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Unity in Action, Third Edition teaches you to create games with the Unity game platform. It’s many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity’s workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity’s XR toolkit and shows you how you can start building with virtual and augmented reality.

Table of Contents

  1. inside front cover
  2. Praise for earlier editions of Unity in Action
  3. Unity in Action, Third Edition
  4. Copyright
  5. contents
  6. front matter
  7. Part 1 First steps
  8. 1 Getting to know Unity
  9. 2 Building a demo that puts you in 3D space
  10. 3 Adding enemies and projectiles to the 3D game
  11. 4 Developing graphics for your game
  12. Part 2 Getting comfortable
  13. 5 Building a Memory game using Unity’s 2D functionality
  14. 6 Creating a basic 2D platformer
  15. 7 Putting a GUI onto a game
  16. 8 Creating a third-person 3D game: Player movement and animation
  17. 9 Adding interactive devices and items within the game
  18. Part 3 Strong finish
  19. 10 Connecting your game to the internet
  20. 11 Playing audio: Sound effects and music
  21. 12 Putting the parts together into a complete game
  22. 13 Deploying your game to players’ devices
  23. afterword
  24. Appendix A. Scene navigation and keyboard shortcuts
  25. Appendix B. External tools used alongside Unity
  26. Appendix C. Modeling a bench in Blender
  27. Appendix D. Online learning resources
  28. index
  29. inside back cover
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