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Ray Tracing from the Ground Up
Author Kevin Suffern
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer f....
Release Date 2016/04 -
OpenGL Game Development By Example
Author Stephen Madsen , Robert Madsen
Design and code your own 2D and 3D games efficiently using OpenGL and C++About This BookCreate 2D and 3D games completely, through a series of end-to-end game projectsLearn to render high performance 2D and 3D graphics using OpenGLImplement a rudimentary game engin....
Release Date 2016/03 -
Learner-Centered Design of Computing Education
Author Mark Guzdial
Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes.....
Release Date 2015/12 -
Fundamentals of Computer Graphics, 4th Edition
Author Peter Shirley , Steve Marschner
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.Focusing on geometric intuition, the book....
Release Date 2015/11 -
Image Processing with ImageJ - Second Edition
Author Javier Pascau , José María Mateos Pérez , Jurjen Broeke
Extract and analyze data from complex images with ImageJ, the world’s leading image processing toolAbout This BookDesign automated image-processing solutions and speed up image-processing tasks with ImageJCreate quality and intuitive interfaces for image processing ....
Release Date 2015/11 -
A Computational Introduction to Digital Image Processing, Second Edition, 2nd Edition
Author Alasdair McAndrew
Highly Regarded, Accessible Approach to Image Processing Using Open-Source and Commercial SoftwareA Computational Introduction to Digital Image Processing, Second Edition explores the nature and use of digital images and shows how they can be obtained, stored, and ....
Release Date 2015/10 -
Digital Image Compositing Fundamentals
Author Wallace Jackson
Digital Imaging Compositing Fundamentals is an introductory title covering concepts central to digital imagery and digital image compositing using software packages such as Adobe Photoshop or the open source GIMP software. The book builds on the fundamental concept....
Release Date 2015/10 -
Image Processing and Acquisition using Python
Author Sridevi Pudipeddi , Ravishankar Chityala
Image Processing and Acquisition using Python provides readers with a sound foundation in both image acquisition and image processing—one of the first books to integrate these topics together. By improving readers’ knowledge of image acquisition techniques and corre....
Release Date 2015/09 -
The Digital Negative: Raw Image Processing in Lightroom, Camera Raw, and Photoshop, Second Edition
Author Jeff Schewe
Shooting in the raw format gives digital photographers complete control over every aspect of image quality. The Digital Negative is devoted exclusively to the topic and shows you how to make the most of that control to extract the best-possible raw rendering of your....
Release Date 2015/08 -
OpenGL SuperBible: Comprehensive Tutorial and Reference, Seventh Edition
Author Richard S. Wright Jr. , Graham Sellers , Nicholas Haemel
OpenGL® SuperBible, Seventh Edition, is the definitive programmer’s guide, tutorial, and reference for OpenGL 4.5, the world’s leading 3D API for real-time computer graphics. The best introduction for any developer, it clearly explains OpenGL’s newest APIs; key exte....
Release Date 2015/07 -
Digital Video Processing, Second Edition
Author A. Murat Tekalp
This is the Rough Cut version of the printed book.In the nearly twenty years since the first edition of Digital Video Processing, digital video has become ubiquitous, and the most successful techniques and algorithms for different video processing tasks have become ....
Release Date 2015/06 -
Author Parminder Singh
Over 90 ready-to-serve, real-time rendering recipes on Android and iOS platforms using OpenGL ES 3.0 and GL shading language 3.0 to solve day-to-day modern 3D graphics challengesIn Detail"Write once, use anywhere" is truly the power behind OpenGL ES and has made it ....
Release Date 2015/05 -
Author Ali Hurson , Veljko Milutinovic
Since its first volume in 1960, Advances in Computers has presented detailed coverage of innovations in computer hardware, software, theory, design, and applications. It has also provided contributors with a medium in which they can explore their subjects in greater....
Release Date 2015/02 -
Emerging Trends in Image Processing, Computer Vision and Pattern Recognition
Author Hamid R Arabnia , Leonidas Deligiannidis
Emerging Trends in Image Processing, Computer Vision, and Pattern Recognition discusses the latest in trends in imaging science which at its core consists of three intertwined computer science fields, namely: Image Processing, Computer Vision, and Pattern Recognitio....
Release Date 2014/12 -
Mathematical Structures for Computer Graphics
Author Steven J. Janke
A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenesMathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and t....
Release Date 2014/11 -
Digital Signal and Image Processing using MATLAB, Volume 1: Fundamentals, 2nd Edition
Author Gerard Blanchet , Maurice Charbit
This fully revised and updated second edition presents the most important theoretical aspects of Image and Signal Processing (ISP) for both deterministic and random signals. The theory is supported by exercises and computer simulations relating to real applications.....
Release Date 2014/09 -
Computer Graphics Through OpenGL, 2nd Edition
Author Sumanta Guha
From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to t....
Release Date 2014/08 -
Mathematical Foundations of Image Processing and Analysis, Volume 1
Author Jean-Charles Jean-Charles Pinoli Pinoli
Image processing and image analysis are typically important fields in information science and technology. By "image processing", we generally understand all kinds of operation performed on images (or sequences of images) in order to increase their quality, restore t....
Release Date 2014/06 -
OpenGL ES 3.0 Programming Guide, Second Edition
Author Aaftab Munshi , Dave Shreiner , Budirijanto Purnomo , Dan Ginsburg
OpenGL® ES™ is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without ....
Release Date 2014/03 -
Author Brad Bartholomew , Joe Lavine
A wedding photographer’s workflow is vastly different from a commercial advertising shooter, or an amateur weekend warrior. In Simple Post Processing, photographers Joe Lavine and Brad Bartholomew will help you streamline your pre-production, shooting, and post-prod....
Release Date 2013/12 -
Author Jacobo Rodríguez
If you’re involved in graphics programming, you need to know about shaders, and this is the book to do it. A hands-on guide to the OpenGL Shading Language, it walks you through the absolute basics to advanced techniques.Learn about shaders in a step-by-step, interac....
Release Date 2013/12 -
Essential PTC® Mathcad Prime® 3.0
Author Brent Maxfield
Learn how to use PTC® Mathcad Prime® 3.0, one of the world’s leading tools for technical computing, in the context of engineering, science, and math applications. Quickly harness the power of PTC Mathcad Prime 3.0 to solve both simple and complex problems. Essential....
Release Date 2013/10 -
Digital Sound Processing for Music and Multimedia
Author Andy Hunt , Ross Kirk
Provides an introduction to the nature, synthesis and transformation of sound which forms the basis of digital sound processing for music and multimedia. Background information in computer techniques is included so that you can write computer algorithms to rea....
Release Date 2013/10 -
BKSTS Illustrated Dictionary of Moving Image Technology, 4th Edition
Author Martin Uren
The fourth edition of the BKSTS dictionary provides clear and concise explanations of the terminology and acronyms encountered in the broadcasting and moving image industries. Convergence of these industries means that those practising within them are increasi....
Release Date 2013/10 -
Academic Press Library in Signal Processing
Author Sergios Theodoridis
This fourth volume of a five volume set, edited and authored by world leading experts, gives a review of the principles, methods and techniques of important and emerging research topics and technologies in Image, Video Processing and Analysis, Hardware, Audio, Acou....
Release Date 2013/09 -
Author José María Mateos Pérez , Javier Pascau
Get familiar with one of the world’s most highly regarded Digital Image processors, ImageJ. This tutorial takes you through every aspect of viewing, processing, and analysing 2D, 3D, and 4D images, clearly and comprehensively.Learn how to process digital images usin....
Release Date 2013/09 -
Learn OpenGL ES: For Mobile Game and Graphics Development
Author Prateek Mehta
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about....
Release Date 2013/08 -
OpenGL® SuperBible: Comprehensive Tutorial and Reference, Sixth Edition
Author Richard S Wright , Graham Sellers , Nicholas Haemel
OpenGL® SuperBible, Sixth Edition, is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it cle....
Release Date 2013/07 -
Author Muhammad Mobeen Movania
OpenGL brings an added dimension to your graphics by utilizing the remarkable power of modern GPUs. This straight-talking cookbook is perfect for intermediate C++ programmers who want to exploit the full potential of OpenGL.Explores current graphics programming tech....
Release Date 2013/06 -
Author Kevin Brothaler
Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the p....
Release Date 2013/06