has come to life.

In this film, the arrival of a stranger who conforms to the imaginary lover created by two sisters triggers the ritual occasion—in this case, a “coming of age”—around which the film revolves. Unlike many such stories, the main character in this one rejects the opportunity offered, suffering accordingly when the younger sister seizes it.

Another film, Gare du Nord, written and directed by noted ethnographic filmmaker Jean Rouch, uses the same structure to explore a very different territory. It is one of an anthology of six short films made by European directors, each set in a different section of Paris.

Gare du Nord opens with a young couple squabbling as they get dressed for work in a tiny apartment in a noisy high-rise. As they bicker their way through breakfast, we learn that the attractive wife is unhappy with the apartment; unhappy with her lumpish, complacent husband; and in despair about the dull routine of their life together. We realize that she is a romantic who dreams of adventure and luxury, while he is a dull, unimaginative man, content with his lot in life.

Descending alone through almost total darkness in an elevator very much like a coffin, the woman steps out onto the bright street below and is almost hit by a sleek-looking car. A gaunt, elegant-looking man leaps from it, apologizing profusely. From this point on, the film—shot throughout in cinema-verité style—takes on the quality of a fairy tale. The stranger asks if he can drive her to wherever she is going. When she says no, she would rather walk, he asks if he can accompany her, and she indifferently agrees. As they walk along a bridge, high above a maze of railroad tracks, they talk. The man asks about her life, and she responds by telling him her dreams of a very different sort of life. He passionately offers her everything she wants and begs her to come away with him. The woman hesitates and then refuses, and the man jumps to his death. Not every fairy tale ends happily.

The ritual occasion in this case, as in Sleeping Beauties, is the arrival of a stranger bringing change, here very probably representing the Angel of Death. The ending is somewhat confusing, but Gare du Nord would seem to offer its main character a choice between living in reality or continuing on with her dreams intact.

Because the ritual-occasion structure (where adventure is not sought out, but happens to the main character in his or her life) is so much more widely used than the journey structure in short films, we will offer one more, very different example. Grease Monkey, written and directed by Laurie Craig, is set in a rural community in the United States just after World War II. Soldiers are coming home. The key characters are in their late teens or early twenties. The opening of the film, after a series of stationary shots of a small gas station on a country road, shows a grease-stained mechanic working under a car while listening to big-band swing music. A loudmouthed customer comes into the garage and begins to complain: Why isn’t his car ready? The mechanic wheels out from under the car, still on his back, and begins to defend himself vigorously. At this point, both the film audience and the stunned customer realize that he is a she. The grease monkey’s father appears and tries to placate the outraged customer. After he goes, the father tells his daughter the good news: her brother is coming home any day now.

When next we see her, she is transformed into a stereotypical girl of the 1940s, vacuuming and baking with her mom as they prepare for the hero’s return. She talks to her parents about going to a trade school, angering her mother and causing her father to turn away.

A pickup truck arrives loaded with her brother’s friends, still in uniform. Dressed up, though not as much as the other girls in the back of the truck, she goes off with the gang to a picnic. From the start, she and one of the boys are clearly attracted to one another. At the lake, she tells him that she’s been working as a mechanic in her brother’s absence, and he responds that he won’t hold it against her. After a heated exchange in which he grabs her and kisses her hard, she pushes him into the lake, and he pulls her in with him. When they are all ready to go home, the pickup won’t start. After several boys fiddle around under the hood with no results, the main character adjusts a loose wire with the skill of a crack surgeon. Her would-be lover steps on the gas, the engine roars into life, and they all drive off.

The climax of the film comes when she overhears her brother talking with a customer about his plans to expand the garage. “Atta boy! Once a fella knows what he wants to do …” the customer enthuses. The girl takes this in, squares her shoulders, and goes off to fill out applications to the trade schools. The rest of the action briefly develops both the love story and the actions she takes toward her goal.

Because the main character’s objective throughout is very clear—to get to trade school—the writer/director could have made a 15-minute film had she told only the primary story. But as this film is close to 30 minutes in length, she was able to develop a secondary plot line—that of the love story.

In his essay “Readers, Writers and Literary Machines,” noted fiction writer and critic Italo Calvino says,

“The storyteller of the tribe puts together phrases and images. The younger son gets lost in the forest, he sees a light in the distance. He walks and walks, and the fable unwinds from sentence to sentence and where is it leading? To the point at which something not yet said, something as yet only darkly felt, suddenly appears and seizes us and tears us to pieces like the fangs of a man-eating witch. Through the forest of fairy tale the vibrancy of myth passes like a shudder of wind.”5

Male or female, we are all “younger sons” in one way or another, and what seizes us as we read or listen to or watch a well-told story is that powerful intermingling of feeling and thought that Aristotle called “recognition.” If you substitute the word “image” for “sentence” in the quotation above, you will understand why it is that, as teachers, we have found myths and fairy tales so useful to the novice short-screenplay writer (who may well regard herself or himself as a filmmaker, and not a “real” writer at all).

A First Assignment

Write brief descriptions, using the present tense, of two quite different main characters as they go about their lives. Be sure to choose characters that engage you and situations you know something about. End each description with an encounter or incident that would make for a change in the character’s situation. Set up one synopsis as if for a short script in which you employ the journey structure, and the other for a screenplay in which you use the ritual occasion. At this point, don’t concern yourself with plot, although if ideas occur to you, be sure to jot them down for possible later use. Here are a couple of examples to illustrate; we turned to the short films described above for inspiration:

1.  A crack bicycle messenger travels about a large city at reckless speed, indifferent to pedestrians and unpleasant encounters with cab drivers as he makes his way, and impatient at his various delivery stops. Suddenly a car grazes him on a busy street and continues on without stopping as he and his bike go flying. Dazed and bleeding, he huddles on the sidewalk as an indifferent crowd rushes by. Eventually a pedestrian stops, picks up his mangled bicycle, and sits down next to him on the curb.

2.  A nine-year-old girl lives with her bossy older brother and quarrelsome parents in a small suburban house. She stubbornly refuses to be drawn into the family’s mealtime squabbles, hurrying away from the table as soon as she can to gaze out the window at the house next door, where a lively, cheerful family is having its dinner. Although the house is some distance away and she can’t follow much of what is going on, she watches happily. Then one day, hunting for something in a closet, she comes upon a pair of powerful field glasses belonging to her father, and makes off with them.

This assignment may take several days and a number of drafts to complete. Because every assignment and exercise in this book is intended to lead to your writing an original screenplay, it will be worth your while to keep your notes, as well as any completed work, in a special folder.

Films Discussed in This Chapter

Annie Hall, directed by Woody Allen, 1977.

Champion, directed by Jeffrey D. Brown, 1978.

Chinatown, directed by Roman Polanski, 1974.

Gare du Nord, directed by Jean Rouch, from Six in Paris, 1965.

Going to Work in the Morning from Brooklyn, directed by Phillip Messina, 1967.

Grease Monkey, directed by Laurie Craig, 1982.

The Maltese Falcon, directed by John Huston, 1941.

Modern Times, directed by Charles Chaplin, 1936.

Sleeping Beauties, directed by Karyn Kusuma, 1991.

Unforgiven, directed by Clint Eastwood, 1993.

Notes

1 E. M. Forster, Aspects of the Novel (New York: Harcourt, Brace, and World, 1927), 86.

2 Paul Zweig, The Adventurer (New York: Basic Books, 1974), pp. 84, 85.

3 Aristotle, Poetics, ed., Francis Fergusson, trans., and introduction by S. H. Butcher (New York: Hill and Wang, 1961).

4 Susanne K. Langer, Problems of Art (New York: Scribner’s, 1953), 15.

5 Italo Calvino and Patrick Creagh, trans., The Uses of Literature (New York: Harcourt, Brace, Jovanovich, 1986), 18.

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