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Author Casey Kuczik , Chris Keeling , Christina Kadinger , Jeff Howard , Zach Hiwiller , Mic
Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation a....
Release Date 2012/12 -
100 SOA Questions: Asked and Answered
Author Ali Arsanjani , Kerrie Holley
100 SOA Questions brings together authoritative answers to the most crucial questions business, technical, and architectural decision-makers ask about SOA. It draws on the immense experience of two SOA experts who’ve participated in more than 100 SOA projects in the....
Release Date 2010/11 -
100 Ways To Motivate Yourself, Third Edition
Author Chandler Steve
If you take the best of Wayne Dyer and add it to the best of Anthony Robbins, what you would have would only be half as good as Steve Chandler. --Dale Dauten, Chicago Tribune Some books that can help you awaken and begin to change are ones by Steve Chandler, who, I ....
Release Date 2012/11 -
12 Essential Skills for Software Architects
Author Dave Hendricksen
Master the Crucial Non-Technical Skills Every Software Architect Needs!Thousands of software professionals have the necessary technical qualifications to become architects, but far fewer have the crucial non-technical skills needed to get hired and succeed in this r....
Release Date 2011/09 -
20 Python Libraries You Aren't Using (But Should)
Author Caleb Hattingh
The Python ecosystem is vast and far-reaching in both scope and depth. Starting out in this crazy, open-source forest is daunting, and even with years of experience, it still requires continual effort to keep up-to-date with the best libraries and techniques. This ....
Release Date 2016/08 -
Author Matthew A. Russell
Millions of public Twitter streams harbor a wealth of data, and once you mine them, you can gain some valuable insights. This short and concise book offers a collection of recipes to help you extract nuggets of Twitter information using easy-to-learn Python tools. E....
Release Date 2011/02 -
Author Ben Klemens
Throw out your old ideas of C, and relearn a programming language that’s substantially outgrown its origins. With 21st Century C, you’ll discover up-to-date techniques that are absent from every other C text available. C isn’t just the foundation of modern programmi....
Release Date 2012/10 -
Author Ben Klemens
Throw out your old ideas of C, and relearn a programming language that’s substantially outgrown its origins. With this revised edition of 21st Century C, you’ll discover up-to-date techniques missing from other C tutorials, whether you’re new to the language or just....
Release Date 2014/10 -
32/64-Bit 80x86 Assembly Language Architecture
Author James Leiterman
The increasing complexity of programming environments provides a number of opportunities for assembly language programmers. 32/64-Bit 80x86 Assembly Language Architecture attempts to break through that complexity by providing a step-by-step understanding of programm....
Release Date 2010/10 -
3D Game Design with Unreal Engine 4 and Blender
Author Justin Plowman
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environmentsAbout This BookThe only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environmentCreate amazing 3D game environments by levera....
Release Date 2016/06 -
Author Luke Ahearn
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for....
Release Date 2008/05 -
3D Game Programming All in One, Third Edition
Author Kenneth C. Finney
The latest edition of a bestselling book, 3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION uses the Torque Game Engine technology to show readers how to quickly create their own professional quality games. Rather than getting bogged down in the details of programming, ....
Release Date 2012/08 -
Author Chris Strom
You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool,....
Release Date 2013/10 -
3D Game Programming for Teens, Second Edition
Author Eric Grebler , Maneesh Sethi
Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow way, the book....
Release Date 2009/02 -
Author Luke Ahearn
The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on....
Release Date 2016/09 -
3D Game Textures: Create Professional Game Art Using Photoshop
Author Luke Ahearn
Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-g....
Release Date 2009/05 -
3D Graphics with XNA Game Studio 4.0
Author Sean James
A step-by-step guide to adding the 3D graphics effects used by professionals to your XNA games.Improve the appearance of your games by implementing the same techniques used by professionals in the game industryLearn the fundamentals of 3D graphics, including common ....
Release Date 2010/12 -
3D Math Primer for Graphics and Game Development
Author Ian Parberry , Fletcher Dunn
3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theory in detail and then provide the geometric interpretation necessar....
Release Date 2010/10 -
3D Printed Science Projects: Ideas for Your Classroom, Science Fair, or Home
Author Rich Cameron , Joan Horvath
3D Printed Science Projects describes how to create 3D printable models that can help students from kindergarten through grad school learn math, physics, botany, chemistry, engineering and more. Each of the eight topics is designed to be customized by the reader to....
Release Date 2016/05 -
40 Algorithms Every Programmer Should Know
Author Imran Ahmad
Learn algorithms for solving classic computer science problems with this concise guide covering everything from fundamental algorithms, such as sorting and searching, to modern algorithms used in machine learning and cryptographyKey FeaturesLearn the techniques you need t....
Release Date 2020/06 -
50 Algorithms Every Programmer Should Know - Second Edition
Author Imran Ahmad , Somaieh Nikpoor
Solve classic computer science problems from fundamental algorithms, such as sorting and searching, to modern algorithms in machine learning and cryptographyKey FeaturesDiscussion on Advanced Deep Learning ArchitecturesNew chapters on sequential models explaining modern deep learning techniques, lik....
Release Date 2023/10 -
60 Recipes for Apache CloudStack
Author Sébastien Goasguen
Planning to deploy and maintain a public, private, or hybrid cloud service? This cookbook’s handy how-to recipes help you quickly learn and install Apache CloudStack, along with several API clients, API wrappers, data architectures, and configuration management tech....
Release Date 2014/10 -
97 Things Every Java Programmer Should Know
Author Kevlin Henney , Trisha Gee
If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You’ll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and ....
Release Date 2020/05 -
97 Things Every Software Architect Should Know
Author Richard Monson-Haefel
In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra -- offer advice fo....
Release Date 2009/02 -
A Brief Introduction to Web3: Decentralized Web Fundamentals for App Development
Author Shashank Mohan Jain
Journey into the world of Web3-based application development, its related protocols, and its usage in developing decentralized applications. This book will explain how programmable blockchains are revolutionizing the world of web applications, which can be run on decentralized platforms or peer-to-p....
Release Date 2022/12 -
A Brief Look at Economic Opportunity in Africa
Author Vijay Mahajan
This Element is an excerpt from Africa Rising: How 900 Million African Consumers Offer More Than You Think (ISBN: 9780132339421) by Vijay Mahajan. Available in print and digital formats.Why Africa’s economic future is brighter than ever: high growth rates, unique de....
Release Date 2010/02 -
A Broadcast Engineering Tutorial for Non-Engineers, 4th Edition
Author Graham Jones , Skip Pizzi
A Broadcast Engineering Tutorial for Non-Engineers is the leading publication on the basics of broadcast technology. Whether you are new to the industry or do not have an engineering background, this book will give you a comprehensive primer of television, radio, an....
Release Date 2014/04 -
A Common-Sense Guide to Data Structures and Algorithms
Author Jay Wengrow
"Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more efficiently, which is particularly important for today’s web and mobile apps. This book takes a practical approach to data struc....
Release Date 2017/08