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Part II: Patterns in Ruby
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Part II: Patterns in Ruby
by Russ Olsen
Design Patterns in Ruby
Title Page
Copyright Page
Praise for Design Patterns in Ruby
Addison-Wesley Professional Ruby Series
Contents
Foreword
Preface
Acknowledgments
About the Author
Part I: Patterns and Ruby
Chapter 1. Building Better Programs with Patterns
Chapter 2. Getting Started with Ruby
Part II: Patterns in Ruby
Chapter 3. Varying the Algorithm with the Template Method
Chapter 4. Replacing the Algorithm with the Strategy
Chapter 5. Keeping Up with the Times with the Observer
Chapter 6. Assembling the Whole from the Parts with the Composite
Chapter 7. Reaching into a Collection with the Iterator
Chapter 8. Getting Things Done with Commands
Chapter 9. Filling in the Gaps with the Adapter
Chapter 10. Getting in Front of Your Object with a Proxy
Chapter 11. Improving Your Objects with a Decorator
Chapter 12. Making Sure There Is Only One with the Singleton
Chapter 13. Picking the Right Class with a Factory
Chapter 14. Easier Object Construction with the Builder
Chapter 15. Assembling Your System with the Interpreter
Part III: Patterns for Ruby
Chapter 16. Opening Up Your System with Domain-Specific Languages
Chapter 17. Creating Custom Objects with Meta-programming
Chapter 18. Convention Over Configuration
Chapter 19. Conclusion
Appendix A. Getting Hold of Ruby
Appendix B. Digging Deeper
Index
Footnotes
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
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Chapter 2. Getting Started with Ruby
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Chapter 3. Varying the Algorithm with the Template Method
Part II: Patterns in Ruby
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