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Book Description

The award-winning and highly influential Software Architecture in Practice, Third Edition, has been substantially revised to reflect the latest developments in the field. In a real-world setting, the book once again introduces the concepts and best practices of software architecture—how a software system is structured and how that system’s elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization’s business strategy.

The authors have structured this edition around the concept of architecture influence cycles. Each cycle shows how architecture influences, and is influenced by, a particular context in which architecture plays a critical role. Contexts include technical environment, the life cycle of a project, an organization’s business profile, and the architect’s professional practices. The authors also have greatly expanded their treatment of quality attributes, which remain central to their architecture philosophy—with an entire chapter devoted to each attribute—and broadened their treatment of architectural patterns.

If you design, develop, or manage large software systems (or plan to do so), you will find this book to be a valuable resource for getting up to speed on the state of the art.

Totally new material covers  

  • Contexts of software architecture: technical, project, business, and professional

  • Architecture competence: what this means both for individuals and organizations

  • The origins of business goals and how this affects architecture

  • Architecturally significant requirements, and how to determine them

  • Architecture in the life cycle, including generate-and-test as a design philosophy; architecture conformance during implementation; architecture and testing; and architecture and agile development

  • Architecture and current technologies, such as the cloud, social networks, and end-user devices

  • Table of Contents

    1. Title Page
    2. Copyright Page
    3. Contents
    4. Preface
    5. Reader’s Guide
    6. Acknowledgments
    7. Part One: Introduction
      1. 1. What Is Software Architecture?
      2. 2. Why Is Software Architecture Important?
      3. 3. The Many Contexts of Software Architecture
    8. Part Two: Quality Attributes
      1. 4. Understanding Quality Attributes
      2. 5. Availability
      3. 6. Interoperability
      4. 7. Modifiability
      5. 8. Performance
      6. 9. Security
      7. 10. Testability
      8. 11. Usability
      9. 12. Other Quality Attributes
      10. 13. Architectural Tactics and Patterns
      11. 14. Quality Attribute Modeling and Analysis
    9. Part Three: Architecture in the Life Cycle
      1. 15. Architecture in Agile Projects
      2. 16. Architecture and Requirements
      3. 17. Designing an Architecture
      4. 18. Documenting Software Architectures
      5. 19. Architecture, Implementation, and Testing
      6. 20. Architecture Reconstruction and Conformance
      7. 21. Architecture Evaluation
      8. 22. Management and Governance
    10. Part Four: Architecture and Business
      1. 23. Economic Analysis of Architectures
      2. 24. Architecture Competence
      3. 25. Architecture and Software Product Lines
    11. Part Five: The Brave New World
      1. 26. Architecture in the Cloud
      2. 27. Architectures for the Edge
      3. 28. Epilogue
    12. References
    13. About the Authors
    14. Index
    15. Footnotes
      1. Chapter 1
      2. Chapter 5
      3. Chapter 8
      4. Chapter 16
      5. Chapter 18
      6. Chapter 20
      7. Chapter 21
      8. Chapter 23
      9. Chapter 24
    3.15.219.130