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by Jon Yablonski
Laws of UX
1. Fitts’s Law
Overview
Origins
Key Considerations
Touch Target Sizing
Touch Target Spacing
Touch Target Positioning
Examples
Key Takeaways
Conclusion
Index
2. Jakob’s Law
Overview
Origins
Key Concept: Mental Models
Examples
Key Consideration: Sameness
Conclusion
Key Takeaways
Footnotes
3. Hick’s Law
Overview
Origins
Key Concept: Cognitive Load
Examples
Key Consideration: Oversimplification
Conclusion
Key Takeaways
4. Miller’s Law
Overview
Origins
Key Concept: Chunking
Examples
Key Takeaways
Conclusion
Index
5. Postel’s Law
Overview
Origins
Examples
Key Takeaways
Conclusion
6. Peak-End Rule
Overview
Origins
Key Concept: Cognitive Biases
Examples
Key Takeaways
Conclusion
Index
7. Aesthetic-Usability Effect
Overview
Origins
Examples
Effect on Usability Tests
Key Takeaways
Conclusion
Index
8. Tesler’s Law
Overview
Origins
Examples
Key Consideration: When Simplicity Turns to Abstraction
Key Takeaways
Conclusion
9. Doherty Threshold
Overview
Origins
Examples
Key Consideration: When Response Times are Too Fast
Key Takeaways
Conclusion
Footnotes
10. Ethical Implications of Persuasive Design
Problem
Design Responsibility
Examples
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