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Flutter in Action
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Flutter in Action
by Eric Windmill
Flutter in Action
Copyright
Brief Table of Contents
Table of Contents
Foreword
Preface
Acknowledgments
About This Book
About the Author
About the Cover Illustration
Part 1. Meet Flutter
Chapter 1. Meet Flutter
1.1. Why does Flutter use Dart?
1.2. On Dart
1.3. Who uses Flutter?
1.4. Who should be using Flutter?
1.5. Who this book is for
1.6. Other mobile development options
1.7. The immediate benefits of Flutter
1.8. Future benefits of Flutter: Web apps and desktop apps
1.9. A brief intro to how Flutter works
1.10. Flutter rendering: Under the hood
1.11. Final note
Summary
Chapter 2. A brief intro to Dart
2.1. Hello, Dart!
2.2. Common programming concepts in Dart
2.3. Control flow
2.4. Functions
2.5. Object-oriented programming (in Dart)
Summary
Chapter 3. Breaking into Flutter
3.1. Intro to the counter app
3.2. Widgets: The widget tree, widget types, and the State object
3.3. BuildContext
3.4. Enhancing the counter app with the most important widgets
3.5. Favor composition in Flutter (over inheritance)
3.6. Intro to layout in Flutter
3.7. The element tree
3.8. A final note
Summary
Part 2. Flutter user interaction, styles, and animations
Chapter 4. Flutter UI: Important widgets, themes, and layout
4.1. Setting up and configuring a Flutter app
4.2. Structural widgets and more configuration
4.3. Styling and themes in Flutter
4.4. Common layout and UI widgets
4.5. ListView and builders
Summary
Chapter 5. User interaction: Forms and gestures
5.1. User interaction and gestures
5.2. Flutter forms
5.3. FormField widgets
5.4. Form UI and working with focus nodes
5.5. Managing form state with form methods
Summary
Chapter 6. Pushing pixels: Flutter animations and using the canvas
6.1. Introducing Flutter animations
6.2. CustomPainter and the canvas
6.3. Staggered animations, TweenSequence, and built-in animations
6.4. Reusable custom color transition widgets
Summary
Part 3. State management and asynchronous Dart
Chapter 7. Flutter routing in depth
7.1. Routing in Flutter
7.2. Declarative routing and named routes
7.3. Routing on the fly
7.4. Routing animations
Summary
Chapter 8. Flutter state management
8.1. Deep dive into StatefulWidgets
8.2. Pure Flutter state management: The InheritedWidget
8.3. Blocs: Business Logic Components
Summary
Chapter 9. Async Dart and Flutter and infinite scrolling
9.1. Async Dart
9.2. Sinks and streams (and StreamControllers)
9.3. Using streams in blocs
9.4. Async Flutter: StreamBuilder
9.5. Infinite and custom scrollable widgets
Summary
Part 4. Beyond foundations
Chapter 10. Working with data: HTTP, Firestore, and JSON
10.1. HTTP and Flutter
10.2. JSON serialization
10.3. Working with Firebase in Flutter
10.4. Dependency injection
Summary
Chapter 11. Testing Flutter apps
11.1. Tests in Flutter
11.2. Accessibility with the semantics widgets
11.3. Next steps with Flutter
Summary
Appendix A. Installation: Dart2
A.1. Installation: Dart2
A.2. Installation: Flutter SDK
A.3. Tooling and a quick note on text editors
A.4. DartPad
Appendix B. The Pub package manager
B.1. Hosted packages and versioning with Pub
B.2. Using packages on your machine or from GitHub
B.3. Using the packages
Appendix C. Flutter for web developers
C.1. The good news first
C.2. How is layout handled in Flutter? Is there a flexbox equivalent?
C.3. What about using an absolute position?
C.4. What about the basics: Borders, padding, margin, and color?
C.5. Manipulating text style
C.6. Global styles
Appendix D. Flutter for iOS developers
D.1. What’s the equivalent of UIView in Flutter?
D.2. What’s the paradigm or mental model difference?
D.3. Can I build an app that uses iOS design patterns?
D.4. How to I make complex layouts like UITableView?
D.5. What’s similar to Storyboard?
D.6. How do you draw to the screen?
D.7. How do I add dependencies (like Cocoa Pods)?
D.8. How do I interact with the device and use native APIs?
D.9. Is there an equivalent to CoreData?
Appendix E. Flutter for Android developers
E.1. What’s the equivalent of a view in Flutter?
E.2. What’s the paradigm or mental model difference?
E.3. Where’s the XML layout file?
E.4. How do I draw to the screen?
E.5. What’s the equivalent of an intent in Flutter?
E.6. What’s the equivalent of runOnUiThread() in Flutter?
E.7. What’s the equivalent of a Gradle file? How do I add dependencies?
E.8. What’s the equivalent of a LinearLayout? What about ScrollView?
E.9. How do I access shared preferences or SQLite?
Index
List of Figures
List of Tables
List of Listings
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