Editor
John M. Carroll, Penn State University
Human-Centered Informatics (HCI) is the intersection of the cultural, the social, the cognitive, and the aesthetic with computing and information technology. It encompasses a huge range of issues, theories, technologies, designs, tools, environments and human experiences in knowledge work, recreation and leisure activity, teaching and learning, and the potpourri of everyday life. The series will publish state-of-the-art syntheses, case studies, and tutorials in key areas. It will share the focus of leading international conferences in HCI.
Activity Theory in HCI: Fundamentals and Reflections
Victor Kaptelinin and Bonnie Nardi
2012
Conceptual Models: Core to Good Design
Jeff Johnson and Austin Henderson
2011
Geographical Design: Spatial Cognition and Geographical Information Science
Stephen C. Hirtle
2011
User-Centered Agile Methods
Hugh Beyer
2010
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Peter Wright and John McCarthy
2010
Experience Design: Technology for All the Right Reasons
Marc Hassenzahl
2010
Designing and Evaluating Usable Technology in Industrial Research: Three Case Studies
Clare-Marie Karat and John Karat
2010
Interacting with Information
Ann Blandford and Simon Attfield
2010
Designing for User Engagement: Aesthetic and Attractive User Interfaces
Alistair Sutcliffe
2009
Context-Aware Mobile Computing: Affordances of Space, Social Awareness, and Social Influence
Geri Gay
2009
Studies of Work and the Workplace in HCI: Concepts and Techniques
Graham Button and Wes Sharrock
2009
Semiotic Engineering Methods for Scientific Research in HCI
Clarisse Sieckenius de Souza and Carla Faria Leitão
2009
Common Ground in Electronically Mediated Conversation
Andrew Monk
2008
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