Now that you understand the basics of both the iPhone and the two ways to program for it, you’re ready to dive into actual development work. Part 2 of this book will cover the first major method of iPhone programming: web development.
You’ll start out with the basics in chapter 3, then over the course of the next three chapters you’ll learn about three great libraries for building top-quality iPhone web pages: WebKit (chapter 4), iUI (chapter 5), and Canvas (chapter 6). Finally, you’ll take a look at Apple’s web development environment, Dashcode (chapter 7), and learn how to debug your web pages (chapter 8).
A central concept of this book is the ability to move between web design and SDK programming at will. Chapter 9 is a bridge chapter that highlights SDK concepts for the web developer.
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